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Your DayZ Team
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Everything posted by Steak and Potatoes
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Sanity checks you say? 0.53
Steak and Potatoes replied to BrainlessZombie's topic in General Discussion
Just blame everything on kichi and it will all smooth over ;). -
Musty Gaming Resurrects the Public Hive! True DayZ Vanilla!
Steak and Potatoes replied to Baker.'s topic in Mod Servers & Private Hives
She's beautiful. -
I think the bug report button would get broken.
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Burnaya River Trading Company Outpost: Green Mountain - Sat 1/10 @ 6p EST
Steak and Potatoes replied to albinoclock's topic in General Discussion
2300 hours. -
There is a balance as with all things, I do not partake in banditry but I genuinely enjoy the feeling I get knowing there is plenty afoot whilst in a server.
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Status Report Highlight - 05 Jan 2015
Steak and Potatoes replied to [email protected]'s topic in Gallery
Right on time :beans: -
battleye client not responding PLEASE HELP!
Steak and Potatoes replied to shdshadow's topic in Troubleshooting
Interesting give this a shot: Make sure you are showing hidden files & folders (Control Panel > Folder options) as the Appdata folder will be Hidden by default. First of all exit the DayZ client and Steam. STEP ONE: Delete Battleye Folder in Appdata Find the Battleye folder located in "C:\Users\YOURUSERNAME\AppData\Local\DayZ". Delete this Battleye folder and all it's content entirely. (To locate directory navigate through explorer or Press the WINDOWS KEY + E to open explorer > In the adress field write %localappdata%) STEP TWO: Download BEClient.dll Go to Battleye[www.battleye.com] and download the 32-bit BEClient.dll for DayZ. (Save it somewhere easily located, it will be used soon.) STEP THREE: Replace old BEClient with the new one Move or copy/paste the downloaded BEClient.dll to a folder named Battleye in the DayZ install directory (replace the already existing BEClient.dll). The DayZ install directory is by default located at: "C:\Program Files (x86)\Steam\SteamApps\common\DayZ" (this is NOT the same appdata DayZ/Battleye folder as the one we visited earlier) (To locate directory navigate through explorer or Right click DayZ in Steam > Properties > Local Files > Browse Local Files)STEP FOUR: Restart your computerSTEP FIVE: Update Battleye IMPORTANT: Start Steam as administrator (right click Steam and choose Run as Administrator) Start DayZ and join a server, BattlEye should update correctly. -
That's a question for Gews our resident Arma and DayZ arms master. Let me sift through his posts I'm sure he has posted about it.
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Do you want pooping in this game?
Steak and Potatoes replied to Jumbaliah's topic in General Discussion
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role playing - which additions would we need for our role playing servers (items, craftables, loot, objects...)
Steak and Potatoes replied to joe_mcentire's topic in Suggestions
Mildly put of course. -
role playing - which additions would we need for our role playing servers (items, craftables, loot, objects...)
Steak and Potatoes replied to joe_mcentire's topic in Suggestions
The Slavic Inn Keep: Full Swag rat track suit (color optional), gold jewelry in any assortment, hand radio as pretend cell. Self sustained crops in rear of pub and potatoe still for crafting vodka. Sells anything one can get their hands on, keeps an unloaded repeater on the bar, all welcome. -
Now all you need is a whip.
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role playing - which additions would we need for our role playing servers (items, craftables, loot, objects...)
Steak and Potatoes replied to joe_mcentire's topic in Suggestions
Present day Plebeian: Can sew any article of fabric together to create an onslaught of heat compression. Mobile shopping cart storage containers, only needs to eat once every 3 days which can be satisfied by booze consumption completely. Additional ability to pick pocket nearby on lookers. May only reply to every player with "I didn't even know we had a king." -
Do you want pooping in this game?
Steak and Potatoes replied to Jumbaliah's topic in General Discussion
I used to think a nicholas cage flashlight was stupid until I installed the mod for L4D2 and found it was glorious. Defecation has the same appeal in DayZ while I do not see it as we need it now, if it was ingame I would be laughing everytime I drank sullied pond water. -
Does anyone actually enjoy killing zombies in DayZ?
Steak and Potatoes replied to Awruk's topic in General Discussion
I've had a personal vendetta against zeds since the mod. I used to empty out airfields of weapons and ammo simply killing for hours. My attitude towards the heathens has not changed in SA, I will not rest until they are all buried by my axe. -
This is what OP has asked to post about, similar experiences there are plenty of 3PPvs1PP topics to go on about. Keep it on topic otherwise we can't have nice things ;).
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chainsaw and other .52 items they are not here.
Steak and Potatoes replied to star-lord252's topic in General Discussion
I do not think thats entirely necessary, folks will talk about chainsaws and hockey sticks if they feel inclined. On topic, keep in mind your playing DayZ everything you want you never find, just convince yourself you arent looking for it and they will pop up everywhere in front of you ;). -
Great topic btw, as a medic I have always been in support of less then lethal options for subduing a subject who may have set me up. I'm not for killing other players so I always thought of this as a great option. There was a pretty good mod server which died off and it had a scripted butt stroke option to knock a player out without killing said player, it was fantastic. On topic I would like to see some options in rounds for the shotgun as I think they are great weapons and with proper options you could accomplish alot more with them.
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While alot of server admins would love this I do not see a list of convicted players coming out. The old community ban list caused quite the stir back in the mod prime and that was completely user run. BE is better keeping things behind a locked door the way they always have.
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Yea thought it was perfect for the occasion.
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They work for killing Zeds, go to 1:26.
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Whoa.....no need to bring me into this conversation early.
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In the mod town bells used to chime on the hour, you could measure it ingame with a watch. I'm assuming SA's are similar running off server time me might need to test for certain.
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The soundtrack brings a tear to my eyes.