Constrictor
Members-
Content Count
5 -
Joined
-
Last visited
Everything posted by Constrictor
-
FIX - Addon 'CorePatch' requires addon 'CAAir_ACR_L159'
Constrictor replied to r4z0r49's topic in DayZ Mod Troubleshooting
After "Verifying Game Cache" again today I have noticed the "Corepatch" files have been updated today and the issue with players being kicked for a wrong signature file as I mentioned above appears to have been resolved. -
FIX - Addon 'CorePatch' requires addon 'CAAir_ACR_L159'
Constrictor replied to r4z0r49's topic in DayZ Mod Troubleshooting
Note sure if this is related, and/or is the fix for the problem I am having: For the last 2-3 days this error has been displayed on the server console when a player is trying to connect to the server: Wrong signature for file C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\Expansion\addons\corepatch.pbo Not sure what changed or how to resolve this!? Are we still supposed to be opting into the Beta for Operation Arrowhead? When opting out, these corepatch files are removed but the prerequisites for 1.8.6.1 say "update to the newest beta" <- doesn't say beta of what, but I would assume the beta OA files. Arma 2, Arma2 OA, and DayZ client were downloaded with Steam. Thanks for the guidance in advance! -
DayZ Vanilla 1.8.6.1 Problem: Zombies Disappear With More Than One Player
Constrictor posted a topic in DayZ Mod Troubleshooting
When more than one player connects to my Vanilla DayZ server, the zombies disappear the moment the second player joins and I get a bunch of "possible 'side' hack" messages in the RPT: 14:30:30 "P1ayer PID#0(UID#) reports possible 'side' hack... Server may be comprised!" With only one player, the zombies spawn fine. When that one player disconnects, there are bunch more of the "possible 'side' hack" messages in the RPT. I have tried turning off the Antihack and REsec with no change. I am running the Pwnoz0r Private server pack. I built the server and client files from the Vanilla release files and replaced the files from his pack. Any ideas? This has been happening since I think 1.8.4.1, 1.8.5, and now with 1.8.6.1. Could it be related to this: https://github.com/DayZMod/DayZ/issues/296 -
Spawning into the debug plains is making this game unplayable...
Constrictor replied to dfo's topic in DayZ Mod Troubleshooting
Something is going on, this has happened to me months before, but this week it has happened to me three times in four days. Just to recall what the symptoms are: I load into the game, it says I was killed, and I am standing in an open field with no gear. Usually there are other poor lost souls' bodies there. They are not lootable, as their gear is gone too. Disconnecting and reconnecting, I am on a random coast spawn point with no gear but the right number of kills and the same health/hunger levels. It has happened while playing on DE 1972 and I think DE 1870 though I think it's a hive issue. First time I lost NV, GPS, Ghillie, etc...Getting extremely discouraged.