Tourdion
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Woodland Warrior
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Everyone does that when playing games. Forced comm all time through the game isnt going to work. Ed: Plus hearing all kind of noises coming from surrounding players can be more annoying than immersive.
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[Suggestion] Squad, group or gang member identification
Tourdion replied to Tourdion's topic in General Discussion
Oops, i missed the second one when searching. My bad, lol. -
[Suggestion] Squad, group or gang member identification
Tourdion posted a topic in General Discussion
One of the biggest problems of Dayz is knowing who is who in a given situation, so I propose a system that can help to keep track of your squad members without being immersion breaking like for example nametags. The system itself is pretty simple; you only need a backpack or raincoat and a marker or a spray paint can. A custom image can be imported into the game and crafted into a template that can be traded (so you can provide the same ID to your friends, for example) and applied to that piece of gear. Only small images can be used, and only black and white. This system can be used for the creation of different gangs, organizations or even factions, allowing players to recognize fellow members and providing some incentive to group and cooperate. Here a rough example: -
Hm...not sure, really. If you are on a bike and can go 3d person you may peek over walls and spot people who is moving through a town or freelook around like you are using a periscope. Anyway, if they decide to go first person all the way ill be happy if i can drive a vehicle without feeling like a wooden mannequin with a camera attached to its head. Edit: Tho 3rd person may be necessary to land helis and such now that i think about it
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Before removing third person they need to polish first person mode a bit. Im waiting until vehicles are added, in the mod when riding a bike for example, your view in first person bounced up and down like crazy due the stiffness of the character. If they fix details like this first person will be a more enjoyable experience overall.
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dayz Error: Device reset failed, error 8876086c
Tourdion replied to iAwesome's topic in General Discussion
I have that error because im running XP atm, but i just changed the options in cfg file. Are you running Dayz in compatibility mode for xp? I did read something in the forums about that causing that error in windows 7. -
Bring back weapon lengths obscuring your movement indoors.
Tourdion replied to Ozelot (DayZ)'s topic in General Discussion
Instead of restricting movement, it may be better if the character raises the weapon to avoid collision with the wall or objects. I've seen that in another games and it seems to work well. It puts you in a disadvantage if you have to turn 360º you cant use the ironsights and must wait until the weapon is leveled to aim. -
I go to the beach to find players with flashlights on, step into the light fully geared, look at them for a few seconds and then salute and continue running. Also dying of dehydration at some forsaken place.
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I put the map on a quick access slot and then pressed the key to activate it. It worked for me.
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Nah, it will be easier to navigate indoors in the dark when they add the chemical lights. (or when they polish a bit the flashlight holding animation) I think hes just talking about the general clunkiness of the game when walking inside houses xD tho thats expected to be changed in the long run.
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The first person mode only could allow some exclusive features that dont make sense in third person mode, like blindfire. So i think it sounds promising.
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Today i met the stupidest squad
Tourdion replied to krihelion's topic in DayZ Mod General Discussion
What freedom No such thing in this game. Everyone has to play the way bandits want. There's no suspense. You just have to live alone far from everything or go to the populated places to ambush people. Its easier just not trust anyone and shoot, and many people just enjoy pissing off others because you cant do nothing to avoid it. -
We shouldnt forget that the mod is a testing field for the standalone. Zombie behavior is hard to balance in the mod, but experimenting will help to improve the standalone experience. Call me an optimistic, lol.
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I wouldnt include options to climb higher buildings except ladders. i prefer players having the same movement options from the beginning.
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Who is loving the new update for Namalsk?
Tourdion replied to Sgt. Vanluven's topic in DayZ Mod General Discussion
Do bloodsuckers glitch through walls?