Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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US 434, Public Hive has moved
[email protected] replied to geryon's topic in Mod Servers & Private Hives
Ok, so only HFB do a server re-whitelist and only for their server (If I understood well, they host the Hive). Cause we lost a Vilayer server by changing the server ip address (Vilayer needed to move it), and we was a bit angry ;) So I was suprised by your thread for that reason. Thx for the replies. -
US 434, Public Hive has moved
[email protected] replied to geryon's topic in Mod Servers & Private Hives
My bad I through it was a public hive server, you write it on the title. -
US 434, Public Hive has moved
[email protected] replied to geryon's topic in Mod Servers & Private Hives
Sorry but how did you manage to have your new ip address whitelisted on the public hive after the change ? -
Yes on windows but you can get it work on Linux. (much harder) I don't have Arma on Steam, don't know if it's possible from it. Google it for the install steps. You can find it, for exemple, on the offcial GitHub.
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Hello, Sure you can, you only have to set up a mysql database, the DayZ mod files on your arma2 server and there you go.
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+1 BE kicks are related to server filters, nothing on your client can do that. So take another server or tell the admin ;)
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Need a server control panel (please read)!
[email protected] replied to WilliamE552's topic in Mod Servers & Private Hives
All hosters use TC Admin and customize it. http://www.tcadmin.com/ -
Dayz Public Development
[email protected] replied to The Jackall's topic in DayZ Mod General Discussion
The point is: it's still not a game ;) It's not an alpha at all, you can't "play" so ... It's better to wait IMO. BTW Minecraft was not publicly (?) developed. -
Yes I needed an ip change too 3 month ago for my old server, still waiting ;) The Hive is not maintained anymore, you have to change your server to private. No my server is public. After my old server ip got changed, I had to take a new server. (Vilayer change it without asking... so I took one from HFB) Edit: Hosters have pre-whitelisted servers.
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You can't and it's not meant to be played solo, this is a multiplayer mod. Do some seachs, your questions have been answered many times.
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No more whitelist dude :( You have to migrate to private.
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Need Help With The Official Hive Vehicles
[email protected] replied to reeceian's topic in Mod Servers & Private Hives
All server have 44 or 45 vehicles, including 4 choppers (AH6X, MH6J, UH1, MI17) and a plane, the AN2 (but this one may not spawn on every server) -
You Get What You Pay For Survival Servers, Dayz.st, Hfbservers, Vilayer
[email protected] replied to thejackrabbit's topic in Mod Servers & Private Hives
From our experience, we had 3 DayZ server on public hive : Survival Server: failed, poor support, take a week to have DayZ update package, we moved to Vilayer. Vilayer: was good until they decide to change our ip address, no more whitelist on public hive -> server dead (everything was lost, angry players, ...) HFB: for the moment no problem at all, max 24h ticket responses, full FTP access, ACP well configured. -
way to see server cfg files/settings?
[email protected] replied to Anti-zed's topic in Mod Servers & Private Hives
By playing on the server, the only file you have access to, is the mission file. You still can check that file, in case you know what you are doing. -
Need Help With The Official Hive Vehicles
[email protected] replied to reeceian's topic in Mod Servers & Private Hives
Hey, Sure, at server start, check your hive log or your arma RPT, you ll see the vehicles spawning. -
After the closing of Mydayz.de
[email protected] replied to mitor's topic in Mod Servers & Private Hives
Play on public hive, for exemple, ours is well-protected against cheaters. -
Hive error: Unknown internal error
[email protected] replied to liukang168's topic in Mod Servers & Private Hives
It worked Razor, thank you. MH6J and AN2 have moved to their spawn location on our server. -
Great news !
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Hive error: Unknown internal error
[email protected] replied to liukang168's topic in Mod Servers & Private Hives
Did you do it for all instances ? I ll check the veh spawns on next restart Thx. -
The loot spawn is a bit brocken on the 1.7.7.1 version. We fixed it on our server but not every server has the fix. And I'm talking about vanilla.
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Game needs a sniper heavier than 7.62
[email protected] replied to thisisPyro's topic in DayZ Mod Suggestions
You forget the machine guns. You can take down anything with a MK48 for exemple. -
DE 834 - This guy's getting annoying
[email protected] replied to Python (DayZ)'s topic in Mod Servers & Private Hives
If the admins can't see hackers killing everybody on the server, change server and never come back ;) -
How can you make the difference between bugs and modified features ? How can you say this is broken and this is not ? This is only what you guess, and doesn't mean you're right and others are wrong.
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Hive error: Unknown internal error
[email protected] replied to liukang168's topic in Mod Servers & Private Hives
Thank you Matt, this problem was very "annoying"... Now can you validate the new version Razor sent you one month ago ? ;)