Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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The new Anti teleport script. Reported to server's RPT log
[email protected] replied to splinter2k's topic in Mod Servers & Private Hives
You also have this entry when you switch your skin for exemple from survivor to heroes at the login. -
With the good version ! ... Tell us more, your version, the server version ...
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How do I get my server on the Vanilla Hive?
[email protected] replied to TheLibrarian's topic in Mod Servers & Private Hives
Try Vilayer for exemple, they have pre-whitelisted Public Hive server. -
This can story is bullshit. It was a good "reward" to the community guyz. BTW thanks for the fixes.
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This is the nuke hack ... Had one two dayz ago on our server...
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Thanks for the work !
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How to detect hackers and what to look for in logs?
[email protected] replied to stevenkane24's topic in Mod Servers & Private Hives
Our server is a Vilayer one, and it's connected on the Public Hive. What do you mean by non - official ? -
Enhanced Setpos.txt and Attachto.txt
[email protected] posted a topic in Mod Servers & Private Hives
Hello there, I would like to share with you my setpos.txt to avoid vehicles and players teleportations that show up in the setpos.log The community setpos.txt only contains 1 "" which logs everything but don't kick at all. Here's an example of what we can find in this log file: Vehicles teleportation: (...) 13.12.2012 05:06:01: hxxxe (77.66.xxx.xx:2304) 51d55596xxxxxxxxxx4c9c68cdcbf2f3 - #0 2:43 V3S_Civ [872,1853,7] 13.12.2012 05:06:01: hxxxe (77.66.xxx.xx:2304) 51d55596xxxxxxxxxx4c9c68cdcbf2f3 - #0 2:43 Mi17_DZ [872,1853,7] (...) Players teleportation: (...) 11.11.2012 13:08:47: BxxxxxP (82.166.xxx.xx:5304) 220c4708xxxxxxxxxxxxd2b3caddf - 36:187 Bandit1_DZ [4751,2565,8] 11.11.2012 13:08:47: BxxxxxP (82.166.xxx.xx:5304) 220c4708xxxxxxxxxxxxd2b3caddf - 29:5 Survivor2_DZ [4751,2565,8] 11.11.2012 13:08:47: BxxxxxP (82.166.xxx.xx:5304) 220c4708xxxxxxxxxxxxd2b3caddf - 58:39 Bandit1_DZ [4751,2565,8] (...) Shot: 11.12.2012 04:41:04: Oscar (90.230.xxx.xxx:63127) 6b3db73xxxxxxxxxxxxxx33b491059b87f - #0 shot 3:749 [6732,2394,6] I only allow the third example on my server, this happens when somebody drops a taken flare of someone else. To avoid players and vehicles teleportations, I have modified my setpos.txt to kick players by adding the following lines to the setpos.txt: This will not prevent all teleportations, some teleport method works without log in setpos, but it can help you to have a safer server. Here's the file I use on my server, updated for the 1.7.4.4 1.7.5.1 version. Hope you find this useful. setpos.txt -
BattlEye server side filters [update]
[email protected] replied to a topic in Mod Servers & Private Hives
I have updated my topic for 1.7.5.1, Dwarden. If you would add them ;) http://dayzmod.com/forum/index.php?/topic/111850-enhanced-setpostxt-and-attachtotxt/ -
Enhanced Setpos.txt and Attachto.txt
[email protected] replied to [email protected]'s topic in Mod Servers & Private Hives
Topic and files updated for 1.7.5.1 -
Can't join plenty of servers because my version is 1.62 instead of 1.62.101480
[email protected] replied to Gh0st233's topic in DayZ Mod Troubleshooting
This is the Arma 2 Beta version (101480), you have to update it. Some servers require to have recents updates. -
DayZ Devblog 4th February 2013
[email protected] replied to griffinz's topic in Mod Announcements & Info
Great Video ! Looks great ! -
Can't join plenty of servers because my version is 1.62 instead of 1.62.101480
[email protected] replied to Gh0st233's topic in DayZ Mod Troubleshooting
It's because of the new DayZ version, the servers you tried to enter are still in 1.7.4. -
DayZ Mod 1.7.5.1 Update
[email protected] replied to mattlightfoot's topic in Mod Announcements & Info
AHAHAHAHAHHAHAHAHAHAH ! Awesome ! -
MMmhhh, you have setup a 5.1 system speakers and you play with your headphone.
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You tried to enter into the Server Control Panel, that's why you were kicked.
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Community Patch 1.7.5* around the corner?
[email protected] replied to Anarchyihdi's topic in DayZ Mod General Discussion
Yes the files are already accessibles. Prepare for update ! -
Gotcha Anti-Hack new debug message?
[email protected] replied to Pwny (DayZ)'s topic in Mod Servers & Private Hives
No doubt then, hack. -
Gotcha Anti-Hack new debug message?
[email protected] replied to Pwny (DayZ)'s topic in Mod Servers & Private Hives
We've got the last Gotcha on our server, and I've never seen this before. -
BattlEye server side filters [update]
[email protected] replied to a topic in Mod Servers & Private Hives
Thx for your work Dwarden. The new anti flood beserver.cfg is going to help a lot. -
Enhanced Setpos.txt and Attachto.txt
[email protected] replied to [email protected]'s topic in Mod Servers & Private Hives
Great news Dwarden, glad to help.