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navx2810

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About navx2810

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    Woodland Warrior

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    Male
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    East Coast-USA
  1. navx2810

    zombies shoud have more realistic loot

    Don't quote me; but on the AMA (Ask me Anything) on Reddit; I'm pretty sure someone suggested this and rocket was looking into it for standalone.
  2. What you're suggesting would de-value a core feature of DayZ. That's like removing grenades in COD.
  3. navx2810

    Handcuff or rope to tie someone up

    Good in theory, but it seems more geared towards role-players. Most likely this will be used the same as wire fencing is used: griefing. Don't get me wrong, I like your idea. However, I see many people attempting to alt-F4 out of this and call the reddit rescue squad to cut them free. How about finding a way that this hinders a player, but doesn't permanently leave them unable to function for an indefinite time. Maybe bind their hands; won't be able to use weapons, but can eat/drink/use items and objects. That way players can bind a bandit's hands and set them free to ensure that they don't hurt anyone else until they get it off. I can see this starting a "Police Force" group whose main goal is to tie up bandits. Also; while binded, maybe players can drag them as well.
  4. navx2810

    [Standalone] M.O.L.L.E Vest/Backpacks

    Yep. It's really just how a player takes it at first glance. Everything's interpreted by them. Sometimes that's bad; You could have a grenade pouch and they'll assume you're a sniper. Good call. Would definitely add to a user's connection of customization with their character.
  5. M.O.L.L.E. Equipment. - "MOLLE (pronounced molly, as in the female name) is an acronym for Modular Lightweight Load-carrying Equipment. It is used to define the current generation of load-bearing equipment and rucksacksutilized by the United States armed forces, especially the United States Army, and its use is also growing in the British Army in the form of the Osprey Modular systems. The system's modularity is derived from the use of PALS webbing, rows of heavy-duty nylon stitched onto the vest as to allow for attachment of various MOLLE-compatible pouches and accessories" - WikipediaIn DayZ we have MOLLE vests and backpacks already equipped. How about the possibility of using MOLLE gear to have additional inventory opportunities. Linked after this sentence is an example of how the vest can be used to equip various pouches/packs to give more room. http://www.rap4.com/..._Down_MOLLE.jpg Some benefits are; Better customization of a players needs. Can equip additional pistol holsters on vest to carry more handguns. Can equip longarm holsters on backpack to carry additional rifles/shotguns. Can choose to have additional pouches for ammo, food, medical supplies. All depending on what the player wants. [*]Additional items added to the loot-table. All kinds of items will have to be found and added to the vest/backpack. Pouches Holsters Canister rings Grenade switches Mounted flashlight [*]Can act as a sign to other players what kind of player you are, but does not limit or suggest any type of general 'Role system'. If they have a ton of weapon holsters and round pouches; they could be hostile. If they have medical pouches; could be a medic. If they have various survival pouches; could just be a regular survivor. Other threads have suggested this; this is merely expanding on their idea's.
  6. M.O.L.L.E. Equipment. - "MOLLE (pronounced molly, as in the female name) is an acronym for Modular Lightweight Load-carrying Equipment. It is used to define the current generation of load-bearing equipment and rucksacksutilized by the United States armed forces, especially the United States Army, and its use is also growing in the British Army in the form of the Osprey Modular systems. The system's modularity is derived from the use of PALS webbing, rows of heavy-duty nylon stitched onto the vest as to allow for attachment of various MOLLE-compatible pouches and accessories" - WikipediaIn DayZ we have MOLLE vests and backpacks already equipped. How about the possibility of using MOLLE gear to have additional inventory opportunities. Linked after this sentence is an example of how the vest can be used to equip various pouches/packs to give more room. http://www.rap4.com/..._Down_MOLLE.jpg Some benefits are; Better customization of a players needs. Can equip additional pistol holsters on vest to carry more handguns. Can equip longarm holsters on backpack to carry additional rifles/shotguns. Can choose to have additional pouches for ammo, food, medical supplies. All depending on what the player wants. [*]Additional items added to the loot-table. All kinds of items will have to be found and added to the vest/backpack. Pouches Holsters Canister rings Grenade switches Mounted flashlight [*]Can act as a sign to other players what kind of player you are, but does not limit or suggest any type of general 'Role system'. If they have a ton of weapon holsters and round pouches; they could be hostile. If they have medical pouches; could be a medic. If they have various survival pouches; could just be a regular survivor. Other threads have suggested this; this is merely expanding on their idea's. Anyone have thoughts or idea's on this? *Added heads up; I'll link the threads with the idea's; http://dayzmod.com/forum/index.php?/topic/78858-chest-rigs/#entry746008 http://dayzmod.com/forum/index.php?/topic/68364-tactical-vests-and-clothing-relating-to-inventory-space/page__hl__molle http://dayzmod.com/forum/index.php?/topic/57513-different-player-inventory-system/page__hl__molle http://dayzmod.com/forum/index.php?/topic/50557-rockets-position-on-modularized-weapons-and-modular-kit-like-webbing-molles-and-haul-packs/page__hl__molle
  7. navx2810

    I will never be a bandit. Survivor nice-guy stories

    1. Ran into a fresh group and showed them the ropes of DayZ survival and escorted them around a few high-yield spots. 2. Saw a random survivor get mauled by a fresh bandit with a hatchet. Sniped the bandit in the leg; he passed out. I ran over to them; bandaged them both, gave the survivor morphine, and drug the bandit's body to the center of town before he regained consciousness. Placed 7 pieces of cooked meat in his pack, and left him there. 3. Was watching some guys try to repair a vehicle. I came down from the hill and said I'll help. I grabbed some parts and help fix it. Didn't even ask for a ride.
  8. navx2810

    Why dont we just take a city?

    I'm always interested in these kinds of ideas. Willing to help: give me a list of things to do and it's done.
  9. navx2810

    The Nicest person ever

    Bro tip: Never accept candy from strangers. Pro tip: Never accept gear from hackers.
  10. navx2810

    Fort Friendly 2.0 - Social Experiment

    When you do; please post it on here or edit OP with the link. Thanks.
  11. navx2810

    Chernarus Militia- City build

    Will help if needed.
  12. navx2810

    Fort Friendly 2.0 - Social Experiment

    I volunteer as well. Set a list and we'll get it done.
  13. navx2810

    Fort Friendly 2.0 - Social Experiment

    also a good idea. Should have been the normal rules. That's why I thought it would be the best.
  14. navx2810

    Fort Friendly 2.0 - Social Experiment

    Can I make a suggestion. Skalisty Island? If I remember correctly, you can't walk there (without losing your bag in water.) only way in is from a boat or heli. That is major control, every so many minutes or hours, the boat (which you control) heads to shore and picks up players and ferry's them to the island which is considered their safe-haven.
  15. navx2810

    [Temp. Closed] DayZ Walking Militia

    Profile Name: Navx Player ID (Not SteamID): 50020998 Why do you wish to join the Militia: I love playing DayZ with a group of people. I enjoy helping players who actually need it (RedditRescueForce). I think it would be a great experience to join the Militia and help other's out. What can you offer the Militia: Scavenged items, potential medic. I'm pretty good and surviving on my own enough to offer players assistance when they need it. I could go out and hunt for items the Militia needs and return them to where-ever they need to go. Are you a team player: Yes. Are you willing to lose your gear if required: Yes, it's DayZ after all. It's fun to lose your gear and start over. In it for the hunt. Have you been with any other groups, and if so state which: Not really; I've done some Reddit rescue tasks, but nothing enough to become a real member. Extra Information: I'm 21, and located in US-East [-4 GMT]. Thanks for your consideration.
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