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Your DayZ Team
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Everything posted by Tallpoppy
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mod is still in alpha. there will be bugs that is one of them. hopefully when it reaches beta or gold release this will be fixed. i get it sometimes. there are workarounds to resolve this issue.
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DayZ not working due to THIS!
Tallpoppy replied to nightkiller89's topic in DayZ Mod Troubleshooting
don't try and run the .bpo files with the arma II executable. -
Broken legs + broken car thx 2 dayz??!!!!
Tallpoppy replied to eclipx's topic in DayZ Mod Troubleshooting
came expecting a story of how someone broke their legs in a car accident because of dayz left disappointed. -
Bandit/Survivor Morphing to be removed
Tallpoppy replied to rocket's topic in Mod Announcements & Info
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tl:dr
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server restarting
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On a scale of 1-8, what is your level of aggression?
Tallpoppy replied to rokaraged's topic in DayZ Mod General Discussion
over 9000 -
long white tanks with yellow band are the ones that refill. the rusty ones can't. the short white ones (LPG) cannot. petrol stations without any of those are just eye candy
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Dean "Rocket" Hall playing on a password protected server with only a few people!
Tallpoppy replied to bonafide's topic in DayZ Mod General Discussion
not really i'm sure the other devs all take up sniping positions and shoot him in cherno. just so he can have the same gameplay. -
camo netting would be win.
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yeah just farm the heli spawns for fal ammo leave the weapon make other nubs carry one around waiting to find ammo..
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NBSI is my motto. i don't roleplay anything in this game.
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shoot the people who are shooting the noobs with flashliights and your bandit kills should increase.
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Downed choppers too common? Thoughts? (PIC)
Tallpoppy replied to phisher34's topic in DayZ Mod General Discussion
support reduction of these spawns or vary the loot drops to include regular military loot drops. 2-4 guys going around after server restart in a vehicle in 1 week our group are holding at least 9 as50's as spares + ammo, 3 bizon sd's + 10+Mags ammo 2x l85 themal scope, 5x fn fals, 2xfn fal with nv scope + 30 mags of ammo few lmg's with about 1000-2000 rounds and that doesn't include what we are currently have equiped. we have mostly stopped collecting firearms now just picking up the thermal scoped ones and nv scoped fn and just taking ammo. speaking of ammo we have close to 100 mags of Stanag SD and 50 of regular stanag. we haven't come across the 7.76 or what have you ammo boxs yet. -
guess he was the one that was shooting in cherno
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will trade an as50 rifle for each svd mag
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meh i've been shot and passed out bled out till the you are dead screen. logged out (abort) came back 3 hours later and i was 1000 blood where i got shot. and passed out.
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cool story bro.
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ITS A GAME! stop it with this terrible idea. if you want to play 1 life realism. then when you die after you first spawn your not allowed to play the game ever again.
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chenaraus is only 15km across (15kmx15km=225sqkm). how long would it take a fit person to run 15km and would they need a drink?
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is each item going to have arecord of who it belong to. say i kill you and steal your crossbow then 20 minutes later while wandering around cherno i get killed by noob101 and he takes my crossbow. you kill noob101 5 minutes later and try to take his crossbow but it won't let you. you come to forums to rage that you can't loot a players corpse, when the simple reason is that you once held onto that item. be it 30 minutes ago or 5 days ago.
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just do what we all do play the press enter game until a spot opens up. but yeah if your interested in helping host/donate talk to the ausarma guys.
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Mk48 mod 0 VS 4 idiots in a jeep.
Tallpoppy replied to davidcastle's topic in DayZ Mod General Discussion
cool story bro. reminds me of the time i found a hat. -
Bullet physics and gun limitations.
Tallpoppy replied to Toybox's topic in DayZ Mod General Discussion
yes. please use any popular or not so popular search engine typing these words in carefully dayz wiki weapons -
pick an up to date server. 1.6 is 4 versions old. you should be on 1.7.1.5 and running the beta patch