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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Your DayZ Team
Suicide Mouse
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Everything posted by Suicide Mouse
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We're just kidding, friend! (Most of us)
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Suggestions (Cannibalism, Transfusions, etc)
Suicide Mouse replied to FuzzyDunlop's topic in DayZ Mod Suggestions
You have some nice suggestions, but try searching the forum first. Most of those have already been suggested and I'm sure the threads have generated good ellaborations on the suggestions. -
Teach me how to shoot people...
Suicide Mouse replied to zealot644's topic in DayZ Mod General Discussion
I can almost guarantee you that is lag, mate. In any case, what you should always remember is that this game have real ballistics, so there's bullet drop and yawn, speed and impact. Take that in consideration to make sure you're getting headshots. But I'm sure you're too close to have any bullet effect, that's why I bet on lag. -
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Sometimes they just won't make me my sammiches fast enough.
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There are already totally arbitary effects in the game, you don't notice them because they were there when you started playing. There are arbitary effects in EVERY single game you play. If you think gaming is about having your rights and freedom, then you should reavaluate why you play.
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Implement a currency item such as gold coins.
Suicide Mouse replied to Horr1d's topic in DayZ Mod Suggestions
I'm in the empty whiskey bottles business. And business are going good. -
The great thing of the game was not knowing when someone would be friendly or just backstab you. As it is right now' date=' no one will ever take the chance for that, everyone is killing everyone indiscriminately. This is not a deathmatch game you can find another 400 just like it, where only the title changes. [hr']
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How are you ever going to know the name of the guy? Nametags doesn't show up, you're not told who've killed you. How are your little posse going to convenientely be watching as some innocent guy gets shot? How are you going to be able to tell you're being shot in the first place? I go for headshots and I don't miss. It is broken, period. The creator acknowledges that, I can't see why you people still try to play blind, like nothing needs to be changed. Why are you an Alpha forum with that mentality? Plenty is going to be changed and you're here to HELP that.
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I don't think it's that much of a difference on the model, really. I never played with a female character and never found any harder to hit them, even on super stylized games where they are super skinny. A head is a head everytime.
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I always liked the idea of creating more ways of signalization. It's incredibly useful and it can turn out both for better or worse. Maybe signal guns on the airfields?
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Is rocket satisfied with us?
Suicide Mouse replied to cutzero's topic in DayZ Mod General Discussion
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What would make you consider NOT doing it. Would there be any, in loss of better words, game mechanic that would make you value another players life more? :) Pretty much this. What scenario can you see yourself killing less? See, it's not a problem that you kill, and you probably would do it anyway in any circunstance, but most of the people only do it to go with the flow, so they don't become easy preys. So it could help knowing what you could consider the line for "Nah, it's just not worth it. I won't kill this dude".
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Is rocket satisfied with us?
Suicide Mouse replied to cutzero's topic in DayZ Mod General Discussion
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Is rocket satisfied with us?
Suicide Mouse replied to cutzero's topic in DayZ Mod General Discussion
I actually got a negative reputation from that post. LOL Guess I should start being more specific around this parts. -
THE Day is TOO DAMN BRIGHT Thread.
Suicide Mouse replied to RetardMagnet's topic in DayZ Mod General Discussion
Maybe it's because I don't go outside... Naaah, I'm sure it is some fault in the game. -
Is rocket satisfied with us?
Suicide Mouse replied to cutzero's topic in DayZ Mod General Discussion
Of course, you achieved a shitload in a short amount of time. I didn't meant you are a slow, sloppy worker. lol It's just, I know how much you wish to implement, and you're still only human. Something as big as this, it can take a long while. I, for one, haven't been blessed with divine patience, even more considering I've been waiting this game my entire life. But I surely would still be there waiting, even if it took decades. It's not like I have anything better to do anyway. -
I'm sorry' date=' I didn't quite get your point. [/quote'] basically im saying why limit psychological effects to murder? watching people die/zombie apocalypse would have an effect on all players, not just bandits Oh well, that's the whole point of the thread. Having effects for several kinds of actions. I used the murder on the image to illustrate it, as it is the most common problem right now, but this could be implemented much beyond -I hope-