i understand your point, its true that you cant stay alone in this hostile environment. 100% agreed... But again in my opinion is it a players story and not the story of your virtual self/ingame character. How many times have you been into the woods at night without a nvg? pretty scary sometimes even if its "just" a game, or the other player encounters. And that is where the game should kick in, make it scarier create more situations that makes you paranoid, you as the player... Fear the virtual environment beggin your friends to play with you so you dont have to play alone. Besides that your system would punish bandits... because survivors will never be affected on the same level. (why the hell does everybody want to punish bandits?) The KoS problem, if you want to call it a problem can be solved in other ways.... I love the aspect of the game that there are people that shoot your for nothing than their pleasure, that adds tension to every step you make. But to be honest it goes too much into this direction or its too concentrated in the spawn area. First thing would be to remove all the kill counts from the game, you never know how many ppl you have killed, unless you write it down yourself. It should be harder to get geared up once you lost your life. Not the loot spawns but the tent and duping problem.... They just hold too much weapons and ammo right now. The other problem is: i usually see bandit teams and survivor loners, they are simply better organized right now (from my point of view). Everybody calls bandits right out, ever seen a survivor trying to set up a trap for a bandit? Maybe a fake trade? Who kills a bandit and hides his body/destroys his equipment after? Especially for the snipers you have to fight the weapons they use not the person, they have a infinite spawn count, weapons dont spawn if you push a button in the game menu. So destroy their equipment.... Survivor should stay together if they want to solve this problem, but instead greedy mankind kills itself for a can of beans and a little nothing, just to have a bad feeling in your guts after.... In my opinion are they bandits too. The main part of the solution for this is in the players hands, we have to fight them not the game mechanics. The developers part is the duping, nobody is really scared of loosing his stuff as they have plenty in their tents, but remember that also a exploit that can be used by survivors... Thats a broken game mechanic that needs to be addressed... Sorry for my bad english, if you find mistakes you can keep em....