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propere

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About propere

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  1. Imagine there would be Guard-Dogs(like this german "Schäferhund"), you'd need to train them for several dayZ-weekZ till they "listen" to your commands, so they would attack enemys or do other funny tasks. So as you can see even stupid ideas, if would be used in a creative way, can be used effectively in military strength, also gaining more fun for players ^^ pets for the avatar isnt some that is new.. yeah well, im out now.
  2. Only a few human can call this life a game. Because its real. But i want to play, not to live, because I'm what? Yes I'm like you! I play games either. So this kind of conversation won't help me either. Since there are no speciallists here, there is no further point to ask anymore. I sended my message and hope it will reach the right guys ;)
  3. blabla again ;) dude the only thing you say is: how bad my presentation is. it has no further meaning for any other human then yourself and those who like bullshitting on other people,empathy is something that you lack very hard. instead of helping each other, you prefer ??? < (fill in by yourself, i dont care for your reasons to mess with me lowboy) .. instead of keeping your mouth shut or wait for it.. help you're bothering me without any reason. since you're most likely not capable to help in this matter and you clearly do understand my words even if the grammar and vocabulary isn't correct you needed to troll me. and that IS trolling aka internet-anonymos-penis. you're a kid thats all. I think 80 % of you see this very wrong. Yes it would take years to design & code. But we have enough people on this planet to pull out such a big project in a short time. It is very simple. Devide the tasks as much as you can and give those many splitparts to different guys/teams who codes it. Now its not easy, because not every uses the same lang. but therefor there can be guys as well who translate it. So instead of putting 10 or 15 men for a game, you pull in 100 or 200 employees and upgrade the hardwaresystem, improve teamwork. OR you use the already available capability of for example universitys which are specialised in IT, or firms that already posess that capability (ea-games, crytech, valve, blizzard .......). Its not an impossible part to create a second world. Its a matter of time. Of course <as i mentionend already a few times> not everything has to be in it. Impossible tasks like lifespan, deseases which are not related to a survivalsituation vs. zombies, growth of grass, and so on. all irrelevant things must be sorted out beforehand. Its a matter of brain and organization to fullfill a dream. And anyone who can't believe this, man then I'm really confused, why you even play DayZ? Because of the highquality military? Or is it because its far more realistic then most of the mmo? So dont fucking mess with me, if you're not prepared. btw. if we ambitioned gamers finished a game, testet all options, it will become boring. to solving the problem is, to take to options away, and the give player free hand from the start. instead of putting in more options, which will just meet the same fate as all before. let the gamer decide which way he does his things to the very core. there are ones who only capable of beeing raiders and farmers others are inventors and creatores, and all share the same goal, not getting killed by eachother and zombies. a mainconcept will be still part of the utopia-game, which is security(cannot trust eachother or zombies) = weapons = bandits = the same game but much much much better. but at this very moment, all players which spawn in dayZ are more or less soldiers. and that is something, which is very irritating. There must be a pacifistic way to defend from zombies. Of course its always much easier to kill - but wouldnt it be much more interesting and just amazing if we could build up big communitys, which maybe even need to rely on politicalsystems in order to survive? this kind of thinking makes me happy ;) and its not because im weak, that I dont like "disliking"-posts. I just like fight for the right things, even if you can't see the fight or the right ;)
  4. is it so hard to just think of, that i get trolled? are you so simple minded? its in developers hand how detailed that game would be. There is no line in a ideal game, thats what for example dayz trying to do. Decide yourself, what kind of game you play. Of course it would be an big-ass-game. Without question i want the biggest game, even if it is sold for biggest price. i can' understand, why you can't understand that :D IQ-Problems? :D -- of course, you can set limits. You dont have to add all human-known materlials. But i want to shapeshift that material that i can see. So you can build things freely. @twitch: your posts = troll = i dont care for you, you're kinda lowlife. --------- i mean just imagine it. 10 guys building a house with many traps, to defend theirself against other human or zombie. instead of searching hours and hours for a good gun, go to a tree with axe and knife and build a bow or/and a spear to hunt. imply gardening-seeds, variety of flowers, trees ans bushes. Make your own cloth with materials that you find and so on. It just would be the next step. Throw stones, learn hand-to-hand-combat, just simple things, that should be in ONE game. All those elements im talking about, are already invented or seen elsewhere. But no one has ever put all that stuff into one program, so there is no game yet. I'd love to see DayZ & WarZ would go in to that direction.
  5. yeah thats exactly what you're like. im talking about limits or differences of freedom between realife and virtual experiences. and you're beeing an asshole nvm kid. i will still give you attention, even if you continue trying to twist my words. Reallife - only 1 long life, this means you're not allowed to do certain things and you have to have some behaviour in order to keep yourself healthy in system. games - #1 its a game you cannot compare games with reality at all. I just thought about a better alternative then any other games, where you can "life aka play" free without any bounds. because life is not a game, we're looking for alternatives. because life is boring sometimes, we need some fun which can be found in games. a game is just a tool for us to life out our creative or playfull site.
  6. @dirty pyrex: Yes and in a game you're free to do what you want to do. and im askin for the most realistic one. outside the internet you lack resources to fulfill your wishes. ingame not, easy to understand? ;) in games you dont have such things as bureaucratism, in realife you can't pull out a axe and chop a tree, because its violating the enviroments and laws. So you're wrong, the intensity of realism you can actually get in realworld is below of the experience you can achieve through gaming. no im not a fat american guy with glasses. normal student,mid/west-europe with dreams and hopes. and 1 of them are the perfect games ;) its like the question, "you take blue or the red pill?". I would rather be in matrix then in shitty realworld, except i would've enough resources to fullfill my dreams ;) Spore was a innovative game. Nowadays its outdated. But I really liked the idea of evolution. @twitch: congrats. you have my beans bro. but level of language does not display real penis size. but go on, try to show off.
  7. im sorry i cannot formulate all my thoughts in good english. i thought i mentioned it, but nvm. if you dont understand my thoughts, its kinda your mental problem. because i know what im thinking & rly dont care for trolls. anyways. Since I'm not a developer i can not comprehend, how much time it would possibly take to code "everything". But what I understand is, that time is money. So if the development would have more money, they could create a greater product in a shorter mount of time(using more coders, more teams etc.). I mean, what would you buy? A 15 Bugs - unfinished -wannabe-authentic game or lets really say 200 bugs for a fully deleveloped second reality, where there is no subfunction, everything you do is mainfunction! I really doubt, that it would take decades to develop such a game nowadays. xbox-kinect-style using your hands to manipulate structures or hold a knife cut that piece of wood to a spear. the tech & knowledge is there, its 2012. Just some years ago, computers were invented. Since then we made unbelievable processes. I absolutely not think that I'd be unrealistic if such a game would be released the next few years, and I'm 21 right now, if have much time to wait for my computergame ;) "when we're old and retired" - what we do then? we grew up with computers, our parents and grandparents not. they watch tv. we play computergames, open your eyes, its future already.
  8. hey community, hey dev-team. I'm sorry if my english sucks a little. But I'll try my best. If been looking for a "game" or better "simulation" of life without society for years now . so the zombie-scenario is coming real close to that what i want. But I've never seen a game which is "real" enough, so you could probably really do anything you want. For example: If you chopped down your pile of wood, is the only option really to make fire? Even if it would be 10 or 20 different options to choose, its still not that what we call "Free will". Its merely playing sims in ego- or 3rd-person mode with weapon and some zombie. Personally I would chop down entire trees, use that wood to build castles with traps >.> or tools, or decoration stuff, weapons. Its a game about surviving and beeing creative, so it would be awesome if you could resocialize yourself ingame. Develop individual skills, invent own items (variety only bound by physical rules). Like the world is full of zombies now, lets find a method to survive and build houses, grow vegetables, invent items. We are human, we should be able to do anything, what we want with the environment, in-game of course ;) If such a game would be developped with Biological/Physical and even Chemical-Rules + ZombiesApocalypsis, as a customer i would even pay 500€ for a game, that simulates reallife in a unrealworld without government, police, industrie, modern social networksystems, without high population, just ,you know, realistic "back to the roots"simulation vs zombies. with a really openmindedgame, people dont usually kill each other. see mindcraft. in dayz sooner or later you have to become a bandit because you're out of options suicide or boring looting till dieing. I think it would be nice, if you change the scheme itself. so instead of "survive" > "life". people wouldn't leave such a game for days and weeks anymore because you could do anything :) im really not a fan of guns tho, because its just to simple. push a button and someone dies. i mean thats so american :D so lowlifethinking. we're not soldiers spawning a zombiewar. we're human leftover civilisation fighting for survival. and yet the highest priority ingame is to carry a weapon to kill everything, because morons can't do anything else. Bear Grills eats bugs to get Proteins and energy, build traps to gain meals. We need to go a zombie-village to gain a knife, axe and firestarters to cook some meat, which we have to hunt with a gun or an axe. Its not about making things easier, its about making things greater. I hope you will read this and maybe develop it :) Im a fan of: simcity3000 & 4 sims stranded 1 & 2 + expansions dayz spore minecraft googleearth nature bear grills "the colony" if you can combine all these flavours into a big meal, i swear to god, ill visit the devteam and give them all a blowjob :D Btw. If you can master this almost impossible request, I'm sure you get pretty famous&rich, because it would be the greatest game we've ever seen :)
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