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Your DayZ Team
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Everything posted by Hawk24
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So it's back to people abusing the Abort button because of zombies being incomprehensible predators that behave like they have beyond-superhuman awareness of their surroundings Hitting people in full sprint? Wasn't even mentioned in the update logs Great....exactly what we needed
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Zombies are back in charge - good job
Hawk24 replied to grrinc's topic in DayZ Mod General Discussion
It seems to be common behavior among absolute morons to eventually mention CoD at some point when talking about anything PvP-related <<<< the carebear sanctuary is that way You can freely discuss evil CoD-PvPers there -
The kind of person that knows that people like you are retarded enough to walk up to a helicopter crash site spawning high grade military equipment without getting enough intel about their surroundings
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So you're saying that snipers cry about the removal of the L85 because they can't be spotted anymore by the L85 Thermal? Not sure if stupid....
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Implying that people making complaint threads are actually slowing down the developers....
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NEW CHARACTER!!!!!!!! WTF!!!!!!!!!!!?!?!?
Hawk24 replied to Malmortius's topic in DayZ Mod General Discussion
Needs more capslock Needs more exclamation marks Moron -
Might be a vehicle with activated headlights Even in daylight they are sometimes enabled You don't really see a difference unless you look directly into them, then you get this huge glare
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Why does nobody love the G17? The M1911 gives you 7 zombie kills per mag The G17 gives you 5-17 zombie kills per mag, depending on your accuracy If you go solely with headshots you get more than 2 times more zombies per mag And because of the RoF you can shoot 3 rounds in each zombie in a critical situation Integrated flashlight Takes both G17 and M9 mags Great ironsights
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OMG! One could never replace such precious, high end military weaponry The thought alone about loosing....an AKM....and....a CZ550....I just died a little inside I'm glad you have your absolutely rare weapons back, now go change your pants We have dozens of AKMs with over 2000 rounds of ammo in our camp, it's a running gag in our group to go and loot us some ph4t AKMs...and you shit your pants about almost loosing the most common AR avaible in DayZ....LMAO
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You started the video with 47 kills, 1 bandit kill You ended the video with 50 kills, 1 bandit kill Remind me, how does that equal a quad kill?
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Another Combat DCer.. thanks bandits..
Hawk24 replied to sturmfalkerda's topic in DayZ Mod General Discussion
Thread number 1220941 about DCing Such a valuable addition to the forum, no waste of server traffic at all -
Another thread about Alt+F4 Brilliant, put them to the other thousands of threads about Alt+F4 It will be addressed in future patches, you can stop crying about it
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Can they see my vehicle on the map?
Hawk24 replied to Remix (DayZ)'s topic in DayZ Mod General Discussion
Map markers are tied to the chat channel you're in at that point in time So if someone sets a marker while being in Side channel(global chat), everyone will see the marker If you're on direct chat(about 35m radius) on the other hand, only the players in your proximity will recieve the map marker But I don't know how secure it is, since I play on a server with side chat disabled and sometimes I see markers all over the place that were not placed by me or my mates Might have something to do with reconnecting -
Playing with friends = good for the community?
Hawk24 replied to bad_mojo (DayZ)'s topic in DayZ Mod General Discussion
LMAO, you are actually believing the crap that you are saying No point in further discussing with someone believing in such a ridiculously retarded idea Move along people, nothing to see here -
Playing with friends = good for the community?
Hawk24 replied to bad_mojo (DayZ)'s topic in DayZ Mod General Discussion
What an amazingly moronic logic People rage about zombies breaking their legs because in any other version you could sustain a decent amount of hits before actually breaking them In 1.7.1.5 even on full blood a single zombie hit can break them, which makes no sense at all OMG IT'S TOTALLY RELATED TO COOP FUN TIME THEY ARE JUST MAD BECAUSE THEY CAN'T HAVE COOP FUN TIME Oh and good luck trying to get DayZ to actively prevent people from communicating and coordinating Might as well write a virus that shuts down every 3rd party VOIP active on the system....same thing You mean like accidentally pulling the trigger while hovering your crosshair over a known friend that you're currently talking to over Skype? Or maybe throwing a random grenade into the group of people that you were just talking to over Teamspeak We have to prevent those people from playing together after all!!! So does DayZ have mechanics to ACTIVELY support playing with friends? Any squad spawn mechanic that we missed? Map indicators showing you the position of your friends? Compass and map for free at the beginning? Free taxi ride to your friends camp? No? Oh....ok What you're saying makes no bloody sense AT ALL -
possible solution to puny falls shattering legs
Hawk24 replied to omgwtfbbq (DayZ)'s topic in DayZ Mod Suggestions
How do you know? The patch hasn't even been released yet Oh, and maybe get some "ledge awareness".....you know...not SPRINTING over them but crouch walking with shift and watching your steps We don't need to change the game just because you can't seem to survive Just look at your other thread for a great example of you being a moron and dying because of it -
possible solution to puny falls shattering legs
Hawk24 replied to omgwtfbbq (DayZ)'s topic in DayZ Mod Suggestions
1. This is the DISCUSSION section, used to DISCUSS DayZ, not SUGGEST solutions to a problem 2. http://dayzmod.com/forum/showthread.php?tid=18575 "* [FIXED] Too easy to break legs due to infected (reduced probability of leg damage, reduced amount of leg damage)" -
How big is your group and what loot have you got?
Hawk24 replied to miragexl's topic in DayZ Mod General Discussion
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How big is your group and what loot have you got?
Hawk24 replied to miragexl's topic in DayZ Mod General Discussion
We(6 people) have/had: 1x Old Hatchback 1x Red UAZ 1x V3S Truck 3x ATV 1x Dirtbike 5x AKM with 30 mags(our cookie cutter weapon, if someone dies without being able to retrieve his gear he just grabs an AKM and a couple of mags, good to go) 1x M249 SAW with 5 belts 2x M14 Aimpoint with 20 mags 2x M4A3 CCO with over 40 mags 1x CZ550 with 5 mags 3x AKS74 Kobra with 30 mags 1x MP5A3 with 5 mags Now the problem is we had most of the weapons stored in the Hatchback and UAZ After yesterdays server restart our vehicles refused to spawn Todays server restart respawned the vehicles.....with both the UAZ and Hatchback being EMPTY So basically we lost all the expensive weapons that nobody used anyway....but we managed to keep our vital supplies and spare parts....and I still have my beloved M14 Aimpoint -
The real reason why it's shoot on sight
Hawk24 replied to Reared'by'night's topic in DayZ Mod General Discussion
LMAO -More eyes watching their sectors ; incredibly high situational awareness -More inventory space ; able to carry large amount of supplies ; able to carry car parts without sacrificing food/water/medicine/ammo -More weapons sending hell down range when things go sideways ; high volume of fire -Ability to guard corpses/take the important stuff in the case of someone dying -Dedicated roles cancelling out each others disadvantage in combat That's your reward You need game mechanics giving you a reward and a hug so you have an incentive to group up? Really? -
How to farm loot. A guide to collecting what you want. (Outdated)
Hawk24 replied to U.B.C.S. Ravin's topic in DayZ Mod General Discussion
Doesn't that interfer with Rockets statement about the cleanup? "checks the building to see when loot was last spawned. If it was spawned, and is old, it will delete that equipment (cleanup) and then let the building sit empty for a while -
A SOLUTION TO THE CAREBEAR PROBLEM!
Hawk24 replied to vonlinchen's topic in DayZ Mod General Discussion
Rocket, make it happen! The term "carebear" derives from players crying to change gameplay aspects linked to PvP because they don't approve of PvP It's the same as in EVE Online basically with players spending 100% of their gameplay time in HighSec People building loot cities in the map outskirts can be called exploiters.... -
How to farm loot. A guide to collecting what you want. (Outdated)
Hawk24 replied to U.B.C.S. Ravin's topic in DayZ Mod General Discussion
So basically to "farm" a single deerstand all I have to do is wait 50-80m outside of it and the deerstand will keep spawning items as long as I either take them or drop them off in a trashpile? -
The real reason why it's shoot on sight
Hawk24 replied to Reared'by'night's topic in DayZ Mod General Discussion
Already in the game Gunshots attract zombies when close enough, amazing isn't it? -
Stop modeling DayZ after 28Days Later
Hawk24 replied to Rough89's topic in DayZ Mod General Discussion
I thought Antibiotics are only necessary when you get a cold from having a low temperature Since when do zombies actually infect you???