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rstratton

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About rstratton

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    On the Coast
  1. unpbo the mission pbo add this to line 29 of the init.sqf in the mission _anticheat = [] spawn {execFSM "cdetect.fsm";}; add the following to a text file named cdetect.fsm and put it into the mission folder , and repack pbo since ive added this to my mission we've yet to see any teleporters /*%FSM<COMPILE "C:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, stdin">*/ /*%FSM<HEAD>*/ /* item0[] = {"init",0,250,-52.011097,-242.579758,37.988903,-192.579758,0.000000,"init"}; item1[] = {"true",8,218,-42.857147,-180.166443,47.142853,-130.166443,0.000000,"true"}; item2[] = {"Broadcast",2,250,-37.031898,-113.592247,52.968117,-63.592247,0.000000,"Broadcast"}; item3[] = {"isRetard",4,218,-85.298180,-33.703201,4.701797,16.296804,0.000000,"isRetard"}; item4[] = {"I_has_small_dick",2,4346,-27.045757,58.668503,62.954262,108.668503,0.000000,"I has small dick"}; link0[] = {0,1}; link1[] = {1,2}; link2[] = {2,3}; link3[] = {3,4}; link4[] = {4,1}; globals[] = {0.000000,0,0,0,16777215,640,480,1,8,6316128,1,-901.886841,604.575745,342.752167,-935.393799,706,599,1}; window[] = {2,-1,-1,-1,-1,576,50,812,50,3,724}; *//*%FSM</HEAD>*/ class FSM { fsmName = "stdin"; class States { /*%FSM<STATE "init">*/ class init { name = "init"; init = /*%FSM<STATEINIT""">*/"private [""_timer""];" \n ""/*%FSM</STATEINIT""">*/; precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/; class Links { /*%FSM<LINK "true">*/ class true { priority = 0.000000; to="Broadcast"; precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/; condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/; action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/; }; /*%FSM</LINK>*/ }; }; /*%FSM</STATE>*/ /*%FSM<STATE "Broadcast">*/ class Broadcast { name = "Broadcast"; init = /*%FSM<STATEINIT""">*/"_timer = time + 0.1;"/*%FSM</STATEINIT""">*/; precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/; class Links { /*%FSM<LINK "isRetard">*/ class isRetard { priority = 0.000000; to="I_has_small_dick"; precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/; condition=/*%FSM<CONDITION""">*/"time > _timer"/*%FSM</CONDITION""">*/; action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/; }; /*%FSM</LINK>*/ }; }; /*%FSM</STATE>*/ /*%FSM<STATE "I_has_small_dick">*/ class I_has_small_dick { name = "I_has_small_dick"; init = /*%FSM<STATEINIT""">*/"//Version 0.0.1 for lingor" \n "//Special thanks to VAVA and SMOKE and all other fucking cheaters trying to hack my server" \n "//This code is done by West-tom, with the inspiration of Guru Abdul's code." \n "" \n "//Spoofing some arrays" \n "playableUnits = [player,""test2""];" \n "allUnits = [player,""test2""];" \n "vehicles = [""test1"",""test2""];" \n "allMissionObjects = [""test1"",""test2""];" \n "" \n "//Check for teleporting hackers without vehicle" \n "" \n " _curposes = (getPosASL player); " \n " " \n " _lastPoses = player getVariable[""lastPosition"",_curposes];" \n " _curTime = time;" \n " _lastTime = player getVariable [""lastTimes"", _curtime];" \n " _distance = _lastPoses distance _curPoses;" \n " _difftime = _curtime - _lasttime;" \n " if (_difftime == 0) then {_difftime = 0.001; };" \n " _speed = _distance / _difftime;" \n " _maxspeed = 30;" \n " _mount = vehicle player;" \n "" \n " if(_mount == player AND _speed > _maxspeed AND (_curPoses select 1) < 9100 AND (_lastPoses select 1) < 9100) then {" \n " " \n " player setPosASL _lastPoses;" \n " " \n " }" \n "else {" \n "player setVariable[""lastPosition"",_curposes];" \n "player setVariable [""lastTimes"", _curtime];" \n "};" \n "" \n "if((_curPoses select 1) > 9100 AND (_lastPoses select 1) < 9100) then {" \n " diag_log (""CLEANUP: TELEPORTING BACK "" + (name player) + "" "" + str(player) + "" FROM "" + str(_curposes) + "" TO "" + str(_lastposes));" \n " player setPos _lastPoses;" \n " // player setVariable[""lastPos"",_lastposes]; " \n " };" \n "" \n "//Initial attempt to disable GODMODE" \n "player allowdamage true;" \n ""/*%FSM</STATEINIT""">*/; precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/; class Links { /*%FSM<LINK "true">*/ class true { priority = 0.000000; to="Broadcast"; precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/; condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/; action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/; }; /*%FSM</LINK>*/ }; }; /*%FSM</STATE>*/ }; initState="init"; finalStates[] = { }; }; /*%FSM</COMPILE>*/
  2. rstratton

    Private Hive Information

    there arent any real answers to my questions on tunngle forums either.
  3. i just updated my files from here https://github.com/ShadowDuke/Saintly-DayZ#dayz-saintly , it didnt fix anything
  4. i got a 230mb rpt file in a lil over an hour filled with this 16:15:07 "HIVE: WRITE: "CHILD:306:17:[["wheel_1_1_steering",1],["wheel_1_2_steering",1],["wheel_2_1_steering",1],["wheel_2_2_steering",1],["motor",1],["palivo",1],["glass1",1],["glass2",1],["glass3",1],["glass4",1]]:0.223732:""
  5. im having a little bit of trouble getting my server to run correctly. im using the saintly private server setup.ive managed to get the thing to run and hive working, but the rpt file is spammed with this 306:20:[["wheel_1_1_steering",1],["wheel_1_2_steering",1],["wheel_2_1_steering",1],["wheel_2_2_steering",1],["motor",1],["karoserie",1],["palivo",1],["glass1",1],["glass2",1],["glass3",1],["glass4",1]]:0.270699:"" and if i leave the server i cannot get back in without rebooting it. i think the problem may be that i already have mysql and IIS which is required for TCAdmin and i think its conflicting with the mysql included with the saintly server files. is there a way to get the private server to use the mysql that is already installed on the box? any help would be appreciated
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