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pyroflash

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About pyroflash

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    Scavenger
  1. pyroflash

    Timing of Patch 1.5.8

    1.5.7 is a patch.
  2. pyroflash

    Timing of Patch 1.5.8

    This is the internet. You could talk about Hello Kitty and people would still be offended by your demeanor. The best way to deal with it is by ignoring them. Either they will rage to the point of having an aneurism, or just give up trying to speak. Either way, you win. The other alternatives are, of course inventive internet performances, or failing that, to challenge their honour by way of a duel.
  3. As a Sniggwaffe member for life, I find this thread to be more than slightly entertaining.
  4. I can confirm that it is not possible to fix these helicopters. You can try, but all that will do is have you and twelve other people scavenging the map for 30 pieces of scrap metal that will do nothing to fix the helicopter. Trust me, I'd know.. :/ Also, +1 for making the effort at fixing up a crashed UH-1Y into a fully functional Ka-60. This is how the real world works.
  5. pyroflash

    Fixing Helicopters

    I understand that this is how helicopters were fixed in the past. As of the 1.5.6 patch however, helicopters now spawn in as decrepit wrecks that will kill you if you try to get into them (the only spot you can even enter at that is the door gunner). The things you can repair on it are 1. Hull 2. Body 3. L Skid 4. R Skid 5. Gun 6. Engine 7. (IDK, can't remember) So when you take a look at my last post, you will understand my confusion as it relates to this matter.
  6. Helicopters have been tinkered with, and now in order to fix them you are required to fix several different parts of it. So far, we have tried fixing most of the parts one at a time, and have gotten nowhere. The issue arises where the parts we fix are immediately available to fix again(?), and as such, we end up fixing duplicate parts, not knowing which ones actually need to be fixed. The question now is whether or not all parts need to be fixed at the same time (do they break shortly after they are fixed)? Or if they only need to be fixed, but the option to fix them is simply bugged.
  7. pyroflash

    Vehicle Spawns

    Is anyone sure exactly on how the vehicle spawn/respawn process works in the current version? I know a server starts with a certain number of vehicles on the map, but after time these vehicles tend to become abandoned or destroyed. What is the logic governing how these vehicles return to existence, or if return at all? I only want facts on this. Rumor mongers need not apply to this thread.
  8. pyroflash

    List of Weapons

  9. pyroflash

    DayZ Update 1.5.4

    If it helps, for the most part I find that the game gets the most intense when dealing with end-game. When you actually have military grade weapons, NVG's, etc., the game actually seems to become less cooperative towards you. People hear you firing your gun. People see your silenced, fully automatic rifle. And the part where it really gets interesting is that you know you have the advantage. YOU know that they probably want that advantage, and are willing to kill you to get it. It tends to make one a little more aware of what is going on, and to be wary of approaching other players that you aren't all that familiar with. This makes fairly large groups of highly equipped bandits a reality, as more and more people start banding together with others that they have learned to trust. Let's look at the other end of the spectrum now. It hasn't been long since the last respawn. You probably had some sort of good gear when you died. Frustratingly enough, you probably died to some player with a worse weapon than you because you tried to be friendly towards him. You have a Makarov PM, and MAYBE a winchester/Enfield/CZ550. For you, the goal is to get back up to at least where you were, and anyone who gets in your way, or is currently fighting is now regarded as your enemy (this is what Zero tells me). Thus the cycle really is perpetual, with higher level people killing on sight in an attempt to pre-emptively defend themselves against possible aggression; and the lower level people shooting the higher level people on sight because of their pent-up aggression and high level gear. Thus the only way to truly be safe when running across random players is to ensure that you only carry around mid level gear.
  10. pyroflash

    DayZ Update 1.5.4

    Car got deleted when the server restarted. Anything that I can do about this (update to 1.5.4)?
  11. pyroflash

    DayZ Update 1.5.3

    Their legs are hurt so they hop around crouched. Edit:, they are easily identifiable by moving around in a hop-scotch fashion. Edit: Edit: Thanks Rocket!
  12. pyroflash

    DayZ Update 1.5.3

    So are vehicles persistent after a server restart?
  13. pyroflash

    List of Weapons

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