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Everything posted by irl-calibre
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so in your opinion what's worse? someone hopping servers for loot who are incurring a time penalty which increases the more they do it resulting in them mainly looking at a black screen & countdown timer, with no guarantee of there actually being any loot on the server they join & quite possibly death to a hopper killer. Or, someone endlessly cycling loot on an empty server as in my screenshot? the way things are now is almost the best solution (time punishments could be tweaked) imo. the way it is now, you can fish for hoppers (who are being penalised), when loot starts to respawn the hunters are going to have to start hopping to find the farmers, therefore they are penalised more than the exploiters, I prefer the current arrangement.
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Phew! you got out alive though? please tell me you lived? sounds to me like the way it should be, haven't experienced a full on zombie assault yet but sounds epic..
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nice! I still remember the first time I ever fired the dinner bell in the mod!I just remember it was a long white barn somewhere, I died, but loved every minute of it as it was the first gun I ever found.
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well here's an idea, don't craft it then? I don't see why you shouldn't be able to craft a larger bag again to the same size as the largest bags already, no one is forcing you to use them..
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just putting a post here to keep an eye on this thread for later comment.
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DayZ Zombies-Infected or Undead?
irl-calibre replied to Damnyourdeadman's topic in General Discussion
I think once we get the animations of players been torn to pieces and ate by the indeterminate creatures will we then have the answer to this burning question. -
Killing wall glitchers from St. Patty's Day with my team.
irl-calibre replied to darkshot's topic in Gallery
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Find a flaw in my logic, because this seems too simple.
irl-calibre replied to Grimey Rick's topic in General Discussion
I've pretty much played on the same three servers since last Christmas, never had a character reset have never not been able to join at least one of them = win in my book. -
AKM Sneak peak close to being implemented
irl-calibre replied to theswedishcathead's topic in General Discussion
my go to AR in the mod, hope it & the svd make it to SA -
surely this can't be right? I know I've been alive since last December but why so much bandwidth?
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I've 0 desync there, but i'm using 10 x the bandwidth as anyone else on the server.
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DayZ Zombies-Infected or Undead?
irl-calibre replied to Damnyourdeadman's topic in General Discussion
So I've been reading a really interesting Zombie novel called tankbread (http://www.goodreads.com/book/show/13143326-tankbread) in it the zombies are really fast until rigamortis starts to set in, kinda like the dawn of the dead remake Z's moving towards the more traditional Z's in the original - only they are evolving. Very interesting twist on the whole thing. -
DayZ Zombies-Infected or Undead?
irl-calibre replied to Damnyourdeadman's topic in General Discussion
posters say something about zombies, but it's in some heathen tongue I don't understand ;) -
server hopping has been delt with, there is a time penalisation in place and people are punished for doing it, + there are many people who specialise in killing hoppers in high loot areas. So by and large it's taken care of. the next real problem is when loot starts to respawn we find this - loot farmers, how this is going to be fixed? I've no idea, but i'm looking forward to see what they do (or maybe it's just one of the major inherent flaws that rocket talked about that will never be fixable)
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really you've played since the mod? I did laugh at the " just meeting a guy in elektro" YOU ARE DEAD runs round a bit more and dies again shouting profanities, I sense the rage building - I've a feeling you will be moving onto the bandit part of your series sooner than expected. *shakes head and walks away from thread*
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Anyone else tried shooting a rabbit?
irl-calibre replied to flyingsauce's topic in General Discussion
no, i'm sure of the 1.7ish million people who play the game, you're the fist to try and shoot a rabbit.. -
Reason why Bandits rise and heroes die.
irl-calibre replied to gregnator's topic in General Discussion
seriously you write like a twelve year old girl would when she was five. -
What is a capitol F? incorrect use of a post script as well. 6/10 could do better. ps i'm taking the piss as well
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I've heard troubling rumours...(no helis)
irl-calibre replied to synystr's topic in General Discussion
yeah, well I guess we have to wait until weights / fatigue / illness are properly implemented then we shall see how necessary vehicles are, do you think you're going to be able to sprint unlimited about the map always? -
Survey: How many of you played the Mod or ArmaII/III?
irl-calibre replied to airfell's topic in General Discussion
here from the zombie missions in ARMA (years before ARMA2 & DayZ), never really liked OFP tbh ( I know burn him!!) was more into joint ops.. -
Is anyone tired of this game because of KOS?
irl-calibre replied to gotr1ght's topic in General Discussion
seriously, posts like this make me laugh, at a time when there were 50cal rifles with scopes effective to 1.6km with thermal imaging - the cry "Snipers are a real problem" had a certain validity, but in game now? lmao. -
For the love of god please fix some basic mechanics first.....
irl-calibre replied to JT111's topic in General Discussion
Wonder how long before we start hearing about cases of post traumatic Dayz Disorder. who am I kidding we're reading them all the time! -
seriously.. stress is a killer, it's amazing how much stress levels decrease by not giving a fuck. true bill.
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For the love of god please fix some basic mechanics first.....
irl-calibre replied to JT111's topic in General Discussion
some people just need to find their bigboy pants! -
For the love of god please fix some basic mechanics first.....
irl-calibre replied to JT111's topic in General Discussion
first world problem right there.