

Serged
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Everything posted by Serged
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I played some Dayz again after a long time of not playing the mod. I wanted to try a mod of the mod, namely Dayz Namalsk, but this probably doesn't matter. But what I noticed pretty fast is that many people (even more than in earlier days) just behave very stupidly nowadays. I had just looted a Winchester and this guy with an axe just ran at me yelling "friendly ... hey you, friendly, don't shoot" with a slight Russian accent, with a horde of zeds chasing him. Well I ran off as I didn't want to deal with his zombie friends and I thought he may be hostile. I ran and ran and he followed me for quite a while. I didn't shoot him even though I could have shot him easily. After a while I waited for him. I thought maybe he is friendly after all when he's following me for this long, armed only with an axe and he's probably not gonna stop following me anyway. But when he was near me he one hit killed me with his axe. (I don't know if the axe always is a one hit kill. When I stopped playing last time, there were no melee weapons) and then he didn't even loot my body ... Later I saw him again, he didn't have my Winchester. Then he got killed by some zeds. Even later I got shot at by some guy from afar, when I was busy fending off a horde of zeds. I stepped off a ledge by accident because of those shots and then died. Well it was pretty frustrating and I quit for the day. I know this "PvP" part does belong into the game and in my opinion does contribute a lot to the games suspense, I wouldn't want to miss it. But the problem is people don't play the game as it is intended to be played imho. I think it's legitimate to kill someone to loot his stuff etc or when he's a threat to you. But there are so many people who think dayz is another deathmatch game and this really kills the fun for me. What do you think about this aspect of the game and is it "worse" than earlier or was I just unlucky?
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Also, is there maybe some whitelisted/passworded servers around where there's only people who play the game a bit more seriously? I'm quite new to this mod of the mod thing and private hives etc. When I played this was only just starting and frowned upon by Rocket.
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Well ye I understand that. I also turned into a paranoid murderer after being killed several times by new players back when I used to play a lot. But I never just hunt somebody down for the "fun" of it. I only killed when they became a threat to me or my friend.
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Oh this explains a lot. Ye I noticed, there seemed to be a lot of good weapon spawns but very few food and drink spawn locations. What other map can you recommend to me then? I have only played vanilla dayz so far, and quite extensively, so I wanted to try some new map :) And don't get me wrong, I like the PvP aspect. Some PvP situations in vanilla dayz have been what makes dayz such a special game to me. They create the most suspense in the game, when you fear for your virtual character that you managed to keep alive for several days or even weeks and have accumulated a lot of gear. I just don't like the deathmatchy PvP since it feels off in a game like dayz. I mean in a real life zombie apocalypse situation, would you try to kill someone just for "fun"? No I don't think so. You would either try to bond together or kill them for their gear but not for "fun". And this is how most players behaved when the mod was quite young. This COD deathmatch mentality has only taken over after the mod was quite popular. But then maybe I was just unlucky with my encounters/map choice and have drawn false conclusions.
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Very nice thread. Exactly what I was looking for!
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Hey everyone. I played this mod when it was just new. It was an amazing experience and I'm still looking forward to the SA version. I have not played the mod for several months now, since after a certain time my friend and me had a lot of the high end loot and the game got boring for us. Now I wanted to start over again with a bunch of other friends who never played dayz before. Can anyone give me an update on the state of the game atm? How is the hacker problem (Luckily I stopped playing the game just at the time when the whole hacker problem arose, so I never really had to bother with it)? Would it be wise to join a private hive and what about all those mods of the mod, are they any good? I don't want my friends to experience a big hackfest because this will turn them off from this otherwise amazing mod. And it will annoy me as well. Don't really want to invest time in a character that gets killed by some script kiddie.
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Ye the old times when you got stuck loading all the time in "receiving ...." or whatever sentence it showed on the screen :) And when you spawned in debug forest XD I guess I will go and search for some good private hive server. It'd also be great if someone can recommend me a good one though :) I don't care for timezone. When I played I always played at night in the darkness. Imo it's way more safe in the darkness, hehe. I'd prefer more hardcore settings though, like no crosshair, no 3dperson ... just everything off that takes away from immersion.
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I would suggest to get rid of the kill messages. They give away too much information when in a firefight. If for example your group is in a shootout with 2 other guys, who are camping in a building and you kill one of them, even though you didn't see one of them die, it will pop up in chat. Now you know there is only 1 guy left in the building. Or if you killed both, but didn't see them die, for example, you now know the building is clear now. Very worthy information which you should not get so easy as it is atm. Also it takes away from suspense. This is particularly bad on servers with nametags on. Sry if this has been proposed before :) What do you people think of this?
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I think placing stuff outside the boundaries is pretty cheap. But I also think maybe they should expand the map and make it even bigger with big parts where there is only wilderness. Also you should be able to place tents IN the woods (never been able to do this yet), not just on open ground/near treeline.
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Bump for some more views :)
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Date/Time: 25/05/2012 about 04:00 AM What happened: When reconnecting a server, my flares and my chemlights were restocked. Like I had 6/10 (in 1 pack) flares left and 4/10 chemlights. When I reconnected both were at 10/10 again. A friend reports this also happens to gun magazines. Where you were: In the vicinity of Vybor What you were doing: Exploring the area and testing chemlight/flare visibility distance *Current installed version: 1.5.8.4
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THE Night is TOO DAMN DARK Thread. Others will be deleted etc.
Serged replied to Slamz's topic in DayZ Mod General Discussion
Yes the game is not 100% realistic, that's why you need to eat and drink that often. But what game is? It would be pretty difficult to make a game/mod that's 100% realistic. You can fly a chopper in this game. I bet none of us (or probably almost none of us) could fly a Huey in this game if it really was made realistic. So let's just stay with the night is too dark discussion. The problem with your suggestion here is that people will still use gamma and brightness tweaks and with your fix and their tweaks they will be able to see almost as good as in daylight. If you could set it server-side like the draw distance, then it would be a better idea. But even then, people can tweak monitor and driver settings to make the game brighter. -
THE Night is TOO DAMN DARK Thread. Others will be deleted etc.
Serged replied to Slamz's topic in DayZ Mod General Discussion
No there is no issue. A lot of people just don't seem to like that this mod is realistic and unforgiving. -
Winchester is better than military grade weapons?
Serged replied to Yarden's topic in DayZ Mod General Discussion
I think the winchester is VERY nice vs zeds ... 1 hit kill, 15 shots, not so loud. I wield one myself atm :) But if you want to kill a player or have to defend yourself from a player an automatic weapon is way better I suppose. You will drop the other player very fast even if you're not that accurate. With the Winchester you have to hit at least 2 shots. And there is some time in between shots. It's not much but it might make the difference of living or dying! -
THE Night is TOO DAMN DARK Thread. Others will be deleted etc.
Serged replied to Slamz's topic in DayZ Mod General Discussion
Why do people still think the night is not realistic in this game? I have never been to Afghanistan ... but why do people not believe someone who has been there? I read a post earlier in this thread somewhere about some guy who fought in Afghanistan, he said it was pitch-black in the night! So it is realistic. In Afghanistan there is no light pollution I suppose, there is none in Chernarus as well. Why should the night be brighter for realism's sake? Think a second ... Clouds block probably all light coming from the outer space. So IF you see fine in real life at a cloudy night, it's because of light pollution! Don't say you are in the countryside etc. There is light pollution as well. Why do you think the big cities on this planet can be seen from outer space? A lot of light will be visible from afar and so will it be reflected by the clouds and light up the countryside as well that is far away from the big city. edit: I mean look at this: [attachment=452] -
THE Night is TOO DAMN DARK Thread. Others will be deleted etc.
Serged replied to Slamz's topic in DayZ Mod General Discussion
The night is absolutely amazing in this mod! It's like how it's in real life. I don't want some sort of "you see almost as good as in daylight, it's just a tiny bit darker" night like in other games. I have been playing at night a lot because it makes the game very interesting. At first it's hard but when you get used to it a little bit it's absolutely playable at night! Just use your ears and go slow. Use flares and chemlights, but wisely because it will give away your position/light you up if you pick them up. And when you get more gear like compass, map, flashlight etc. it will be even easier. I would not recommend a total newcomer to play at night, but if you have some experience at the game, you will be surprised how you will learn to navigate even in almost complete darkness. AND it's even more of a tense experience than this game is at day. And if you REALLY don't want to play at night you can always join some server on the other side of the globe or some special server that has reversed time. Also turn up gamma and brightness a bit and set HDR to high or very high. Seems like at normal the nights are a lot darker. Only found this out recently. -
- I got Nvidia gtx 460 and Q9550. - PrimeGaming Freelance Dayz Server - It happened right after my character spawned in the game - How often? See below Today I joined a server and right as I spawned into the server, some guy wrote me in steam chat. somehow my fps were at 1! fps, and it didn't change over time. So I left. Maybe it's and issue with steam overlay? I rejoined right after that. Then my fps were like 10-15. I left again. I updated Battleye manually, going to this website http://www.battleye.com/download.html and following the instructions. Then I checked all my games (ARMA 2, ARMA 2:OA, ARMA 2:BAF, ARMA 2:PMC) through steam with the "verify integrity of game cache" method. It downloaded a very small file (like 1 kb) for ARMA 2 and for ARMA 2:OA. I joined the same server again, and my fps were better now (like 40 near the town, 25 in towns, at daytime ... but that's about what I'd get before the performance problems.) I'm not sure if anything of the above "fixed" the problem or if it was a coincidence or whatever. But this was all on the same server on a timespan of about half an hour or so and the weather didn't change at all or only a little bit. So you might give it a try and report back if it helped you. It might give some further clues about the problem to the developer of this mod.
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First of all I wanna say this mod is just AMAZING! ;) I'm rather a newcomer to dayz and I got a question ... today after the 1.5.8.2 update I joined a server and my fps seemed worse than before the update. So I tried to reduce visibility but to no avail. It didn't matter what visibility I set, the actual view distance in game stayed the same and so did my fps of course. I don't remember it being like this before the patch. Then I didn't play much yet so I might be mistaken. Is visibility enforced by the server now? Or was my visibility just like this because it was a little foggy atm?