Hello, peeps. I have a few suggestions for the game. 1. Camo nets -This would mainly be for hiding vehicles. I noticed many people hide their vehicles in the middle of a forest, in between bushes. They are still QUITE noticable. Implimenting camo nets would allow players to more effectively conceal their vehicles that they spent hours fixing. 2. Booby traps - I know the bear trap is in the game, but giving players a few tools to defend their encampment when they are not online would be nice. For instance- Fishing wires + a pulley + grenade = grenade goes off when another player steps over the wire. There can be many combinations. Maybe even: Shovel + Wood Pile + camo net= Punji stick trap. Fall through a hole with pointy sticks inside. Hide it with camo net. 3. Trap doors/ secret entrances/ combination locks - self-explanatory, gives only certain players access to their base. This may be a bit too much, as it would completely limit other players from looting. My point is, it doesn't have to be that others simply CANNOT access our belongings, but give the owners a way to protect their property better. (Help us hide them or make them a pain to access). 4. Shooting while onboard vehicles -People who are not driving shoot be able to roll the windows down an fire their weapons at pursuers. -maybe the driver can fire his side arm while driving but have less control. Team work, Cooperation: -The lack of cooperation between players is a big problem in this game. Here are a few ideas to counter that. 1. Place trade camps. -Placing camps where fire arms will be confiscated during your stay will be effective. Here, players can set up stands to sell equipment and supplies that they gathered across the wasteland. Items can be sold through: trading for other items or make a currency system. 2. Co-operation level: - Give progression to cooperation. Cooperating with players more and more gives you additional levels or experience points. They can be allocated or automatically give you bonuses. For instance: Damage bonuses to cooperative players. Sneak bonus to cooperative players. Award players for cooperating through bonuses or equipment. Humanity: Gain humanity for killing zombies. Massive humanity increase for helping other players. Becomxing a hero should give players more bonuses. Other suggestions: 1. More Weapons!!! -This has probably been said so many times. The only ARs we see in game are M16 and Ak47 variants. I want to see some variety! G36? AUG? F2000? SCAR-L? 2. Change of scenery - The same old map gets quite boring quite quickly. I've played the Lingor Island mod and the change of scenery was very interesting. New areas to explore and new views. It revitalized the fun for me. Being able to visit multiple different regions which are accessible by following the roads that lead you out of the map.