aces
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8 NeutralAbout aces
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Would be nice for bodies to stay until server restart. Also, bring back the sound of flies around corpses!
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I absolutely loved Lingor. Great memories of lone wolfing on that map, so awesome. Sad that it's no longer played.
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Rolling Changelog: Stable Branch: 0.32.114557
aces replied to rocket's topic in News & Announcements
Nothing on combat logging / server hopping yet? :( -
DayZ Developer Blog 15th April Highest one ever
aces replied to mattlightfoot's topic in Mod Announcements & Info
Nice to see things still chugging along, not a whole lot of info there that we didn't know already, granted. It would be great if there were a few sewers and/or underground bunkers incorporated into Chernarus. Think Object A2 on Namalsk style. -
The main issue with first person in the mod is that the FOV is terrible. It needs to be increased a bit IMO. In the video some of the loot is showing up as those little green pouches, like in the mod. Hope that is going to be changed :) City looked great and I think all these new areas are going to add a lot of exciting game play to the map. Another issue with the mod IMO is that there are not enough higher value loot points. So really, you only get decent action at the NWAF. If NEAF was made a little bigger (a barracks added etc) it would be awesome. Also Green Mountain would be a great place for a higher grade loot spawn - the battles to try to take and hold that place would be immense. The key I guess is finding the balance between adding more interesting areas yet still keeping plenty of forest/wilderness. Also some thicker trees are needed in places for hiding tents/cars, as at the moment they are easily found by choppers. Some camo net/cover (rare spawn) would be a nice addition to the game. I'm rambling - you've probably already addressed most of these things I like the vault animation, the animations still seem very Arma2 style though. Is that going to change with the new skeletons/animations? Good progress on zombie path finding too! I can't wait for this game, keep up the good work! Oh yeah, meant to say it would be awesome to have a mapper working full time on another map from like now. Then in 6 months time it would be ready to provide an alternative to chernarus!
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I'm not too bothered, hopefully it'll be ready in January. However it would be nice to get a small update from either Rocket or one of the other devs. Just something brief with a few screenshots.
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Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
aces replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
They're still there. They just killed everyone on the server. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
aces replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
theres a hacker in the server right now... making everyone dance and putting up blackscreens etc.. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
aces replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Pretty sure I just got killed by a hacker. Teleported in front of me at the school in Elektro. About 13:49 GMT -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
aces replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Played on here today but was killed twice when unarmed after spawning. Some real tools around, although I did meet a nice guy 'MadDuck' before that. I'll be back later and hope for a bit more luck! :) -
International private hive | Friendly Community | Non-PvP Area's | Whitelist | RECRUITING NOW!
aces replied to foxdie_01's topic in Mod Servers & Private Hives
Sounds like just what I've been looking for! Applied! :) -
UI dissapears completely when set to Default
aces replied to mrottuh's topic in DayZ Mod Troubleshooting
Getting this same issue, it's really annoying. * [NEW] Three UI options available: Default (indicators only), Debug (indicators + debug window), None (only base ArmA2 UI) So default doesn't show the debug monitor, neither does None (obviously). Debug DOES, but then the HUD to let you know when you're low on blood/food/drink DOES NOT work. -
Getting the same issue here. :(
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THE Night is TOO DAMN DARK Thread. Others will be deleted etc.
aces replied to Slamz's topic in DayZ Mod General Discussion
Well no, that isn't problem solved, is it? God I hate idiots. -
Day Z Development @dayzdevteam No one die, we have reached the maximum amount of supported characters for arma solving the problem now. :) - Matt