I don't think this C130 idea is particularly usable, nor do I believe that you should have a choice of spawn (Only because of how easy it would be to loot your body if you could, which goes against the idea of losing everything when you die), but spreading the spawn locations across the map, as the OP suggests, is something that could improve the game significantly. Perhaps it would be simpler to add a large number of spawn points along the entire border of the map, as well as the less populated areas within it. This would reduce the ability of end-game players to kill large numbers of fresh spawns by reducing their density. This would also reduce hoarding of limited vehicles (as people placing all their gear in tents, so that they can retrieve it all later if they die) in areas that are currently unvisited. The current distribution of loot across the map may also be an issue, but that problem should be solved with the changed map that the devs are apparently working on.