Here are 10 things, in no particular order, that I would like to see added to the game. 1. Flare gun. Can be used as a distress call. Set zed's on fire as a last line of defense. Start a fire when you don't have matches. 2. Flamethrower. Can be refilled with petro cans. Devistating at short distance, but slowers overall movement speed. 3. Fireplaces. Make them usuable in certain houses. It would be great to see a smoke plum coming from a chimmey stack in the distance on a rainy day. Who's in there? Are they friendly? Bandits? 4. Lockable doors. Make doors lock from the inside. Keep the bad guys out and the good guys in. Especially, when trying to keep warm around a fireplace. 5. Destructable doors. Since doors can be locked, they should be destructable depending on the material. Wooden doors could be "unlocked" with a few good shotgun blast. Metal doors, unlocked with rpg's or grenades(?). 6.Character creation tool. A robust character creation tool would help distinguish players from each other. It would be easier to identify friend from foe since bandit skins are on the way out. 7. Quarantined zones. Have the big cities quarantined off with military npc's. Their job being to keep the zeds in and the looters out. In order to get into the city, you can either go the stealthy route and slip past the guards unnoticed, or all guns blazing with a small group and take them out heads on through the checkpoints. 8. Adaptive difficulty settings. Ramp up the number of zeds dependings on group size in a given area. 6 people storming an military outpost should face as equally hard challenge as someone doing it solo. 9. Roaming hordes. What would be scarier than seeing a pack of 20-30 zeds randomally travelling long distances, reeking havoc on everything in it's path? 10. Paratrooping. Rather than starting on the beach, how about starting high above the island with a parachute being able to have some control over where you land.