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funionz

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Everything posted by funionz

  1. I love you beautiful bastards. Let me know when another spot opens, i'm fresh out of med school and ready to experiment.
  2. People still argue this crap? We did this dance over a year ago
  3. Tester group you say... and how does one get access to said group? Would love to help test, been playing since April 2012.
  4. You sir have earned yourself a tin of beans
  5. funionz

    [UPDATED] Weekly Stats, PvP Trends

    Lol good quote, but seriously, the guy who manages all the data in the database can post facts and these people will tell him he's wrong or the numbers are skewed somehow, it's pointless. Also, ITT : People who took a semester of statistics trying to sound smart
  6. If there's one huge thing that annoys me as of late, it's how completely out of control the server browser is. The current rules set in place are not concise enough, nor are they being enforced at all. Here's a random picture to illustrate the current condition : As you can see, it's a complete clusterfuck. First off, come up with a proper naming convention to start with. Is it 'DayZ' or 'DayZ Zombie RPG'? Second, listings should be done by country & number, everything else is irrelevant. An exact city/state isn't needed and only clutters things up as people select servers by ping anyways. Also perhaps when you have a server go through the whitelist process and you process their application, you should be assigning them numbers to use, instead of people just randomly choosing numbers arbitrarily. As for version, at least in my opinion, once a release is out to the public, a server should have an allotted amount of time to update (would be nice for an autoupdate feature for all servers too methinks) otherwise they are blacklisted. The newest version has now been out for almost 4 days, the fact that there are still servers running 1.7.1.5, all the way back to 1.7.1.3, is ridiculous. The dayzmod.com tag near the end that some people use also could be cleaned up, as anyone playing the game already knows where to get it. The whole 'hosted by blahclan.blah' that people tack-on, I realize people just want to get their name out there and get people involved in their communities, but isn't that what the MOTD is for? I see plenty of servers with long MOTD explaining rules and mumble servers, etc The game mode description is a tough one, until rocket decides what his permanent ruleset is going to be, if he makes one standardized version (heres hoping for veteran 3dp off ch off nt off as standard) then it will be slightly cluttered, though i'm sure we could come up with something that's a little more standardized. Implementing all the changes and enforcing them would lead to a better looking overall list, not to mention the ease of use would go up, I can't even count how many times i've tried to get a friend to connect to a server only to have him digging through the list for 10 minutes trying to find it, all because some spacing was off or it had some weird format. With all these changes in place, the server list would go more like this; DayZ - US101 (v1.7.2/94444) [VET 3DP:OFF NT:OFF CH:OFF][GMT-6] DayZ - US102 (v1.7.2/94444) [VET 3DP:OFF NT:ON CH:ON][GMT-5] DayZ - US103 (v1.7.2/94444) [REG 3DP:ON NT:OFF CH:ON][GMT-3] In a more perfect world, with enforced naming rules/update rules and standard rule subset for DayZ, it would be even more simple DayZ - US101 [GMT-6] DayZ - US102 [GMT-5] DayZ - US103 [GMT-3]
  7. funionz

    Standardized Server List

    You're supposed to have issues, that's what an alpha is for. If he pushes a release and it deletes our characters and makes servers crash, then he's doing his job, and we are doing our job by finding that out. The problem is, most people want to hold onto their loot and characters too much, so they get paranoid about updating. Most admins are just generally lazy/inept is what it boils down to, as made evident by the lack of following directions for server tagging. As for server names and such, if there were a way to autopush implemented, it wouldn't be that hard to have control over the name of the server also, besides that, saying you have a job is a weak excuse. I have run many a server, and while at work, could reboot it with remote rcon or even a cpanel from my phone. Not to use tired old rhetoric, but this is an alpha, it's not supposed to be comfortable or easy going. It's supposed to be the computer software equivalent of a demolition derby.
  8. funionz

    [UPDATED] Weekly Stats, PvP Trends

    It's a hopeless cause ZDB, these are the same people who will look at Ander's statistics and say they are somehow incorrect
  9. This is a bad idea and you should feel bad for posting it. Seriously though, I like this idea. I think it's a fair compromise.
  10. Why is it every time someone takes issue with the game, an mmo is mentioned?
  11. funionz

    Don't move DayZ to Arma 3

    Most companies go by fiscal quarters which vary from company to company, sometimes Q4 stretches into the next year
  12. You gotta say his name 3 times to summon him
  13. It was fixed the first day the website was revamped, someone must of dun goofed and put the old image back
  14. Wait... what? So you're saying Rocket's vision for his own mod is....wrong?
  15. ^ this. Also, shouldn't this be in a different forum?
  16. funionz

    Tales of a butthurt player...

    Even if survival becomes more difficult people will still KoS. I've said it before and i'll say it again, you could give the player 1 bullet to work with, and there are those of us who will endeavor to insert that bullet into your skull
  17. True, but you have to also keep in mind that most of Armas community relies on mutual respect for one another and games are generally scheduled events that consist of two consenting parties, not just thousands of random strangers forced to play together. The system was great for what it was, now its being used in a whole different sense that is causing alot of the problems. I know i've also heard that CBA causes a lot of security issues also.
  18. funionz

    Day Z: IRL Part 3

    Lol no problem, dunno why it stuck out to me. Hope you keep making these!
  19. funionz

    Day Z: IRL Part 3

    Fell for the noob waggle :( Also, at 0:58 the paint is wearing off on your orange tip ;)
  20. You still don't get it. I did the whole debate thing with you and several other people, I tried providing solutions or possible compromises, and it ended with you calling names and ignoring entire posts, so in return I stopped validating your opinions with intelligent thought out replies because it's a waste of time. Why bother reasoning with someone whos default reaction is to call you a douche or a tool? My point has never been to stifle discussion, the point has been that it's a waste of time to debate against something that the developer has stated that is a part of the mod, and will always be a part of the mod. It's obvious he's looking into solutions to make it so people can identify bandits within reason, but clearly for some people that still won't be enough. You still have people like Kageru who will bold faced state that the developer himself doesn't know what's right for this mod. Why so much vitriol against those who are against PVP? Because 95% of the suggestions offered are not compromises, they are outright nerfs to PVP itself. They don't want the type of 'fixes' rocket has planned, like blood on arms from looting a player you killed, they don't look at that as a possible solution or compromise, they will only complain by saying something along the lines of "oh well most bandits don't loot they just kill for fun so its useless" or "1/2/3/4/99 hours isn't enough". Most of these people don't want a compromise, they want their playstyle forced on everyone else, with suggestions like birds that follow bandits or pvp-disabled servers. Would we like to see DayZ be a commercial success? Sure, within reason. But I think the true heart of this mod also has already died with such a huge influx of players, because the entire viability of any hope of co-operation/roleplaying/whatever lies in the willingness of it's community, and all it took was a few people to start KoS'ing, and this is what we are dealing with now, it's one big domino effect of it's own popularity. And the bigger it gets the worse it will get, and the more people we get in here, the more intensive the whining gets. My entire argument has always been to play the damn game and stop complaining, be an alpha tester, report whats broken and let Rocket point the mod in the direction he wants to go. If he ends up getting fed up and makes the entire game PVE, I will still play, which is more than I can say for those people who threaten quitting if he stays the course on the current PVP state of the game.
  21. Absolutely. The current rules are far too lax/not enforced. I'm tired of seeing the whole DayZ/DayZ Zombie RPG split list for one, also city location is largely irrelevant when you choose by ping anyways
  22. Edit : Read his post wrong, nevermind carry on
  23. This coming from the same guy who pulled the TL;DR card. Right.
  24. Hey sevtron, hey, hey guess what... it got unpinned. Wonder what that means? Could it mean that the thread has run its course and needs to be closed? PERHAPS. Oh yeah, TL;DR. Keep on your anti-pvp crusade brah.
  25. Good god the typos! And yes, I made a shitpost about Yogscast, nothing of value was lost etc. Keep rallying for side chat and PvP being gimped, it'll totally happen
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