Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by Welch (DayZ)
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Big idea about maps for the standalone.
Welch (DayZ) replied to Sgt.Asshat's topic in DayZ Mod Suggestions
Is this actually an original idea...? I don't even know what to do, I've never seen such a thing before! Nice idea, too. -
I applaud you. I would've done the same.
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SSSS Chernarus Private Hive
Welch (DayZ) replied to Welch (DayZ)'s topic in Mod Servers & Private Hives
Thanks, man! -
People still play on the public hive...?
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Oh okay. We all make mistakes! Except me...
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Make zombies a little more slower and allow grouping.
Welch (DayZ) replied to ResidentEvil's topic in DayZ Mod Suggestions
I like how this guy's posted multiple, short threads, and the same 3 people come on and argue. 2 of 'em ridicule him, and then colekern backs up the OP. lol. -
Rocket's said multiple times that without player interaction, this game'd be nothing. It's not even about the zombies.
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You made me chuckle. You think any of the poor sods here follow "forum ediquette"? Some of the people around here in this community are terrible. There're some good ones, but most are just 'bleh'.
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Banned from GamerExit.com 24/7 Daylight - 150+ Vehicles
Welch (DayZ) replied to Sires's topic in Mod Servers & Private Hives
You did interact with hackers, so you brought yourself into it. -
It'd def. be mid-tier.
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SSSS Chernarus Private Hive
Welch (DayZ) replied to Welch (DayZ)'s topic in Mod Servers & Private Hives
I agree! -
Just go to your Control Panel and End Task on Arma 2. It'll basically Alt + F4 you.
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First real bandit encounter: What could I have done differently?
Welch (DayZ) replied to luke4077's topic in DayZ Mod General Discussion
Should've shot everyone, regardless of bandit masks. -
Hehe, fucking nice!
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Seems a bit risky.
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Seen this, I'm thinking about it. It does have walls, but it's walls aren't in a castle formation like Devil's Castle, and it's much harder to defend.
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Different types of containers/tents
Welch (DayZ) replied to Welch (DayZ)'s topic in DayZ Mod Suggestions
I don't know, either. I never even knew about them until that trailer, which I saw a month or so since playing DayZ. -
New player about to step into the game
Welch (DayZ) replied to babydoc (DayZ)'s topic in New Player Discussion
Be prepared to be overrun with skiddies now... -
Change face for my survivor?
Welch (DayZ) replied to Vannmelon's topic in DayZ Mod General Discussion
It's completely safe. Nothing happens to your character but a face change. -
Lol I can't do that with Barbed Wire, Hedgehogs, and Sandbags. It's really nice, though!
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That sounds like crazy traffic since it's right next to Stary, a bit too much for me, really.
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New player about to step into the game
Welch (DayZ) replied to babydoc (DayZ)'s topic in New Player Discussion
I'll throw you some tips: Play a private server that you're most comfortable with, they're worth it. Don't ask for or accept pick-ups, you'll just get shot. But other than that, play from experience. Tips only go so far. -
This^ All fortunes must come to an end.
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Introduction about me
Welch (DayZ) replied to Cyberdog (DayZ)'s topic in DayZ Mod General Discussion
Wow. That second paragraph was really conceited of you, wasn't it? -
Getting kidnapped by hackers...
Welch (DayZ) replied to The Bean Marine's topic in New Player Discussion
Sounds like a fun time. I'd sacrifice good gear to have fun, honestly. Which is why I Al-Qaeda the Cherno hotel in my Huey.