Cappy (DayZ)
Members-
Content Count
121 -
Joined
-
Last visited
Community Reputation
6 NeutralAbout Cappy (DayZ)
-
Rank
Survivor
-
My problem with Taviana is that is a level, not a map. it looks like it was made by some teenager who plays far to many arena based FPS's. It has no atmosphere, no style, no depth, it is by far the most terrible excuse ive seen for a 'map' (level), reminds me of a halo map or a similar unimagnitive design.
-
the point i was trying to make was that i'm playing and commenting on the mod, to which this website and forum is for, ergo commenting about the stand alone is irrelevant. And there is a 'dev' team for the mod, yes a community one, but a select amount of people none the less, and those people, not the community and accountable for this mess and yes i do watch the SA update,. but again,. they have nothing to do with this mod, like you say the original team is making the SA, however its not the 'community' that is making this mod now, but a 'community mod team' of a few people. the way you put it is like everyone who plays gets to input, whereas its a select few people
-
that exactly what i've been playing,. however the mod is now dead and no longer playable sadly
-
the community has always QQ'd about such things, the Dev team did'nt have to listen to them. there is no money in this mod, so why sell themselves out. To put it simply there cowards. its wasn't done for money, or game play, but for the sole purpose to keep the masses happy, shit guys, go and work for EA or something
-
I'm sorry but I'm not talking about the SA, mainly because i don't play it. i play the mod, and the mod sucks balls atm, any talk about the SA is irrelevant as none of us can/have played it. and to assume it will be 'fixed' without any experience with it seems very presumptuous. the fact is zeds on the MOD are far too easy, this could be fixed very easily, however it is not, and that annoys me
-
When the last time anyone got killed by a zombie? seriously? shooting zeds is like putting down a retarded 3 legged dog, yeah you can do it, but not exactly a challenge. Even before the zeds were slowed down they have become an irrelevant backdrop, with no consequence to game play what so ever as all you have to do is run a few feet to loose them. who ever is sitting on the current dev team and thought that previous zeds were too hard and needed slowing down needs to sit down in front of the game and play abit. They need to be made harder, faster, stronger. Dayz started by changing ARMA2 into something totally different,. now in the hands of you half wits, you've turned it back into ARMA2. well done. i propose changing the name to 'Day-(arma2 but with some zombie looking characters running around causing lag but with no real effect on game play)-Z'
-
Graphic Glitch: The Fractal Nuke
Cappy (DayZ) replied to Rauvir's topic in DayZ Mod General Discussion
Nope, but its being worked on now. Should be fixed in next patch, or look skyward and hope no one is about -
OP knows this is an alpha, but clearly doesn't know what an alpha is.
-
How to farm loot. A guide to collecting what you want. (Outdated)
Cappy (DayZ) replied to U.B.C.S. Ravin's topic in DayZ Mod General Discussion
-
How to farm loot. A guide to collecting what you want. (Outdated)
Cappy (DayZ) replied to U.B.C.S. Ravin's topic in DayZ Mod General Discussion
We don't wait for it to respawn. We go to several locations clearing the cities out as we move. Like I stated, We go to several hotspots, looking for PVP and clearing out cities as we move. I'm not assuming anything, i'm aware that if loot has already generated that new loot won't spawn in. My point is that if there's nothing but tin cans, so be it. That's not essentially a bad thing, empty tin cans have uses to, they are loot to, not great loot, but loot all the same with a purpose. And so what if a super market only has tin cans in it, why farm when you can simply go to another town as it was intended. I'm sure if someone has no loot and ammo some tins cans would be useful. granted not as useful as ammo and guns, but hey, that's the game. If a supermarket has nothing but tin cans in, and will never spawn in better loot, how is that a bad thing? You seem to be forgetting that tin cans are loot to, maby the worst, but there still loot. If that's all you have then you use them, it'd be a fun situation that you wouldn't intentionally put yourself in. your exploiting the mechanics, simple -
How to farm loot. A guide to collecting what you want. (Outdated)
Cappy (DayZ) replied to U.B.C.S. Ravin's topic in DayZ Mod General Discussion
Not at all, where did you read that? -
How to farm loot. A guide to collecting what you want. (Outdated)
Cappy (DayZ) replied to U.B.C.S. Ravin's topic in DayZ Mod General Discussion
The fact you make this 'guide' makes me laugh We all know that loot re-spawns in a certain way, you not clever for figuring it out ( although posting this thread seems that your looking for congratulations or admiration ). However most of us who play know that the reason for loot re-spawning isn't that so it can be farmed by a single group that stay in one place, its so after a location had been looted and left by a group/person, it will re-spawn random loot again for the next player who comes across the location. Consider this, for loot to re-spawn you have to leave the area by a certain distance, why do you think that is? to make you farmers get exorcize? of course not, its a mechanic to make loot appear for the next person your simply abusing the mechanics of the game, your a cheater, plain and simple. Yes it can be done,. just like you can snipe people as the spawn in off the coast,. but should it be done?? fuck no. -
How to farm loot. A guide to collecting what you want. (Outdated)
Cappy (DayZ) replied to U.B.C.S. Ravin's topic in DayZ Mod General Discussion
Op you are dead inside,. your a husk of a gamer that could have been. Why even play the game, to be honest I'm not even sure you do. Do you just stick to one spot, farm up everything you need,. and then,... what? The main reason for traveling to dangerous places and about is to acquire loot, while making a choice between risk and reward, you have none of that. you've taken a fantastic and trilling experience and made it dull. hello i am fun, you have killed me. -
Well he didn't make the script/hack,. little pus just downloaded off some site. He can't even cheat right, total fail lol
-
A small improvement that would bring big changes
Cappy (DayZ) replied to Sexual Carrots's topic in DayZ Mod Suggestions
Don't log off in buildings ( that whole thing is kinda lame ), don't log off in high traffic areas, stick to 1-2 servers rather than hopping. This is a non-problem,.. just don't log off in dumb places,. .fixed.