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Content Count
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Everything posted by StealthyBrayden
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WTF is happening to the server community.
StealthyBrayden replied to Koot (DayZ)'s topic in DayZ Mod General Discussion
I guess stuff just changes... :| -
Bad luck with that shot man... If only that zed had taken the hit xD
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Farewell Mr Chopper, you had a good run xD
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Very nice videos!!! :)
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When it hits beta... WIPE THAT BITCH!
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LAWL!
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Stop being so butthurt over murders
StealthyBrayden replied to lunchyyy's topic in DayZ Mod General Discussion
Killing people isn't bad, unless they announce friendly... ;) -
Am I the only one who likes to die?
StealthyBrayden replied to ShackaKhanEl's topic in DayZ Mod General Discussion
Haha, I too enjoy doing this sometimes ;) -
Post your secret base locations here (with coordinates)
StealthyBrayden replied to S1ippery Jim's topic in DayZ Mod General Discussion
Haha, troll thread :P -
Helicopter crash sites
StealthyBrayden replied to thebluefish92's topic in DayZ Mod General Discussion
Yeah, I came across 2 in a row, within about 100 meters of each other :| -
Hey... Whats going onnnnnn?
StealthyBrayden replied to jostster@gmail.com's topic in DayZ Mod Gallery
LOLOLLOLL WHATS GOING ONN :) -
Paracows! LAWL!
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Yeah satchels are in DayZ, good work man xD
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Haah that was funny as *uck
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Mod like this, but with dinosaurs!
StealthyBrayden replied to codeine's topic in DayZ Mod Suggestions
If done properly this could work real well :P -
Why this mod is the best thing to happen to PC gaming
StealthyBrayden replied to jagdfalke@gmail.com's topic in DayZ Mod General Discussion
I agree with this... Sah true -
I call it DayZee... :P
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I'm a hipster, and I couldn't be more happy of the way I am.
StealthyBrayden replied to richard_b's topic in DayZ Mod General Discussion
*Removed -
Hello! So, just before you read on, this thread isn't going to be subject to any biast suggestions... I am simply suggesting something that I beleive would make the game a little more exciting or intense, for both bandits and survivors... Did you see that? Psychosis (I don't personally know much about mental disorders, though I do suffer from anxiety, nothing comparable to psychosis, so forgive me if I am wrong...) How you get it: I know this has been suggested but I have never seen a thread where someone suggests the chance of getting "psychosis". By this term I mean, as murders or zombie kills increase, the chance of getting "psychosis" increases. Not meaning that everytime you get a kill (Murder or zombie kill) you get more insane, but more to the point of the chance you obtain psychosis (It would become a sickness in a sense). This brings a sense of mental will aswell... Because someone may obtain it even after killing 50 people or 65, or after they kill 145 zombies, or 275... It depends on the chance rate. Note: It would be very rare, to obtain... What happens: When you have got psychosis you would hear whispers and as you hear whispers your character would begin to shake a little, lasting very temporarily... Maybe every now and then he might say "Did you see that" or "Did you hear that". Hear twigs getting trampled in the forest or something alike.. (Superior's suggestion) And potentially allow for helucinations, I don't think this is really neccessary but, if you want it, it's there. How to stop it: Simply by obtaining a pack of antisychotic medication, which would look much like antibiotics and be pretty hard to find. Once obtained, they have to be taken like painkillers etc. In turn, stopping your character's psychosis, reseting the chance of obtaining it again... Ofcourse, the amount of zombie kills to obtain the same chance rate of going insane would be different to murders. Meaning if you get 10 zombie kills, it's like killing one human being... Note: This ^ is for all those people who think bandits and survivors should both suffer... Though, being around other live human beings (Within a 50m radius) decreases your already small chance of getting psychosis as time goes on... TAKE NOTE: The chance would be very low, and wouldn't occur all that often at all... So don't think that every time you get 300 zombie kills you will have psychosis by the end of it...
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Great video :) I liked it :D
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Hahah I like :)
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I love the idea of side effects but, it sounds too intense, I think only minor changes are neccessary.
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PVP Philosophy & 3 Suggestions make it more intense, less casual/unemotional killing
StealthyBrayden replied to Serrath's topic in DayZ Mod Suggestions
I like, I like... Though I think the blood should remain at 13000 only for 30 minutes at which it decreases to 12000 where it stays unless a transfusion is given again. Like blood doping -
Psychosis? "Did you hear that?"
StealthyBrayden replied to StealthyBrayden's topic in DayZ Mod Suggestions