Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
krihelion
Members-
Content Count
638 -
Joined
-
Last visited
Everything posted by krihelion
-
why didnt you pop a cap in the guy unconscious?
-
Punish people with high humanity since getting rewards for helping people is against my beliefs, one does not simply help another person. discuss
-
it was a response these retarded suggestions, that range from not being able to run to falling over dead for killing someone.
-
Task Force 519 Welcome to Task Force 519, we are a newly formed DayZ clan. Our primary maps are Chernarus and Namalsk. What you need to know: I. We are a bandit unit. We spare no one. II. We use teamwork and communication as our biggest tool, we have a strict chain of command. III. We train on normal ArmA 2:OA to improve all of our skills in the Day Z world. IV. MIC IS REQUIRED In a few days we will have a lot of new information available on our website. Including roster and rank structures. We are early in the making, but we do not lack the skill and motivation of larger units. Application: These are to be posted in this thread In-game Name: Age: Country: Time Zone: How often do you play a day: How long have you played Day Z: How long have you played ArmA 2/ArmA2:OA: What are your special skills(piloting/stealth/driving/ect): What is your best role in a squad: Have you ever been in a realism unit before? Write a paragraph(5-6 sentences) on why you would be a good addition to the 519: If I like your application, I will message you personally with information for a voice interview.
-
Task Force 519 [Tactical Realism]
krihelion replied to krihelion's topic in Clan / Group Recruitment
bump -
Task Force 519 [Tactical Realism]
krihelion replied to krihelion's topic in Clan / Group Recruitment
All PMed -
Task Force 519 [Tactical Realism]
krihelion replied to krihelion's topic in Clan / Group Recruitment
Bump -
Task Force 519 [Tactical Realism]
krihelion replied to krihelion's topic in Clan / Group Recruitment
bump -
Task Force 519 [Tactical Realism]
krihelion replied to krihelion's topic in Clan / Group Recruitment
Looked much smaller in the editor, I put it down a bit. -
Names Don't Show Up When Using Voice
krihelion replied to Orphen72's topic in Mod Servers & Private Hives
I think it is a server option to show names in specific channels. -
stupid question, but you're the bandits here, so...could you?
krihelion replied to thodouras95's topic in DayZ Mod General Discussion
this -
Soldiers of Sin is recruiting!
krihelion replied to callsignbravo's topic in Clan / Group Recruitment
Emailed, would love to talk on skype, mate. -
I. Introduction Greetings DayZ community! I, like many others, am a career bandit. I enjoy the fighting parts of the game, raiding, scouting, firefighters, ect. I enjoy DayZ over regular ARMA due to 3 reasons. 1, I am a huge guerilla fighter, I like to have the best advantage over my oponents and create elaborate traps for them. And I think Day Z really captures that ability. 2, I love having to "survive" in a combat environment, even if it isnt very hard at the moment. 3, I love the immersion of the game, and the amount of PVPers. I am bringing you guys a couple ideas for more indepth Guerilla warfare tactics. Using some things that are already in the game, some that are not. II. Clothing So, currently there are 3 types of clothing that you can find, 2 that you can earn. But none can really be customized to the soldiers needs. What I am talking about here is camo. The ghillie suit is all well and good, but most places it does not blend. To allow scouts/snipers or anyone else to customize their camo to their surroundings is something very easy to do. First, a new clothing pack to be added. It will be called "Blank Jumpsuit". What this will be is pretty much a 1 piece jump suit, with a hood and dark green boots. With this, you wil be able to make custom camo. If you have a hunting knife, you can approach a tree and cut leaves off of it. Then you can simply right click and select add to jumpsuit. You need to get leaves from 4 trees to get full camo. If you are in a dense brush area, you could get leaves from that brush. If you are in a grassy plain, get grass and grass colored leaves. These can be removed. III. Weapons This idea is building off the one above. You only gun in the game that is camo'd with actual good camo is the SVD camo. You should be able to do this with same method as above. Next, weapon traps. What is the best way to get an enemies attention without putting yourself in danger? An explosive? Maybe, but what if you want them to walk into an ambush. Here is my idea, say you have a spare M4. You can take string(a new item that will be used quite often in my ideas), which would be aquired from bows, or residential loot spots. With the string you could set the weapon to fire on command(hotkey). So say you prop the weapon next to a tree, pointing towards an enemy patrol. You could draw their fire while your team moves in and removes the threat from the rear. Of course the weapon could not be reloaded, but it could also be picked up and used again. Next, is another type of decoy. You can take a spare magazine, or clip, and put the bullets in a pile on the ground. With matches(and a wood pile), you could light them and it will make the sound of gunfire, which could draw attention to the location and used to flank the enemy. IV. Explosives/Traps Alright first idea is a type of trip mine. You can take string(remember from before?) and tie it between 2 trees, a door frame, hallway, anything really, within a reasonable distance apart. Tie one to the pin of the grenade, boom you have a trip mine. This can also be used to make a disguised explosive. You could take some cans, and put a grenade under, vehicle runs over it, you have a road spike type explosive. This would remove a wheel or if it was a bad hit maybe the engine and damage a player. This could be upped by a claymore(which would decimate the vehicle). This next idea is a non explosive trap, what it involves is an entrenching tool and leaves. With the entrenching tool, you would dig a little ditch. By no means is this a huge hole, and you put leaves of it. If someone is running/sprinting over it, they will break their ankle. Would be perfect for an ambush, coupled with a trip while trap it would be deadly. Traps would expire every 3 hours. V. Tracking One thing I would MAJORLY, is tracking. Here is what i am thinking, you could "inspect" things that have been dropped by the player and it would tell you how long ago it was dropped. So say, someone drops a makarov, you can track them with it. Also, when you drink a soda/eat it should create a can(except meat) that you could either take with you or drop. This can be inspected too. Now another thing is tracks, tracks will only last 20 minutes, and can be followed. Thoughts on these ideas? I'd love some critisisms or expansions off these ideas.
-
Meant to stay last for 20 minutes, my bad. Humour me for a second and imagine the weapon is strongly secured, it would be possible to pull the trgger with a string rapped around it. That was just an example, this could be used to ambush people that you know are traveling that way, to create a choke poinit(if they are spotted).
-
Leave no survivors is really just the best thing to go by, you all put too much thought into this shit.
-
A few ideas for items and game mechanics. Brainstorm! Synergy!
krihelion replied to Dabaroony's topic in DayZ Mod Suggestions
Love the ideas, esp tobacco. Good work. -
Simple idea to fix mindless deathmatching
krihelion replied to thealgerian's topic in DayZ Mod Suggestions
sounds really stupid -
the key to not dying is to evade bullets like the plague
-
coming to check it out, seems fun
-
Love the idea, perfect for stopping enemy vehicles in their tracks(with a certain explosion) or using it as a tripwire to ambush enemies.
-
'The moment' that crushed your dreams?
krihelion replied to Trizzo's topic in DayZ Mod General Discussion
Getting shot in the head 1 second before my grenade would of been thrown, which of yielded 3-5 kills atleast. -
I find them pretty commonly actually.
-
Currently you can get any weapon you want in a reasonable amount of time, of course I don't always have that, but I will trade any weapon for an M4 or M16, and most of the time I am wielding them as they are not hard to find(between balota tents/balota airfield/chern tents/firestations/stands on the coast).
-
I always roll with an M16 variant or m24. DMR ammo isnt hard to fine, and that is 4 5 round M24 clips. And 90% of the time m24 is 1 shot one kill, M16 double train to the head, no more is needed unless in a fire fight. Im not big on wielding 50 cals or LMGs so ammo isnt a prob
-
VOID Gives You Stuff, Then Takes It Back!!1!
krihelion replied to NoyZ (DayZ)'s topic in Mod Servers & Private Hives
I love clans, more notches to scratch into my rifle.