Well, I tried to be hero. And you know what? People convinced me not to. It's not like I enjoy killing others. When I made my first attempt to DayZ, I decided "I will become a hero!". First spawn, and I was dead after 5 mins - shot by sniper. Still, I wanted to be hero. But later, again and again, game convinced me not to. 90% of moments I trusted someone it turned out that he wasn't friendly at all. This game doesn't have one good way for playing. It's your choice. You can choose path of being Hero - then you have to play carefully, as most of player will shoot you on sight, you can try to help them and protect them, but again - no one will ever guarantee you that the man you just helped won't reward you with bullet in your head. Being hero isn't really rewarding - you have to share, so you lose your eq, and all you get is satisfaction for helping. On the other hand, being bandit is a bit easier. You only have to care about you(and friends). You can kill anyone you want. And you can have their loot. It's easier to kill someone and take his loot than go all the way across the map and pick up some gear. Bandit is easier. And I became a bandit. Simply because it's easier, it pays off, it's easy way for me, and I start to enjoy it. Today I got my bandit skin, when I first said a guy I found somewhere that I'm friendly, he helped me kill zombies, and than I killed him and his friend. Cruel. I even felt sorry for them. But that's how DayZ works, and without this, the game would suck. We're also needed. :) PS. Selfish =/= immature. You choose your own path, and neither of them makes you stupid/immature/childish.