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Everything posted by fluxley
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It does, found an AK101 mag in a police station the other day.
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Once item persistence is rolled out to stable, loot will no longer respawn with server restarts, this also has the added bonus of making good gear even rarer, you're not going to like it i think.
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Try verifying your game cache https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 Do this for both arma 2 and arma2:OA
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characters movement effect on noise from the items you carry
fluxley replied to cels's topic in Suggestions
This is already in game to a certain degree, You make more noise running with a rifle on your shoulder than if you have nothing, But yeah, would nice if they expand on it some more. -
You can climb up there using the scaffolding around the rear of the buildings i believe, not tried it myself though.
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Ah, i see, thought i was just being dense.
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Yup, no damage. Anyone know what the question is exactly?
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It borders the whole of the north and west side of the map
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Thats the debug plain, nothing spawns there and it goes on forever, best turn back.
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Test result was Explorer, i'd say thats pretty accurate.
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That varies greatly, depends on how experimental things are, sometimes they try things that just dont work out and it can take weeks to get fixed and sent to stable.
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Why must we have some kind of tool to open cans?
fluxley replied to nickspacemonkey's topic in Suggestions
Fine, as long as it takes 5 minutes everytime to want to open a can in game. -
I dont understand the logic behind people thinking that the Devs want respawning to be an enjoyable experience, death should be something to be avoided at all costs, not just a minor inconvenience. If people are complaining about the spawn points then i'd say they are working as intended.
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if you buy dayz now on pc will it work on mac when it is realised?
fluxley replied to smelyindian69's topic in General Discussion
They have said they would like to see the game ported to other systems once it has been released, but nothing has been confirmed. -
As far as im concerned if a mod adds a safe zone or protected stashes its no longer DayZ.
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Rocket has said in the past that zeds wont use player clothing because it would use up too many resources to render a lot on screen at the same time, thats why the current zeds use a much simpler model than the player character. That means there has to to be individual zombie models for each look, i'm sure they intend to do more as the game progresses buts its probably a very low priority right now.
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"Official" spawn in east, travel west source
fluxley replied to Bororm's topic in General Discussion
Judging by Rockets comments on reddit it looks like its just a case of they dont have many crash locations yet, i guess if they put enough in eventually it'll be pretty random, need a hell of a lot though. http://www.reddit.com/r/dayz/comments/26546i/experimental_crashed_helis_are_back_also_dead_cow/chrcvv7?context=3 -
"Official" spawn in east, travel west source
fluxley replied to Bororm's topic in General Discussion
Damnit Boney! now i know where they all are, was avoiding looking at a crash site map <_< -
As Mos1ey said, there will be persistent storage, so you will be able to hide gear somewhere and come back to it later, but it will never be 100% safe from other players, it'll be down to you to hide it well.
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Difference between normal and beta patch startup?
fluxley replied to Cuqah's topic in DayZ Mod General Discussion
The main difference is that you can't play Dayz without the Beta patch, -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
fluxley replied to SmashT's topic in General Discussion
Its a known issue, not an intended change, from the changelog Known Issues: Ongoing melee balancing has zombies more resilient to body impacts. (Aim for the head) -
If you are truly stuck you can contact support on the feedback tracker http://forums.dayzgame.com/index.php?/topic/191410-dayz-support/
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Not sure exactly where I am, maybe Polana?
fluxley replied to SheldorDayZ's topic in New Player Discussion
Yup, thats Polana. -
So how much of a thrill do you cheaters get when playing DayZ?
fluxley replied to Grimey Rick's topic in General Discussion
You realise thats the same excuse many cheaters give? some may actually start with good intentions but they always end up just as big a problem as the shits they are trying to fight. Don't do it. -
How do i change from 1st person to 3rd person?
fluxley replied to erlendbutt's topic in New Player Discussion
Numpad enter to switch perspective. And check this thread for performance tips http://forums.dayzgame.com/index.php?/topic/154330-possible-fps-enhancer/