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fluxley

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Everything posted by fluxley

  1. DayZ Redux has a really neat implementation of a strongbox that you craft out of wood, it makes so much more sense than a tent.
  2. Now thats my kind of Fog.
  3. You sure can! always great to see new players.
  4. The L85A2 Holo and L85A2 susat are already in the game, doubt we'll see them in the standalone though.
  5. Its called empathy, its one of the things that makes this mod so great, we have here a game that can make people value their characters survival so much that they even feel bad for ending some complete strangers character because they realise that the other guy was probably in the same boat, just trying to survive. Thats something to be appreciated not derided. No offense, but i feel sorry for people who completely miss out on this aspect of the game.
  6. fluxley

    DayZ map expansion.

    I was hoping this was what they meant when they first said Chernarus+, maybe one day..maybe :(
  7. fluxley

    Changes..?

    Easiest way is to use dayzcommander, it will list a whole load of different mods and maps to choose from. but it doesnt have them all so its a good idea to keep an eye on the forum too.
  8. fluxley

    Changes..?

    Heres the patch notes since november http://dayzmod.com/forum/index.php?/topic/103845-rolling-changelog-for-community-builds/ The DayZmod itself is now in the hands of the community dev team lead by R4ZOR49 while Rocket and his team concentrate on the official DayZ game which should be out some time this year and is looking to be pretty awesome i might add. Another thing to note is that there's now a whole load different mods of the DayZmod, catering to all different playstyles.
  9. Awesome man, cant wait for the rest :beans: :beans: :beans: :beans:
  10. fluxley

    Who made it?

    A lot of the info you seek can be found here http://opendayz.net/
  11. Try here http://dayzmod.com/forum/index.php?/topic/129001-tenacity-gaming-us3480-recruiting/
  12. Where have you seen the new movement animations?
  13. This i didn't consider, but they have already said that there should be up to 3000 zombies, which should be enough so long as the zombies are badass enough. I guess its a case of would spending the extra money on the technology be worth it,
  14. As mZLY says, we are currently looking at 150 players max for Chernarus which i'd say is more than enough. The technology is certainly interesting though, love the idea of a world 10 times the size of the current map with 1000 players all going about there business, But seeing as Chernarus itself took about 2 years to create we're a long way off that happening.
  15. fluxley

    This shit needs to be patched.(Removing buildings)

    That video belongs in the bug report section of the DayZ Breaking Point forum, not here.
  16. fluxley

    Channel feedback

    Just watch the first vid, nice work i like watching new players learning the ropes and enjoyed your commentary style, keep it up :beans: Only suggestion i can think is if you intend to have content from lots of different games maybe separate them into different playlists for each game. Subscribe good luck with the channel. :)
  17. This why the radios must pickup all ambient sounds, vehicles gunshots zombies etc, otherwise its going to be a sorely underused feature.
  18. fluxley

    Is this game playable Solo?

    My advice to anyone playing for the first time is to go solo for a while, it makes the whole experience so much more intense and immersive when you dont have someone there to guide you through how to handle everything the game throws at you (including the bugs), Stay away from servers with side chat, dont use an online map(one of my biggest regrets is using the dayzdb map early on), and stay off teamspeak, It'll be hard as hell, you wont know where to go, the world will seem huge and you'll die plenty to zombies players and glitches, But if you want an unforgiving zombie survival game thats the way to do it. Dont get me wrong, i really enjoy playing with a team of people, met some really good friends from playing this game and the game can be funny as hell when you share the experience with someone else. but it can also become a bit too easy when playing with others. but for the first few weeks at least try it solo. I often wish i could just forget everything i know about dayz and start fresh on the coast with no idea where to go, the only goal being to survive.
  19. Its the zombie AI that needs the CPU, but that should be much less of a problem in the standalone as its going to be redone specially for brain dead loonies rather than specially trained soilders. (which is what the current AI is) Anywho, where does it say they are going to lock HDR and Bloom? thought it was just view distance and object/terrain details that they wanted to lock down.
  20. From Pustoshka to stary was my furthest, finally get there hoping to find a morphine in the military tents and some guy runs out looks at me for a few seconds and shoots me before i can plead for mercy. so sad :(
  21. fluxley

    State of Decay (another Day z copy cat)

    Dude, no need to dig up a 7 month old thread just to restate whats already mentioned just a couple of posts above.
  22. fluxley

    Humanity, current behaviour?

    When below 2500 humanity slowly regenerates back up to 2500. Im not so sure that just wounding a survivor causes a loss of humanity, tried it a while ago and noticed no change, will report back.
  23. fluxley

    Hacking - the untouchable fire

    Its definately a heli/plane crash i should know, ive certainly caused a few. :blush: Its often only visible to those that have logged in after the event.
  24. fluxley

    DayZ Standalone Discussion

    Think it was in a youtube interview with Matt Lightfoot where he hinted that the humanity system would still be around but in a more subtle form such as blood on your hands if you're a murderer. but he also insisted nothing had been decided yet so who knows.
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