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Everything posted by fluxley
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Why has the Survivor HQ become a group finding forum?
fluxley replied to [email protected]'s topic in DayZ Mod General Discussion
0.o -
It's not even a mountain, it's just a hill. <_<
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Added bonus, it may make bandito's think twice before sniping someone from a distance if they actually want the others gear to stay intact they'd be better off getting up close so that the zeds don't get a chance to damage the loot, thus promoting more close quarters combat.
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Yeah, Chances are the admin will have deleted their logs by now anyway, but still, if it happens again you know what to do, the quicker you report it the easier it will be for them to catch them. Also, can't believe that's the first time you've had someone combat log on you, you should count yourself lucky.
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I like it, also bare in mind in the standalone there will be lots of roaming zeds so they could simply have them attracted to dead bodies, the longer they are there munching on the corpse the more gear gets damaged. Not sure what they have planned for animals but if someone dies out in the middle of nowhere for some dumbass reason with no other players and few zombies around, something like a wild dog or even bear could come wandering out of the woods smelling a free meal. Did i say i like this idea? well i've changed my mind, i fucking love it. Edit: Got this mental image of someone running back to what was their body only to see a dog merrily wandering off into the distance still chomping down on a severed arm grasping an AK. I know, I know, i'm getting carried away now.
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Yeah, even with the combat timer there's nothing to stop people just shutting down their game. One thing though, if he did disconnect while his combat timer was on it will show in the server log, report it to the admin and they may be able to work out who it was. You'll most likely need to know roughly what time it happened and what weapon you shot him with to help them get him.
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Not sure what the debate is about really, it's already possible to lie in wait in a tent in the mod. Just make sure you don't stand up or try to turn around while prone in there, its a quick way to get back to the beach.
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Those suggestions are for the mod not the standalone.
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One idea someone else had was to only allow only one dead body per player, so if someone suicides to get back to their body quicker it would disappear. Only problem with that is people could suicide on purpose to make sure their killer doesn't get the loot. Just thought i'd throw the idea in the mix though in case someone could think of a way around it. This could work but i'm not keen on preventing teammates from looting a body, i know they could just take all the gear off a friends corpse and leave it somewhere for them, but it just doesn't feel right to me. Problem is in long drawn out group battles you can't always get to the body to hide it, It also doesn't punish those who just simply get killed by zombies.
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I'm sure the "press" are on top of the situation already.
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I think you're severely under estimating how different the standalone will be to the mod.
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SA performance optimization before new features
fluxley replied to Cobs's topic in DayZ Mod Suggestions
In theory with all the changes they have made it should run better, but we won't actually know whether or not it needs more optimisation until we play it. -
problem in dayz overwatch or general
fluxley replied to dodas's topic in DayZ Mod General Discussion
Most likely down to a database error, in which case you are better off contacting the admin of that particular server. -
"Not Worry Friend" - Looking for Voice Actors
fluxley replied to millefh's topic in DayZ Mod General Discussion
Probably a silly question, but have you tried posting in the Russian section? -
ATV, UAZ and Military offroad all spawn in the compound.
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Its pretty simple, they decided they needed to implement the new network bubble feature before it was released to the public, this took the game back to pre-alpha.
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Yeah, that would be better. Orrr...how about if you pick up gear from your own body you you get instant terrible diarrhea....nah, thats a shit idea.
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Even at 1km you could still see someone disappear. would have to be beyond viewing distance really. not sure what that will be. To be honest i'm not totally sold on the idea of bodies disappearing at all, but every idea that aims to combat people running back to their bodies is worth considering thats for sure.
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Distance would have to be much more than 500m otherwise you'd have instances of killing someone from say 700m and suddenly their body disappears.
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Sorry,from your original statement i thought you were convinced that the network bubble would solve ESP completely. I very much doubt it. but like you say we don't know enough about it yet.
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You're getting a little carried away there, As far as i understand it, The network bubble should make long distance ESP hacks much harder if not impossible, but it wont get rid of ESP completely.
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"Not Worry Friend" - Looking for Voice Actors
fluxley replied to millefh's topic in DayZ Mod General Discussion
Always liked that vid man, very nice work. Good luck finding Maklo :beans: -
I wouldn't say you can't do anything to improve it. totally depends on what your settings are at to start with.
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It's your cpu thats the bottle neck, as Death Dealer said, this is pretty normal for DayZ, Try going through some settings guides, this is a pretty good one http://dayzmod.com/forum/index.php?/topic/28160-guide-how-to-set-up-your-graphics-properly/ And if you still have no improvement you might want to consider overclocking.
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You'll always be Terry Crews to me. Though I've no idea who Terry Crews actually is.