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Everything posted by fluxley
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If i remember correctly you show whos speaking regardless of which difficulty you are on by setting vonID = 1 in your servers .ArmA2OAProfile
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Camo net was added in the latest patch.
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Would of thought it would come up with Global ban if that was the case, Either way, First vOLTI you should contact the admin, if they cant help then you need to contact battleye http://www.battleye.com/support.html
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You need to contact the admin of the server, Admin bans are nothing to do with anyone here.
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Just because nothing was showing up on the meter doesn't mean you're invisible, it just means you're making as little noise and got as small a profile as possible, edit: for dun used wrong words.
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A Heart for the Lonewolfs (Health system discussion!)
fluxley replied to m.cab's topic in DayZ Mod General Discussion
It only takes a minute or so before you can eat your next bit of food, Plus blood transfusions have a good chance of giving infection, unless i have a good supply of antibiotics i only use them if desperate. i really don't have a problem with the regen system. -
Thats normal, all tool belt items take up weapons slots in tents and vehicles.
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military aircraft carrier with weapons in dayz SA? yes or no?
fluxley replied to Theheroicbandit's topic in DayZ Mod Suggestions
Kinda like this? -
If you do get sepsis a message will briefly show up on the screen, after 15 minutes the message will show up again and you will start to slowly lose blood, and after another 15 minutes you will be fully infected.
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Still can't beat the good old hatchet.
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military aircraft carrier with weapons in dayz SA? yes or no?
fluxley replied to Theheroicbandit's topic in DayZ Mod Suggestions
The thought has crossed my mind. -
Change to the Graphics engine to block forrests.
fluxley replied to Taiphoz's topic in DayZ Mod Suggestions
I like it, they have said already that more vegetation will be added to the map, with something like this implemented forests could actually be somewhere that you could sink into the shadows. -
military aircraft carrier with weapons in dayz SA? yes or no?
fluxley replied to Theheroicbandit's topic in DayZ Mod Suggestions
You'd never be able to fit a ships engine in a backpack, thats just a silly idea. But seriously, its just wouldn't fit with the feeling of authenticity that the standalone is aiming for. -
September Round-up: DevBlog, #DayZDaily, PAX, GDC China
fluxley replied to SmashT's topic in Mod Announcements & Info
September devblog seemed to be much better received than the previous one, and so theres been far fewer debates going on since then, has been bloody quiet though. -
You're much less likely to get infected now, In addition to that there are now two stages, first sepsis which lasts 30 minutes, then infection, sepsis can be cured with an antiseptic wipe which are much more common than antibiotics.
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Loot can only be altered by admins on private hives. And to drop your backpack just go to gear, scroll down to your backpack in the left window and move it out of your inventory with the arrow to the left of it. same thing to pick up, go to the gear of the body and use the arrow next to the backpack to move it into your inventory.
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What's wrong with the loot in DayZ nowdays?
fluxley replied to guyb790's topic in DayZ Mod General Discussion
That was an issue with 1.7.7.1, shouldn't be happening in 1.8. -
Deciding (Sorry if this is in the wrong section)
fluxley replied to northriver's topic in DayZ Mod General Discussion
You need arma 2 and arma 2 operation arowhead, when bought together they are combined operations. -
Make sure you are not eating your food too quick, you have to wait until the up arrow on the blood icon has gone away before you eat again or you wont get the full amount of blood back from each food item.
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Best bet is to ask for help on this thread http://dayzmod.com/forum/index.php?/topic/99986-need-medical-assistance-find-a-medic-here/ Or go directly to their teamspeak.
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Nothing much they can do about that one, you have to put your gun on the ground first before you can equip a melee weapon.
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Facts of patch 1.8 - loot is nonsense
fluxley replied to timedance's topic in DayZ Mod General Discussion
I agree there's too much food, everything else seems pretty good to me. -
and wearing.
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Yeah, think it was in one of the pax videos, Rocket said that players would be able to clear out town of zombies but there would be roaming zombies that could be attracted to the sound of gunfire and come investigating, he's hinted at it a few other times too.
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Roaming zombies are already confirmed for standalone. Much harder to do in the mod though due to performance issues.