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fluxley

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Everything posted by fluxley

  1. fluxley

    Indication of which doors can and cannot be opened.

    Rocket has mentioned in the past that they want to board up the unenterable doors, seems like the easiest way to indicate which rooms you can go in.
  2. fluxley

    Ask Aggathor - DayZ Facts & Fictions Answered.

    Amusing and informative, well done sir.
  3. fluxley

    Frame Lag

    The game hasn't been optimised and wont be fully for a long time yet so comparing its performance to other games is pretty pointless. What exactly do you class as bad frame rate?
  4. fluxley

    Where am I?

    yup, thats Dolina, just west of Solnichniy or follow the road east for Polana.
  5. fluxley

    Did i miss something ?

    Yup, new village, no idea what its called though
  6. fluxley

    Does work DayZ SA on SteamOS ?

    No, sadly there's no Linux version of dayz, the devs have hinted that they want to port it over at some point but it probably wont happen until the game hits its full release, so about a year from now.
  7. And for all those calmly curious as to what problems are preventing the release to stable source http://www.reddit.com/r/dayz/comments/207ueh/no_patch_today/cg0njmh?context=3
  8. fluxley

    Sick and tired!

    This seems to be the main report for it here http://feedback.dayzgame.com/view.php?id=8063 It has been acknowledged by the devs and the fact that they aren't asking for more info suggests that they know what the issue is, so we just have to wait till its fixed.
  9. fluxley

    API

    There's no support for modding or even tracking stats at all currently, probably not going to happen for a long time.
  10. Think i saw a little thread on this already...ooh there it is http://forums.dayzgame.com/index.php?/topic/176560-rocket-standing-down-from-dayz-by-end-of-year/
  11. No, not before server performance has been improved.
  12. To improve zombies they first have to improve performance, to do this they are making huge changes to how the engine works, most notably being making it so that zombie calculations are done on a separate core of the server, this is a big change and will take a lot of testing to get right. The work is going on behind the scenes, its just not something that can be released to us in small increments, meanwhile other members of the team are working on adding other content, we just have to be patient, zombies will be improved over time.
  13. fluxley

    just randomly died

    Its a known bug, http://feedback.dayzgame.com/view.php?id=5598 Just read through that and add any extra info if you think it may be helpful or just upvote it if not.
  14. fluxley

    Glitched clothes!

    Possibly just a purple hoodie using the red hoodie description.
  15. fluxley

    Search before you post

    Yeah, got it to work for a few words, no hits for "WTF" surprisingly.
  16. fluxley

    Search before you post

    Doesn't seem to be working for me, should it just pop up as you start typing in "topic title"?
  17. fluxley

    0.36.115535

    From reddit source http://www.reddit.com/r/dayz/comments/1ycwhr/now_that_the_changelogg_is_out/
  18. fluxley

    Can we haz this?

    My saviour!
  19. fluxley

    Can we haz this?

    Disappointing, i was hoping for Tactical Bacon.
  20. The large circular crosshair was only in older builds, its no longer available.
  21. fluxley

    Broken leg with no morphine

    You can also make a splint with rags and wooden sticks.
  22. The time displayed on the server list should match the time ingame, not sure why the server you joined didn't though.
  23. I wasn't making a point, i was asking a question.
  24. You've lost me, who's butthurt about what exactly?
  25. fluxley

    The central Hive

    Select hide unofficial in the filter options in dayzcommander to show only official public hive servers, though its not 100% accurate. As for other mods you'll just have to go to their respective sites check them out.
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