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Your DayZ Team
jabberwock (DayZ)
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Everything posted by jabberwock (DayZ)
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Which is the way it should be. It is too playable as it is. Right now the game goes like this.. first 10 min get basic supplies. Next 10 min get military gear. Wait somewhere to kill. Engines and similar items should not even go into a bag, they should be carried in the primary weapon slot and cause you to move super slow. Also fix zombie spawns while in a vehicle. The game should be as realistic as possible and as such a total pain in the ass to play.
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moar beanz
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seasons, and character customisation and a few more.
jabberwock (DayZ) replied to apache25's topic in DayZ Mod Suggestions
wat -
ok
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Accused of hacking by OWN TEAM! due to this video..
jabberwock (DayZ) replied to evil.piggeh's topic in DayZ Mod Gallery
This has happened to me more than once. -
I could see type 2's being found in firestations (police stations) and type 3's being found in military. They could go into vest slots (whenever vest pouches are implemented) so you wouldn't be totally gimped by not having a backpack... you just would not have vest pouch slots for other gear.
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Add the Mosin-Nagant 91/30 to StandAlone
jabberwock (DayZ) replied to linuxmaster9's topic in DayZ Mod Suggestions
While they're at it they should swap the cz to 7.62x51... -
solid.. describes my boner for these concepts
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It was dark. He was giving away our position. I shot the wrong person... Again.
jabberwock (DayZ) replied to [email protected]'s topic in DayZ Mod Gallery
scroll2win -
How to find camps? simple guide
jabberwock (DayZ) replied to Heathcz's topic in DayZ Mod General Discussion
I agree with the low pop servers, especially when it comes to public or popular private hived servers. Gather on high pop, store in low pop is very common. -
Non-Shitty class idea for the Standalone
jabberwock (DayZ) replied to pbrunk's topic in DayZ Mod Suggestions
shitty -
Bandits should have more consequences
jabberwock (DayZ) replied to cazador's topic in DayZ Mod Suggestions
This game isn't about abilities of the character, it is about the abilities of the player. Bandits are just survivors who survive by another means. Punishment without law makes no sense. Without a standard how can you say one way is better than another? It's survival. Survive. -
Bandits should have more consequences
jabberwock (DayZ) replied to cazador's topic in DayZ Mod Suggestions
I don't know what's worse about this game... the hackers or the crybabies. -
one starred
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Worst thread of all time because TS is serious. If I could take your beanz I would.
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Punishment for survival is not the way to go.
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I'd rather see no death messages.
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Rocket, please add this to stand alone
jabberwock (DayZ) replied to merrfack's topic in DayZ Mod Suggestions
Tokarev... similar to the FN but more correct for the region and situation -
DayZ Brainstorming (duping/hacking/thermals and more)
jabberwock (DayZ) replied to yaqu's topic in DayZ Mod Suggestions
Basic bolt action 50cal is essential for anti-material purposes... but the crap we have now just doesn't make sense. Make there only be a bolt action 50.. remove NV, thermal, make it SUPER rare as in extremely unlikely. Also remove ammunition drops for high end stuff in industrial locations. That also doesn't make sense. The way the game is now you can often ignore basic traditional survival firearms for the high end crap you know you'll get in a few minutes... even on private dupe-free servers. -
More like double barrels
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You had me until character classes. "Classes" are something that should develop out of necessity, gear selection, play preference. I do not like the idea of perks.
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Lots of drop.. doesn't matter, shreds meat. My dad thought 22lr was weak so he shot his shed with my Ruger pistol. It went through the plywood on both sides of it completely.
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Yeah.. it doesn't take much weight in a backpack to severely slow you down, especially when there is any kind of incline. Imo it's one of the most fundamental flaws of the game.
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Beans for you. There are so many times when I have an Enfield or something and no pistol and I want to silently kill a zombie.