TL:DR - Zombie dogs should exist to pick up the scent of sniper bandits in the woods (or any low humanity) to even the playing field. I have mixed feelings about this - though I would like to see dogs, both infected and not, the swarms of wolf packs may become overwhelming... Originally, I purchased DayZ (well Arma II) to team up with some real-world friends and slay hoards of zombies. Unfortunately, we haven't had good timing on when to play and this leads to a lot of "single player" action in which zombies quickly gain the advantage. Looting cities becomes a much slower, delicate process. Having those woods in the horizon to run to is a temporary relief, and having a pack of zombie wolves roaming there as a trap would be futile. I understand it's an apocalypse, but if you can't play the game alone sometimes, I feel as though it'd lose popularity from the less dedicated. There should be zombie dogs. Maybe they could spawn with normal zeds but have heightened senses (smell/hearing) and can outrun a survivor after long distances. This would make running away and losing their line of vision almost impossible. To combat them, survivors could find scent masks and would have to use those pointless tin cans/whiskey bottles to divert their attention before they aggro. How about tossing/dropping raw meat to lose their aggro or distract? Maybe "raw meat + antibiotics = non-infected dog" whom you can heal and train (as Rocket/dev team announced) with whistles? My final (and personal favorite) suggestion would still include everything above. The new attribute created for avoiding zombie dogs, scent, could be based off a player's humanity. The lower the humanity, the stronger the scent. As a bandit sits in the woods sniping poor flashlight wielding spawns, they would start to hear some rummaging and howls. Soon they hear the charging footsteps and would have to swap weapons to take 'em out. Sure, they could use some scent mask, but when it wears off they better start handing out blood transfusions or they'll have a tough time dealing with their karma... 1st post, start hatin'