Hi Amano You should be able to use your triggers and sticks as analogue, not digital. I certainly do with ArmA. Firstly, in Xpadder, create a New blank Profile so that it doesn't send buttons whilst you test the pad, then click on the Pad icon to the left of the text box with the spanner and click Properties. This will show the DirectInput values and you'll be able to see by moving the sticks, pulling the triggers if it's sending constantly changing values between -32767 and +32767 for the sticks and 0-65536 (for me it's actually 127-65407) for the triggers. Then reload your Dayz/ArmA profile in Xpadder but clear any keys you've assigned to the sticks and triggers, so that the sticks show None is highlighted when you click on the spanner. Then in ArmA/Dayz, go to the Control Settings and assign the stick axis to your move/view commands, so for example using the left stick to Move, you'd have Controller Xbox Stick Y- Axis (which is up on the left stick) assigned to Move Forward, Y+ Axis assigned to Move Back, X- Axis to Strafe Left and X+ Axis to Strafe Right. Then map the right stick to Aim, which appear as Y and X Rotate Axis. The Left/Right Triggers are Z+ and Z- Axis respectively and you can map these under Vehicle Controls to Car back and Car Forward, which allows you to control the speed of acceleration/reversing depending on how much you pull the triggers. You can also do the same by mapping one of the sticks to Car Forward/back/left/right which allows you to control the speed by how far you move the stick. For Aircraft Controls, map the left trigger to Brake (Analogue) and the right trigger to Thrust (Analogue) and one stick to Bank Left/Right, Nose Down/Up and the other to Left and Right pedal (or you can use the bumpers for those, either directly or by mapping X and C to them in Xpadder). You can also use up/down on the second stick instead of the triggers for Brake and Thrust if you prefer. Note that for infantry, whilst mapping Left Trigger (Z+) to Zoom in works, Right Trigger (Z-) mapped to Fire doesn't, so you'd need to map the right trigger to a key/mouse button in Xpadder but as you say, you use the mouse for aiming and only use the pad for driving so that's not an issue for you.