Zack Tankardson
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20 words or less: Spawning without a weapon
Zack Tankardson replied to rocket's topic in DayZ Mod General Discussion
YES Just to push this experiment even further. I believe people might actually team up. More punishment of death = better. -
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So that everyone would have better chance of getting them, and thus everyone would have them and they wouldnt be that rare anymore? Think a little
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WTF is happening to the server community.
Zack Tankardson replied to Koot (DayZ)'s topic in DayZ Mod General Discussion
30 second - 1 minute timeout you need to endure not making any input after you decide to log out could remove the problem of people logging off in case of unwanted danger. Also i am in favor of the respawn lock for a certain amount of time. While i do believe 12hours would be much, 1 to 3 hours would be more appropriate. Initially it will make lots of people angry but after a while it will significantly reduce the run and gun attitude that lots of people represent. It would be cool to see how groups and individuals react in danger when they know it will have greater consequences. Maybe a slightly more sophisticated mechanic for this could be applied? (Respawn delay time = fe. 2hours - time played since respawn) In such example case if you died half an hour of total time since you reborn-ed youd have to wait 1,5 hours. If you lived for more than 2 hours, you get no delay for ur next respawn. (this would also remove the exploit of constant re spawns until the most convenient is drawn (like near balota camp loot)) -
THE Firewood thread
Zack Tankardson replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
When it comes to complicating the gameplay i would search somewhere else and make truly difficult tasks difficult, not the easy tasks. To make a fireplace you wont need a hatchet, nor freshly cut wood or even matches (this considering road flares would be even better in the role of making a fire). -
Performance Drop; 1.5.8.2 Hotfix
Zack Tankardson replied to darkduke606's topic in DayZ Mod Troubleshooting
Small update, i came back to the place where i was having fps drops (on a diffrent server than before) and the game was running ok. Seems like the issue is periodical (or at lest was for me) -
Performance Drop; 1.5.8.2 Hotfix
Zack Tankardson replied to darkduke606's topic in DayZ Mod Troubleshooting
I can confirm this and add, my update was done via the six- updater