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skippythrmoontock

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Everything posted by skippythrmoontock

  1. skippythrmoontock

    NEW DayZ Fallujah Map Released!

    Check out Namalsk, friend! Great map.
  2. skippythrmoontock

    Boomerang Sniper Detection System?

    http://en.wikipedia.org/wiki/Boomerang_(countermeasure) The Boomerang was developed as a countermeasure to detect the direction a sniper was firing from, and i thought it could be implemented in Standalone as a Rare Military Drop. (In current version, i would have it spawn in the Barracks, same rarity as a GPS maybe?) When equipped, if it "hears" a shot, it gives the snipers direction in degrees from the direction the shooter is currently facing, and the distance. People will probably say that it would be useless because snipers usually kill you, but in the event of a miss, you could hunt the sniper down and shoot him. And its his fault, he missed, he's a bad sniper.
  3. skippythrmoontock

    Zombies should be able to bleed out.

    Mostly due to lag.
  4. skippythrmoontock

    Boomerang Sniper Detection System?

    Well Characters also know how to pick up, load, and zero a sniper rifle, and also are able to use a military grade rangefinder. and fly a Huey. and set up tank traps. and how to give a blood transfusion. Just saying, strapping a box to your shoulder would be far more user friendly than anything else.
  5. skippythrmoontock

    Boomerang Sniper Detection System?

    and a link from Raytheon's website for the Boomerang: http://bbn.com/products_and_services/boomerang/boomerang_warrior_x
  6. skippythrmoontock

    Screw dogs, I want a bird!

    Is your name by chance Mordecai?
  7. skippythrmoontock

    Standalone Snipers: Make them work for the kill

    Maybe add some spin drift in there too. That way you have to aim above target, but slightly down and also to the left due to the rotational inertia dragging the round up and to the right.
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