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stephansabath@t-online.de

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Everything posted by stephansabath@t-online.de

  1. stephansabath@t-online.de

    Sugesstion: DayZ Survivor score / Ranking system

    I voted NO, because this is no competition and i think it will brake the immersion. BF3, CS or CoD is good for that, but please not in DayZ.
  2. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    I suggest to use the "DayZ Commander", works pretty good!
  3. stephansabath@t-online.de

    Should we remove barbed wire in the next update

    No, let them be 3-7 days and than let them disapear. When a good amount (3-5)of zombies run against them, let them crash.
  4. stephansabath@t-online.de

    Dynamic zombies spawn rates

    Dont punish a player or group, for cleaning a village or city,with less loot. Thats not good. I want more random spawned zombies in the woods, too. Making the bandits more to a survivor or dependend on other players, I had an idea: Characters speed walking/crouching ONLY ----> depending on thirst, hunger (maybe blood, too) I know that would be very very hard, because the worst case is, that you only can walk and crouch to find food and drinks then, when you´re out of it and when you´re chased by a zombie you cannot RUN away, so your mate has to get you drinks and food. Maybe this makes no sense, it´s just an idea, because I like this hardcore gaming. This would make it necesarry to team up and act in a group, because someday the other one needs help. Should make it a bit more social ... hmmm. I posted this in relation with the HUD, but different story ;) Sry for being offtopic.
  5. stephansabath@t-online.de

    Ghillie + backpack

    If you wear a ghillie suit and a backpack, you should have a "ghillied" hunch.
  6. stephansabath@t-online.de

    1.7.2.6 Debug .. Bug

    Did you think about, that this is maybe done on purpose? I believe it will be gone in future and this is the first step. Try to deal without a debug monitor, you will have to in future for sure Because the debug mon was never meant to be steady.
  7. stephansabath@t-online.de

    How to get rid of the HUD/ make it needless

    This is my idea how the game should tell us the data the HUD actually does, to make the HUD needless. Dear Rocket, dear metagame fans please tell me your thoughts and don´t beat me that much. Loudness and visibility indicator ---- > you have to get a feeling for it Temperature ----> the more low temp the more the character should shiver Thirst ----> I dunno yet, but it must be something visible, just like in a movie, where a guy is walking through the desert , beeing close to die of thirst (brighter sun, moon, lights) Blood ----> is visualized by fading colors, the less blood you have and a progressive heartbeat on low blood Hunger ----> make the stomach roar, just like you cough, when you´ve got a cold Pain -----> So here is a problem, because pain is visualized with steady shivering already (look at “temperature”) You´ve got a cold ---- > character is coughing _____________________________ This is only another idea: Characters speed walking/crouching ONLY ----> depending on thirst, hunger (maybe blood, too) I know that would be very very hard, because the worst case is, that you only can walk and crouch to find food and drinks then, when you´re out of it and when you´re chased by a zombie you cannot RUN away, so your mate has to get you drinks and food. Maybe this makes no sense, it´s just an idea, because I like this hardcore gaming. This would make it necesarry to team up and act in a group, because someday the other one needs help. Should make it a bit more social ... hmmm.
  8. stephansabath@t-online.de

    How to get rid of the HUD/ make it needless

    ok, found it in the 1. post of pending update
  9. stephansabath@t-online.de

    How to get rid of the HUD/ make it needless

    @Boneboys I think the discussion is over, before it started. Anyway ... Can you give me the link to the dev suggestions please? I do not find it anymore, sorry.
  10. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    @steffeh The debug monitor/HUD not working "issue" will be fixed as stated already, but I´m sure not in the way you want it. ;)
  11. stephansabath@t-online.de

    How to get rid of the HUD/ make it needless

    @Boneboys please delete this topic, you did it, its broken, thanks. Best Regards TR!PLE
  12. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    "Developers should listen to the community, and although they have fixed alot of the issues, when people actually like/get used to something, it's annoying when it's just taken away just like that." I´m partly with you, but mate, do you want to have another "Dead Island" or a really cool survival game?
  13. stephansabath@t-online.de

    How to get rid of the HUD/ make it needless

    OK, you´re not a fan of metagaming, so you dont need to discuss it. I wanted to discuss about that idea with people, who like it the same way. Please no fight for Yes or No. Thanks
  14. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    @Rocket please have a look at: "How to get rid of the HUD /make it needless" Thanks
  15. stephansabath@t-online.de

    How to get rid of the HUD/ make it needless

    hmmm i think you dont get me ... it meant to get it out of the game, not to turn it off. "Don't waste my time." ?! Are you serius? I made a mistake, sorry, BUT this "Dear Rocket, dear metagame fans please tell me your thoughts and don´t beat me that much." made me posting it to "PLAYER DISCUSSION". So whats wrong? Thanks for your understanding and nice words Boneboys!
  16. stephansabath@t-online.de

    Never helped anyone but now have hero skin!

    How does the hero skin look? I´m only playing on a non 3rd person view server.
  17. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    You didn´t get me, yet ;) Blood and humanity are NOT important, because you see and hear low blood. With low blood the colors fade (old) and you now hear your heartbeat with low blood (i hope it was because of that). Humanity is the way how you play, are you evil or good? No need to have that info, because you know it by yourself.
  18. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    @TSAndrey You dont understand what Meta-Gaming is. Now with low blood, you hear your heart beating very strong. .. and honestly, how old are you, that you have to pose with killed zombies? ;)
  19. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    "The debug monitor is not supposed to be in game" I was sooo right ;) As is said YES! STRIKE! This will be awesome, when its defenetly gone Good job with the glitch rocket. I dunno what you´ve done, but this issue must have had a big percentage of CPU calculation, because i have now FPS 53-60 with nearly everything maxed out, 1680x1050 with a i7 2600k @4,6GHz and a MSI GTX 680 Lightning.
  20. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    If You turn off the Debug Monitur, the HUD is working. Believe me that is more thrilling not to know, how much blood you have, how many zombies are alive, etc. As i allready stated, this makes the game much stronger and a bit more to the right direction! One new Sound i noticed is a heartbeat yesterday, when i had ~5000 blood. Cooooooooooooool! @Rocket please say I´m right, when I say your playing Dr. Freud ;)
  21. stephansabath@t-online.de

    1.7.2.6 on Six Launcher

    YES! Use the DayZ-commander ... I normally doing most things like this manualy, but the the DayZ commander is a trusty tool and its working perfect!
  22. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    With the said HUD/Monitor bug/issue. I´m actually thinking that this is not a bug, as the Non-debug Monitor HUD is working. Maybe Rocket wants us to come along without that info, we actually have, for example the blood level. Is it really important to know/read how many zombies are alive, how bad or good i am? I think he will delete this info in near future, because it makes us a bit more careless than without this information. We have to get a kind of feeling of what we are and where we are and what we need, there is no need to read it in the debug monitor, and thats why i think he did it on purpose. If he did because of this, than "Rocket" is a bit like Dr. Freud, he plays with our fears and thats what this game makes it stronger and stronger. What do you think? Maybe he is lieing in his updated 1. post now ;) Maybe, as he said, we must deal with it for longer, forever?!
  23. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    With the said HUD/Monitor bug/issue. I´m actually thinking that this is not a bug, as the Non-debug Monitor HUD is working. Maybe Rocket wants us to come along without that info, we actually have, for example the blood level. Is it really important to know/read how many zombies are alive, how bad or good i am? I think he will delete this info in near future, because it makes us a bit more careless than without this information. We have to get a kind of feeling of what we are and where we are and what we need, there is no need to read it in the debug monitor, and thats why i think he did it on purpose. If he did because of this, than "Rocket" is a bit like Dr. Freud, he plays with our fears and thats what this game makes it stronger and stronger.
  24. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    something like this?
  25. stephansabath@t-online.de

    Hotfix Build 1.7.2.6 Rolling Update

    What i´ve noticed so far is: -somethings wrong with the HUD No more white cross, when bleeding thirst, hunger and temp isnt going to red anymore the view and noise hud shows us allways quiet and non-visible +the game is running soooooooooooo smooth, awesome! played two hours right now. Thx rocket :)
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