Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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Hey admin, king. Would you mind if my clan (AUS[b'H]) makes this our home server? I am going to scope it out and then report back to the rest. We have about 6-10 players, and normally 3-4 on at any one time, whether it be morning till night, night till morn. Our clan rules do not allow duping, combat logging, or using hacked weapons. We would love to start up and get ourselves a camp, but then (and even before) we are happy to fight any clan as a clan war, cause it's fun and all. ;) I normally like to make myself familiar with the admins, so if you like hit me up any time on steam or skype, PM for the deets. Cheers! ~Shad0w (Co-Clan leader of AUS Bounty Hunters)
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I thought this was amazing, this guy modded dayz (modception) to enable the loading of small vehicles (e.g. the ATV) into a bigger vehicle, the Ural. He can then transport it anywhere the Ural goes, and unload it. This would be an absolutely fantastic idea, as you could have your storage and transport all in one. He also has a menu of contents for the ural which is NEEDED in dayz. Video below.
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The people have spoken.
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I'm pretty tired of putting items into a vehicle, and having to count or estimate how many item/weapon slots it has left, and if it overloads, having the items deleted or strewn over the ground. SOLUTION: Have player inventory on the right, and vehicle inventory on the left, showing how many item/weapon slots are availible, and what items are currently in those slots. Exactly like the player inventory, just for vehicles. Thankyou.
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Predict a thread title after the standalone is released....
[email protected] replied to Friday N's topic in DayZ Mod General Discussion
Why dont I start with a weapon? How do I feed my dog? Will I need ARMA II to play the standalone? -
Make all players start with more gear until Standalone
[email protected] replied to Truth's topic in DayZ Mod Suggestions
This is meant to be a real life simulation, and no, in real life not 1,220,000 people would start an apocalypse with an anti-tank rifle. -
Get rid of Snipers completely?
[email protected] replied to [email protected]'s topic in DayZ Mod Suggestions
Where the hell are you playing? And snipers are a abig part of the game. I'm not one, but I love the fact that they're there, lurking somewhere. Get used to it. -
A ridiculous hack to top off an entire week full of hackers.
[email protected] replied to nikinor's topic in New Player Discussion
Yeah I noticed two cows following me, then at the last second they BOLTED up to me, knocked me over about 20meters. As I lay dying, they came up and started eating me, all the while on direct chat making pretend moo-ing sounds with thier mics, along with alot of laughter. One even said "How does it feel to be the food now, bitch". Pretty sure they were scripters :S -
Trying my best to not stop playing this mod. but its making me.
[email protected] replied to Viaticus's topic in New Player Discussion
Dude, your problem is you're swapping between PRIVATE and OFFICIAL hives. They have their own unique characters. Just filter it to public only (official) -
I really like this idea!! Beans for you!
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(Your Predictions)Official Release Date?
[email protected] replied to AllMightyKnox's topic in DayZ Mod General Discussion
15th of December. Also note that rocket needs to have it finished *before* christmas, so he can visit family. -
If we find soldier suits will we get banned for trying them on?
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The Double Barreled Shotgun exceeds my expectations.
[email protected] replied to Tabris07's topic in DayZ Mod General Discussion
the winnie 1866 is amazing. 1 shot dropp. -
Coordinates... for various camps...
[email protected] replied to Colten (DayZ)'s topic in DayZ Mod General Discussion
Gotta say, Coltons new clan should not trust him one bit. He is a backstabber, not to be trusted, so far what I can see. Never played with him before but he seems like a complete ass -
How to instantly make dayz more fun
[email protected] replied to evilsandwich2 (DayZ)'s topic in DayZ Mod General Discussion
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US, EU, AU, NZ, RUS, I dont care, but what are your guys favorite servers? :) Based on time played, population,public/private, no hackers etc etc. For me, it would be NZ 17. I live in Australia (but since we have no decent servers) I play on Orcons. NZ 17 still has hackers, but very rare, havent been teleported once, and its always 2 - 17ish players.
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What is your favorite server?
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
You're with defconservers...what's the address? -
GTX 670 FTW getting 20 FPS in cities ._.
[email protected] replied to ClankyMichael's topic in DayZ Mod General Discussion
Dude, turn off AA and PPAA etc -
I highly doubt this has been posted but heres something for standalone
[email protected] replied to Jasmer's topic in DayZ Mod Suggestions
I think it's stupid that you cant move while shooting rifles, or changing weapons, yeah. -
Play taki for a little while more bro, it does get better :) especially when you get a map or GPS. Also i've found waaay more heli crashes there :) And being in the desert with an MK 48 Mod 0 is beast! Gunning down people far away.....(if a threat)