1337bobbarker
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Anyone notice how DayZ is becoming less and less survival oriented, and is now filled with PVP-ing CoD kiddies?
1337bobbarker replied to ornatecocoapuff's topic in New Player Discussion
I had posted something like this in the suggestion forums asking for an option to either turn friendly-fire off, or exact harsher penalties on Bandits. You just have to change your style of play, unfortunately. This game does not support grouping in the slightest aspect. Most people shoot you on the spot because, more than likely, you have something they want, or they have something they don't want to give up. As someone made a post at one point, there is literally zero benefit to grouping up with someone else. You have to split resources, keep track of one another, and it's much easier to simply kill someone than to group up with them. I play on semi-populated servers, but I always, 100% of the time, avoid big cities, unless I have my DayZ posse of friends. I was beyond happy when I found a ghillie, simply because it enabled me to avoid people better, not so I could snipe. I'm still trying to track down NV's and TV, again, not so I can PvP, but so I can avoid getting instantly shot in the face. About a week ago, I had broken my vow and gone into Elektro. Of course, I got killed, and was on my way back to try and see if there would be some semblance of my gear left that I had been collecting when I randomly ran into an extremely nice person, Venthros (I believe) in the middle of the woods. I was completely unarmed. He asked me if I needed help, and after explaining what happened, he very nicely helped me back into Elektro. It turns out, he was the admin of the server, and we had a pretty great conversation in the small time that we had together. He helped me to get a lot of my gear back, and even showed me a secret stash of his to help get me back on track. Through our conversation, though, we began discussing the social aspect of DayZ, and how we neither had really run into too many other people who didn't immediately try to kill you. He told me he was 50/50 on immediate killings, and had helped me out because I was unarmed. However, he said if he runs into anyone with a ghillie or military grade weapons, he shoots them on sight. I currently have a ghillie, G17, M4A3 CCO, and an MK48. It bothers me that I might never have had the opportunity to talk to this person, or group up with him because of the gear that I have now. Even with the gear that I do have, I enjoy the survival aspect of the game. I love running out in the woods for hours at a time, checking Deer Stands and trying to find downed choppers. I don't like having to avoid every major hot-spot because of campers and the idea that this game establishes an environment of kill or be killed, because honestly, in a real-life zombie apocalypse, you're more than likely NOT going to shoot everyone you encounter in the face. -
Been playing DayZ for about a month now. I've started joining servers that have no population and are at night (generally people, once they realize its dark, log off) as it seems that everyone I run into wants to immediately shoot me in the face and take my stuff. I ran into one true "friendly," literally when I first started playing the game. Everyone else I've encountered has simply said this to mask their true intention of...wanting to shoot me in the face and take my stuff. This has turned into me, when someone joins the server and I don't leave, avoiding people by all means necessary. Granted, it's kind of an adrenaline rush when I see another player, but it would be nice to hail them and work our way towards Stary or something else. However, I don't take that chance anymore. I have friends that I play with, but they're not on all the time, which leaves me being a lonesome scavenger. I guess the point is, the current system of simply giving someone a Bandit skin so you know they're going to shoot you in the face doesn't really dissuade someone from shooting you in the face to begin with. There's no reward for grouping up with another player as whatever you might be headed towards, there's a good chance that your partner has a lot of that stuff you want already, and it's easier to shoot them in the face and take it. Maybe if server options could turn off FF, or have a harsher penalty for killing X amount of players (which could be adjusted by server for people who simply want to forego the simulation aspect of the game and want to run around shooting people in the face). I understand that there are still things being worked on, and I haven't delved far enough into the forums (3-4 pages) to see if this has been brought up already. Simply put, it would be truly great to join a server, and actually want to seek out other players to work towards a common goal. I'm fairly certain I'm not the only person who feels this way. However, I can't really talk to anyone else about it because I, simply, get shot in the face.
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Sorry for posting in wrong forum, don't know how to delete >.>