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Everything posted by murhis
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Seriously this cod kid that and DM this is getting really old. Think about it for real how stupid and boring this game would be without random players who might shoot you on sight? Besides those "cod kids" doesn't have the patience to play this game. They won't wait you at the tower for hours to score that one more kill they desire or they wont walk dozens of kilometers just to avoid seeing you. No they just run and getting killed and killing other fools in the process. That's one reason why you should leave the trigger happy coastline soon as possible. Coast, Sobor area and NW airfield are death traps if you are wandering there alone in a populated server. And what consequences exactly there should be then? Rules of engagement in a post-apocalyptic world? It would be absolutely boring if it would be just survivors vs. zombies or made up black and white factions like "bandits" and "survivors". Seriously this game wouldn't be even near this popular if it wouldn't have the freedom as it has now. There's absolutely no other game which have gave me such thrills as this game. The fear of losing everything is the reason why this game is like a heroin. I have enjoyed a lot so far and remember guys this is just an alpha!
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I think the most beautiful thing in the game are unpredictable players. Think about it for a moment how boring it would be if everybody would be nice guys and looting every place without a smallest worry about that some of the other survivors could double-cross you. What original this game actually would offer then? There's already Left for dead etc., but not a single survivor game in anarchy with zombie outbreak. Besides somebody said that there's no "mutual" interest for co-operating with other survivors, that's not true. Sheer numbers mean more firepower and more slots to fill with loots. BUT if you are like a hippie group hugging each other and throwing flares around the town and dancing around them you are kinda asking yourself to get killed. I know it's next to impossible to trust others unless those people are one you know (like ones in the same teamspeak), but well would you trust a guy who is pointing you with a pistol in post-apocalyptic world either? Trust isn't automatic and ofcourse it could let you down and that's one part of the game. But i can tell you it will increase your chances of survival greatly if you team up with others and play smart. I personally really hope DayZ will keep its dynamic gameplay without any stupid made up factions which every other game has.
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It seems that tents are not yet working properly. Date/Time: 25th May / around 1:00-2:00 AM (+2 gmt) What happened: Couldn't set up to tent to flat ground Where you were: Area around Vybor - Zeleno What you were doing: Trying to set up a tent on multiple flat areas I can't understand why 1) you are not able to set up tent in a forest and 2) it has to be on a flat ground? I really doubt as a survivor you wouldn't want to set up your tent on middle of open areas and you propably wouldn't care too much if the tent is little bit tilted.
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Still I haven't managed to put my tent on any place...
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Same problem. I have tried to place a tent for multiple "flat" areas, but no luck. Anybody managed to put a tent on 1.5.8? I dunno why they can't work same way as new camp fires? You should be able to put a tent in a forest. Edit: You are not even able to place a tent on NW field area which should be the most flat area.
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The One, The Only: I HATE TEMP THREAD
murhis replied to rocket's topic in DayZ Mod General Discussion
Quote from my thread (sorry for double posting) http://dayzmod.com/forum/showthread.php?tid=5113 "So far I have loved the mod and spent many and many hours with it. But at last night when the patch came out and tested it in the practice, I must say I got a little bit worried about this new tempeturate feature. On this thread I'm speaking about after the hot fix. So we logged in the game with the new patch and started to find wood for getting us warm. We started the journey from close to Pustoshka. We figured out the temp dropped quite fast, infact really fast(my close approximation is 1 point per 30 sec) and we started to get worried about. Pushtoshka didn't had a single wood pile. Well we thought it must be just bad luck and continued the seek of the wood. Temp kept dropping and we got even more worried about when we figured out that you didn't gain any more temp when you were inside the buildings. Then 1 of our friend find 3 piles of wood from Zelenogorsk supermarket and we arranged a rallypoint in between Pusto and Zeleno for heating us up. Then we head south and not soon after 1 of us got flu. I liked this idea in the changelog, but getting an infection from the cold in 30 minutes or so felt a bit exaggerated and unfair. We continued to the south and checked every barn and house we possible saw at the close proximity. But we couldn't find a single wood. Eventually we reached our rendezvous point and set up the campfire. Before that 1 of us was under 20 temp points. Not far away from the hypothermia and we didn't want to take chances what will happen when you reach the 0. So we got warmth again and were about to continue the journey again. We figured out that you don't get warm very fast. It felt like half of the time we got cold. When we found those only wood we have found so far from the supermarket we decided to head to Vybor which was the second closest supermarket. Temp again started to drop down and we eventually had to make another camp fire close to Myshkino. We had jokes while we were getting warm next to the camp fire that it seems to be that wood in Chernarus is more scarce than weapons and somebody even wrote on the sidechannel that he could change his M24 for wood. Anyway we didn't lose our hope yet completely and continued the journey. Then we finally reached to Vybor and so far our saldo of the wood were those we found at Zeleno. Well then we found couple of piles in some houses and there was some more at the supermarket. So it seemed that we have had a very bad luck with the loot and it seemed that we will not die to the hypothermia after all. Though this server had only max 20 players, so it could be much worse with more players. Still the impression of this system left a quite bad mouth in our mouths. It just feels fool to spend 1/3 of the game time in next to the campfire and it certainly doesn't feel like too realistic either. Chernarus seems to have early autumn going on(trees still has leaves etc.), so you certainly shouldn't get cold with clothes the character has. At least at the day time. It would make sense if the night or harsh condition would cause this temp drop. Also this system feels kinda dumb when you have many forests next to you full of all kind of kindling material like branches and still you have to search wood in panic from towns and villages. Also I'd guess those villages could have axes to find for doing your own wood or perhaps more warm clothes. I like the tempeturate idea, but I think it shouldn't be that harsh. It's not the Siberia in the winter. :)" -
So far I have loved the mod and spent many and many hours with it. But at last night when the patch came out and tested it in the practice, I must say I got a little bit worried about this new tempeturate feature. On this thread I'm speaking about after the hot fix. So we logged in the game with the new patch and started to find wood for getting us warm. We started the journey from close to Pustoshka. We figured out the temp dropped quite fast, infact really fast(my close approximation is 1 point per 30 sec) and we started to get worried about. Pushtoshka didn't had a single wood pile. Well we thought it must be just bad luck and continued the seek of the wood. Temp kept dropping and we got even more worried about when we figured out that you didn't gain any more temp when you were inside the buildings. Then 1 of our friend find 3 piles of wood from Zelenogorsk supermarket and we arranged a rallypoint in between Pusto and Zeleno for heating us up. Then we head south and not soon after 1 of us got flu. I liked this idea in the changelog, but getting an infection from the cold in 30 minutes or so felt a bit exaggerated and unfair. We continued to the south and checked every barn and house we possible saw at the close proximity. But we couldn't find a single wood. Eventually we reached our rendezvous point and set up the campfire. Before that 1 of us was under 20 temp points. Not far away from the hypothermia and we didn't want to take chances what will happen when you reach the 0. So we got warmth again and were about to continue the journey again. We figured out that you don't get warm very fast. It felt like half of the time we got cold. When we found those only wood we have found so far from the supermarket we decided to head to Vybor which was the second closest supermarket. Temp again started to drop down and we eventually had to make another camp fire close to Myshkino. We had jokes while we were getting warm next to the camp fire that it seems to be that wood in Chernarus is more scarce than weapons and somebody even wrote on the sidechannel that he could change his M24 for wood. Anyway we didn't lose our hope yet completely and continued the journey. Then we finally reached to Vybor and so far our saldo of the wood were those we found at Zeleno. Well then we found couple of piles in some houses and there was some more at the supermarket. So it seemed that we have had a very bad luck with the loot and it seemed that we will not die to the hypothermia after all. Though this server had only max 20 players, so it could be much worse with more players. Still the impression of this system left a quite bad mouth in our mouths. It just feels fool to spend 1/3 of the game time in next to the campfire and it certainly doesn't feel like too realistic either. Chernarus seems to have early autumn going on(trees still has leaves etc.), so you certainly shouldn't get cold with clothes the character has. At least at the day time. It would make sense if the night or harsh condition would cause this temp drop. Also this system feels kinda dumb when you have many forests next to you full of all kind of kindling material like branches and still you have to search wood in panic from towns and villages. Also I'd guess those villages could have axes to find for doing your own wood or perhaps more warm clothes. I like the tempeturate idea, but I think it shouldn't be that harsh. It's not the Siberia in the winter. :) In other way the game has exactly what I have dreamed from the game and I really hope you guys keep the freedomness of the game for you to be the good guy or the bad guy and anything from between. It's the big part why this game is so succeeded and unique concept. I don't know any game which have brought this well human mind in the game. Also the permadeath has made my adrealine rush more than on any other game. When you have the reality that you could lose everything for a bandit ambush or zombies overrun you play this game completely differently than any other game. So far very impressed about the alpha. Keep up the good work. :)