Maybe the thing is not using the JSRS soundmod which is made for Arma2 and not for DayZ, but a JSRS DayZ Soundmod Version which not contains scripts or anything and totally concentrates on the distances and ranges as they are in vanilla DayZ right now. So there would be no differents in ranges, distances or extra sounds, instead of different sound samples. BUT: I can totally understand that Rocket/+Team dont want a soundmod or at least cant focurs on that right now. They have much more stuff to do with Arma3, all the DayZ Updates and the DayZ Standalong game. The Standalone will bring new sounds, I'm sure of that ;) LJ