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5 NeutralAbout g4m3rz925
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HELP! Trees giving me massive FPS lag
g4m3rz925 replied to Death_possum's topic in DayZ Mod Troubleshooting
PC Specs? -
So, looking for a good US server with a good community I can join in on, one with or without 3p, but mostly without crosshairs or side-chat and that has good admins and or automated restarts, vehicles, etc etc. I would hop onto any server that has that on the list but I don't want to join in some random server/community that ends up shutting down their server after a while because they want to go do other missions, basically a DayZ only community with their own servers. Anybody got any good servers they could recommend to me? Screw google, I want to know what people know or have.
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[TRADE] mk 48 mod 0, camo clothing, pipebombs
g4m3rz925 replied to OwnexD's topic in DayZ Mod General Discussion
Got an M4A1 CCO, Tents and spare M14s lots of ammo as well as Stanags and SD's in storage. What you got to trade? -
It's been suggested before. No.
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Add in Humvees (unarmed ones)
g4m3rz925 replied to FrankDaTank1218 (DayZ)'s topic in DayZ Mod Suggestions
Before you guys start talking about Tanks and APCs, perhaps you guys should think about how it would affect gameplay first? Just suggesting something because you think it's cool is dumb. No offense. Any heavily armed and armored vehicle would just be bad. An unarmed humvee would be fine, but since this is a post-soviet state area, perhaps some Military UAZs or Military Trucks with some russian ammunition and things in them and such would be good. -
No. We're being provided with toolboxes, E-tools, sandbags, barbed wire, bear traps and tank traps. Why not make it ourselves instead of having to use of the little precious time and code to create this things? Making it ourselves would add more immersion and a better feeling to it, people could manage it and protect it themselves, perhaps establish a government even. I'm attempting to do this myself, so far I've already road blocked a lot of areas in Chernogorsk and created ways were people can be lead towards where I can observe, protect and help them, this has proven to be effective for me and I've helped a lot of players already as well as started to encourage trade. Why don't we all start doing the same?
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Server: US 286, could not get host name but it started with La Time of incident: July 21st, 12:33 PM GMT +8 Incident: As I was looking for a server to join that met my ping demands, limits, players and such, I stumbled upon one server which I was kicked off of twice as I was loading or before I was about to even press OK and load into the game without reason. After my secondary kicked, the server was then locked and remained locked for the next 20 minutes that I checked before I exited the game. Thus I have reason to believe the admins of the server may be using their powers to their advantage to gain an upperhand among others on this server as well as others. Players on that server during the entire period as in the screenshot were: [LR] Astor, [LR] Fobos, [LR] Rodrigo, [LR] Sbuga, [LR].Seu madruga, [LR] Raphash0w, Diego Screenshot:
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Reuse fortifaction tools after being taken down.
g4m3rz925 replied to gizm0's topic in DayZ Mod Suggestions
I agree. Also, perhaps we could have options on whether we'd like to keep or destroy the wire? -
I like this, I like it a lot. Will add more of a thrill to the gameplay.
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This is the suggestions section for DayZ, not for topics or discussions like these. Anyways, right now what I would do when I get good gear is help out the newfags at chernogorsk by killing bandits and covering them from zeds, collect more gear and give away weapons in exchange for certain things I could use, basically encouraging trade. Doing this since killing random helpless people has gotten boring, nothing better than killing bandits and giving away their gear to the needy. lol.
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No. Even if you did add wrinkles or any minor physical details, you wouldn't really notice until the final moment where he would shoot your face. There is no need to do this really, it'll lead back to the same problems that were present when people morphed into bandit skins automatically for losing humanity. Why? Because people will just start shooting at those wearing bandit skins like they always did during the early alpha, even though that most of the time, people who did have bandit skins at the time killed and got that in self-defense and had no actual reason to get the skin besides self-defense. Besides, in an actual situation, I doubt that you would be able to define a murderer from an innocent person unless you'd actually witnessed what the person had done or hear of it through other people. Just another thread asking to nerf something that isn't really an issue.
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No. Waste of time and resources when there are better things that can be worked on, the point of the mod is survival, not stay at camp playing Mario or tetris inside the DayZ world inside ArmA 2. This idea somewhat reminds me of those little boring little mini-games that GTA 4 had inside bars.
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I support the idea to some degree. But perhaps now is not a good time for it, it's still in its Alpha so we're basically pretty much still testing what rocket makes of the mod and if we do stat resets now, it could also have some damaging effects towards players and gameplay. Maybe it would be better for a complete info wipe once DayZ goes into its beta stages?
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Tradeskills/Perks – An effort to promote surviving/working together
g4m3rz925 replied to Flawed's topic in DayZ Mod Suggestions
No, we don't players getting unrealistic advantages such as "perks" like additional health or better damage towards different entities over others. It's a zombie apocalypse survival mod that we "the players" would like to keep as realistic as possible in a way that maintains balanced gameplay. No offence. Although I like the idea you have about crafting weapons, perhaps it can be suggested in as a different mechanic like something a player must learn himself and work upon while using certain tools in each single life, but I don't know, could be complicated. -
No, because if that would happen, we'd have the babies and easy looters on one side while the hunters are all on one server. There'd be no thrill and would as mentioned by some, would ruin the mod.