Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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Whats everyone's favorite clothing so far? Mine has to be the TSKO variant, Its perfect for the woods and not to bad in the urban areas too! Really like wearing a Camo Bandana too, Think they look super sweet with the write clothing!
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Lets see the strangest Poses/goofy pictures you guys can come up with.
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I posted this from Dropbox, having issues posting any type of picture it seems.
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used to happen all he time when I started. Its all about situational awareness and knowing the area you're in and how to get around it in the best ways.
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This is wonderful! Would love to get a beard going on my character!
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My first (enemy) player interaction
[email protected] replied to OfficialHG's topic in New Player Discussion
Haha most KOS'ers are like that, Can't handle real combat if it hit them in the face! Pardon the terrible pun. -
New Player: Looking for Partner/Teammates
[email protected] replied to RED ST1CK's topic in New Player Discussion
Check the Clan recruitment forum, a lot of people looking for friendly groups to play with there, I recommend you guys message each others steam names to if you all want to play with together btw. -
Would love to see this under somewhere like Cherning go all the way to Elektro and Berezino, Would make travelling very interesting. You should need things such as Gas masks to enter safely.
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Seems like an interesting concept, but if its attempted like it was in the mod I can imagine it being rather bad.
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Ear plugs for firing guns or else you get a loud ringing in your ears
[email protected] replied to joeymp's topic in Suggestions
This sounds like a great idea, If you wear them though your hearing should be slightly impaired with everything sounding a little muffled! -
Trying to feed people at Kamyshovo...
[email protected] replied to capt. beefsteak's topic in General Discussion
I feel bad for people that only work on their own! There's good people willing to help or have a chat all the time, You just need to wade through the miles of bad people you find, me and my group always try and help where we can, Sure sometimes people die and mistakes are made, but its to expect in a world where people are starving and desperate for the smallest amount of food. Its amazing/shocking how far people will go given the opportunity! -
Let me know if it worked. :)
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Really really like all of the posts on here so far, the games going to be a masterpiece thanks to the community.
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This is Alpha, Its probably just a bug, If problem is persisting try and play around with your filter settings or verify your game cache on steam, Not really much else I can say.
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Ahh! I think I know what your problem is, I had this issue about two days ago, its really easy to fix! 1. Right click on your audio bottom right of Desktop 2. Go to recording Devices 3. Set your microphone as Default recording Device 4. Optimize voip option in game menu 5. Enjoy shouting friendly at bandits! Also I believe this topic has been spoken about before so in future try the search bar, Cause you never know what you might find!
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Great ideas man! I can see a lot of stuff like this being implemented into the finished game! I'd quite like the option to make your own L.E.D Flashlights or colored tracers for your guns that you could craft, Maybe using something similar to the Dye idea! I think adding more lighting options in would make playing at night way more appealing for players!
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To be honest I would have probably 'Attempted' To flank him and hold him up, Just to see what his motives were. But you didn't do the wrong thing you had the safety of your entire group on your mind and somewhat on your hands for that split few minutes, Better the loss of one life, then all or any of your squad? Hope my input gave a different perspective on things! Would you have done anything differently looking back on it?
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sliding after regaining consciousness/zombie one shotted me
[email protected] replied to need matches's topic in General Discussion
I can assure you its definitely high priority, The devs know all about the AI issues and are patching it very subtly. Give it a few weeks maybe a month and you will notice huge improvements! -
How many hours have you played DayZ SA so far?
[email protected] replied to crazyandlazy's topic in General Discussion
41 Hours as of tonight! Will hopefully be on about 50/56 by the end of the weekend! ;) -
Item degradation and hit detection
[email protected] replied to beani5003's topic in General Discussion
The most logical way of looking at it is, the more bullets you use to kill someone means the more shrapnel that damages the Items overall. Less bullets less damage, As its Alpha at the moment though you have to remember they've probably only put in a very early version of Item Degradation. Probably not really as you put it "Care Bearing" but more of a work in progress. As the Patches and hot fixes roll in i'm sure the Item Degradation setting will be tweaked. Hope that helped! -
The M4 is entirely customizable so each part has a relative quality to it, Other guns that are all in one, Do not yet have the details, for statistics. So I assume they play like they'd be pristine for now. Hope that helps!
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Would be really good if we could have more ammo combinations for 5.56 so the can stack all the way to 40 and 60 bullets, as we can only have stacks of 30 and below at the moment, Which isn't helpful when managing inventory. It is possible to have stacks at 60 already but that's only if you unload the 60rnd magazines. Anyone else have thoughts on Ammunition management?
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That's what I do when I have the inventory space, But early game that's not to ergonomical
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Get what you're saying they're a lot quieter and less defined than in Mod, is good but maybe better if slightly louder.