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Your DayZ Team
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Everything posted by Anarchyihdi
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I found a can of mountain dew ...
Anarchyihdi replied to _Anubis_ (DayZ)'s topic in DayZ Mod General Discussion
Me and my friend found one in the office in Elektro, we stayed clear of it, and protected the building until the reset.. just kidding, i drank it. -
You know you've played too much DayZ when...
Anarchyihdi replied to Target Practice (DayZ)'s topic in DayZ Mod General Discussion
I also have one somewhere on the database aha edit: Found it http://dayzmod.com/forum/index.php?/topic/84257-you-know-you-play-to-much-dayz-when/ -
900m DMR kill on a bandit killing people in Cherno :)
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Indeed, me thinks he needs a better shovel, ya dig? ;)
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Hmmm... Okay.
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A 13 year old tried to hold me up, i laughed.. then shot him, then hunted him down on his respawn and shot him again, This game should be for mature people, doesnt matter about age to be honest cause i know some mature young people, but the "COD Kiddies" as you can call them should go...
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Well, rocket just came online on Facebook, so.. an update is possible :)
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So i just glanced at the Milestones and noticed that it had been closed, can we expect the patch to be out soon? :) What are your thoughts on the patch coming? https://github.com/R4Z0R49/DayZMod/issues/milestones?state=closed Community Notes: * DayZ 1.7.5.ReleaseData-1st-M1D25 Community Change log: Client: * [Prerequisites] beta-patch ((Newest)). * [NEW] Weapon - Sa58P_EP1. (Military) * [NEW] Weapon - Sa58V_EP1. (Military) * [NEW] Weapon - Sa58V_RCO_EP1. (MilitaryS) * [NEW] Weapon - Sa58V_CCO_EP1. (MilitaryS) * [NEW] Weapon - G36C. (HeliCrash) * [NEW] Weapon - G36C_camo. (HeliCrash) * [NEW] Weapon - G36A_camo. (HeliCrash) * [NEW] Weapon - G36K_camo. (HeliCrash) * [NEW] Weapon - M40A3 (MilitaryS) * [NEW] Vehicle - HMMWV. * [NEW] Vehicle - MH6J_DZ. * [NEW] - Ability to flip ATV's. * [NEW] - Zeds spawn while in vehicles. * [NEW] - Zeds now have the ability to damage vehicles. This is limited to glass only once glass is destroyed players within will be damaged. * [NEW] - Zeds now have the ability to pull you from open vehicles. * [NEW] - New Load screens added. * [NEW] - Chopper weapons can now be reloaded. * [NEW] - UH60Wreck added * [NEW] - New zed & loot spawn systems rewrote Phase 1. * [NEW] - Revamped GUI icons to now empty as you lose the relevent item (blood,food,water) Thanks Des * [NEW] - Infection changes when eating cooked food and drinking water. (tin and canned items don't count) * [NEW] - Epeen monitor added to display player stats. (Zombies Killed, Headshots, Murders, Bandits Killed, Humanity) - Press f12 to use * [NEW] - Peripheral Dots removed fully. * [NEW] - Toolbox is now needed to build Wire,tanktrap. * [NEW] - Etool is now needed to build Sandbags. * [NEW] - 5 New types of food ("FoodmuttonCooked","FoodchickenCooked","FoodBaconCooked","HIDDEN","FooedRabbitCooked"). * [NEW] - 4 New Raw food. ("FoodbaconRaw","FoodchickenRaw","FoodmuttonRaw","foodrabbitRaw") * [NEW] - Bloodbags now has an infection chance. * [NEW] - Added moving combat roll (KK's Volt). * [NEW] - Survived Dayz added to Epeen monitor ***** Not added to the dev builds ***** ** [NEW] - Basic Anti teleport script. * [uPDATED] - BAF_L85A2_RIS_CWS replaced with BAF_L85A2_RIS_Holo. (HeliCrash) * [uPDATED] - Added a much faster login process. (Advantages: Login Speed up) * [uPDATED] - Limted amount of ammo found with weapons. * [uPDATED] - Gender selection images updated thanks Des. * [uPDATED] - Updated infection chance during zed attacks from 1/1000 to 1/500. * [uPDATED] - Changed Loot tables to increase the supply of Antibiotic drops. * [uPDATED] - Combat Mode is now affected by everything you do and everything done to you (example any kind of damage). * [uPDATED] - Max local zeds updated based on the area you're in (example CityCapitals - 50, City's - 40, Village's - 40, Local - 10). * [uPDATED] - Updated Mi17_DZ and UH1H_DZ to max ammo Max 100 rounds per gun. * [uPDATED] - UH1 Crash sites no longer all spawn on server start but throughout the game. * [uPDATED] - Damage processing for zombieattacks with prebuilded weighted arrays. (Advantages: speedup and saves a lot of cpu cycles) * [uPDATED] - Loot chance reworked, Result should now be instant spawn loot. * [uPDATED] - Much faster fn_instring. * [uPDATED] - Cargo space redo. MI17_DZ ( transportMaxWeapons = 10;, transportMaxMagazines = 50;, transportmaxbackpacks = 10; ) UH1H_DZ ( transportMaxWeapons = 5;, transportMaxMagazines = 25;, transportmaxbackpacks = 4; ) AH6_DZ ( transportMaxWeapons = 3;, transportMaxMagazines = 10;, transportmaxbackpacks = 2; ) Mh6J_DZ ( transportMaxWeapons = 3;, transportMaxMagazines = 20;, transportmaxbackpacks = 0; ) AN2_DZ ( transportMaxWeapons = 10;, transportMaxMagazines = 80;, transportmaxbackpacks = 15; ) * [uPDATED] - CZ_VestPouch_EP1 to be more useful 12 slots 0 weapon slots. * [uPDATED] - Zeds will talk to other zeds within 80 meter. * [uPDATED] - Combat Logging is now active during Zombie chase. * [uPDATED] - Backpacks updated. (https://github.com/R4Z0R49/DayZMod/wiki/Backpacks) * [uPDATED] - Animal Meat reset. 2(Default),4(sheep),4(goat),4(boar),8(cow) * [uPDATED] - Epeen monitor moved to scroll lock key and work started on moving to diary * [uDDATED] - Massive cleanup remove all useless files. * [uPDATED] - Redone all public EH's * [uPDTAED] - Combat/zombie logout + anti-duping overhall - (https://github.com/R4Z0R49/DayZMod/commit/44321a6856f5fd2d5544d1293c2450f9b2df6fbd) * [uPDATED] - String tables to include = English, German, Russian, Spanish, Dutch, French * [Fixed] - Zeds hearing should now be fixed. * [Fixed] - Temperature icon color now ranges from iceblue (cold) to red (hot) * [Fixed] - German Tranlations updated. * [Fixed] - mi17 gunner seat is now fixed (you no longer stand outside) * [Fixed] - Bloodbag glitch fixed. * [Fixed] - UH1Y_DZ animation issues. * [Fixed] - Infection is now fixed loss of blood 3 per sec (will not drop below 3k blood) * [FIXED] - Epeen monitor animation should now work correct without the fps drop. * [FIXED] - DZ_Czech_Vest_Puch backpack class config. (Warning Message: No entry 'bin\config.bin/CfgMagazines.DZ_Czech_Vest_Puch'.) * [FIXED] - Variable spelling mistakes hsould be corrected now. * [FIXED] - Moved all new foods to stringtable. * [FIXED] - Fixed infection chance when giving blood.(No longer applys to player giving blood) :-( * [FIXED] - ALT F4 Sync issue now fixed * [REMOVED] - BAF_L85A2_RIS_CWS (Based on poll) * [REMOVED] - Banned m136 as it never really worked and served no real purpose. * [REMOVED] - In Combat bot removed while we work on speed improvements. * [REMOVED] - MPTable now removed. * [REMOVED] - Peripheral Vision. (Peripheral Dots) * [REMOVED] - Axes now have a small chance to fail due to them being blunt (others later) 9% Chance. ** Can still be used as weapon ** * [REMOVED] - Matches can now run out (others later) 9% Chance. (at this time this is a random chance) * [REMOVED] - Knife will now have a chance to go blunt causing it to give less food from gutting animals 9% chance(Blunt), 50% less food(Guting) * [REMOVED] - You can now longer apply more then one bloodbag per 10 mins per player * [REMOVED] - You can no longer regain blood from cooked food for 1 hour after eating. (ie spamming cooked meat to regain hp) * [REMOVED] - No longer need tool box to place bear traps. * [REMOVED] - You can no longer consume food while your not hungry (within 3 mins of eating) * [REMOVED] - You can no longer drink while your not thirsty (within 3 mins of drinking) * [REMOVED] - 6 New items added to loot tables. (Inplace of item lockup or braking) * [REMOVED] - Food models removed
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Community Patch 1.7.5* around the corner?
Anarchyihdi replied to Anarchyihdi's topic in DayZ Mod General Discussion
There's a couple things missed off of this that i previously saw, maybe i copied an older version of the patch list - but i just remember seeing Cookies on there haha! -
To the some of you who dont see the difference (and to be honest at first i didn't either ;) ) i did a quick video and uploaded it as unlisted for your eyes, you'll see me flick it on and off about half way through. Ps. who was the idiot who disliked it? it was here for you to see the difference. -.-
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The Bandit Ep1/2 and Ep. 3 Operation Morphine
Anarchyihdi replied to Anarchyihdi's topic in DayZ Mod Gallery
Nobody? :/ -
Helicopter crash sites now marked on map?
Anarchyihdi replied to son54's topic in DayZ Mod General Discussion
Actually, after thinking - Wrecks could be referring to the new wrecks, that spawn generic loot, like basic stuff.. it would be stupid to mark down heli crash sites.. so thats my guess.. -
What he said
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FrankieOnPCin1080p's Settings For DayZ
Anarchyihdi replied to DelZ's topic in DayZ Mod General Discussion
My laptop barely runs DayZ on the worse settings =[ -
Suggestion for buildings in the SA.
Anarchyihdi replied to ResidentEvil's topic in DayZ Mod Suggestions
Things like this would actually be cool (unlikely in the stand alone but cool) Giving the objective if the player wants to do it.. first find the gas mask, then enter the plant.. or just never enter it and wait outside and kill the people who do.. You never know what people are like ;) But the idea is good :) i approve. -
Average age of Dayz playerbase?
Anarchyihdi replied to dazza121's topic in DayZ Mod General Discussion
Im 22, my friends are 24 and 16. -
Combat loggers now get replaced with bots!
Anarchyihdi replied to Azrail (DayZ)'s topic in DayZ Mod General Discussion
ME :D -
Field hospital with healing abilities?
Anarchyihdi replied to mitor's topic in DayZ Mod General Discussion
It's not new, i know that - my friend had this prompt about 2 months ago, i tried recreating it but nothing :( -
[BoH] Private Hive - Starter Gear - 200 Vehicles and 20 Choppers Fully Repaired - Whitelist - Custom Buildings - Side Chat - Custom Spawns - Bases
Anarchyihdi replied to seemingepic's topic in Mod Servers & Private Hives
I would, but i cant be bothered signing up lol -
Locked point of view on sniper rifles
Anarchyihdi replied to Snecard's topic in DayZ Mod General Discussion
I edited the main files now its constantly zoomed out like that :) theres a threat around here somewhere on how to do it i believe, search the database for FOV or something along them lines. -
DayZ Standalone Information Video
Anarchyihdi replied to zippo124's topic in DayZ Mod General Discussion
Thats how i pronounce it? and all my friends o.O maybe cause im english lol -
Someone once got banned in a server i was in, the reason stated was "because we need to ban someone once in a while" i was like o.O
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What's a good way to make players not shoot?
Anarchyihdi replied to Imafighter's topic in DayZ Mod General Discussion
Step 1. Locate target Step 2. Make sure can see them CLEARLY but they cannot see you at all, if not possible come at the from behind... ;) Step 3. Tell them you can see them, you don't want to kill them, and to put there gun on the floor and back away, they can pick it up when you've passed, if behind them tell them not to turn around also. Step 4. ?? Step 5. F**k B**ches. Oh.. and Step 6. If needed, kill them, or shoot them in the leg/arm to make them unconscious and let them know your leave them be and they can bandage themselves when you've left. -
So.. its just.. a Deathmatch? :/
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Yeah, last night i jumped out to help a couple people, one of his friends shot me in the back, we went back fully armed and took care of them and they aborted mid fight lol was fun though!