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Everything posted by weedmasta
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The General Survival Aspect Of The Game Needs To Be Made A Lot More Difficult
weedmasta replied to andrestor's topic in General Discussion
Does this look like the Suggestions forums? Also, I didn't say you were complaining and I must admit I was trolling when I said this is Alpha stfu :) If you had read/watched announcements and devblogs you'd have "answers" to most of your suggestions. -
So you are saying on the 3 occasions I did find one after the patch, each of them were conveniently placed there by another player and 2 of them were pristine. And no, I only believe my own eyes and I don't have to prove it to anyone. Also I never said restaurants (as that may refer to more than just one building type), I said residential and industrial areas.
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Except for magazines, speed loaders and scopes (excluding the long range scope). If magazines or speed loaders are ruined, your weapon will not fire and the worse the condition of a scope is the more broken the glass of the scope is going to be.
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I am not trying to troll people who say the amount of KOS is a problem. And no it isn't a problem. e.g. If you hang around Cherno, Elektro and Balota all the time you are going to get shot. Those are the hottest spots on the map. they were the hottest spots in the mod. People who want to KOS just for the sake of KOS'ing will go there because it is a target rich environment. Asking why you got KOS'ed in Elektro, Cherno or Balota, is like asking why your hand turned into minced meat when you put it in the meat grinder. As I said on another thread, 40-50% of my interactions with other players ended up with everyone being alive at the end. Why? Because I know how to stay safe and I know how to approach or avoid situations with minimal risk. Many people don't, especially people new to the franchise; and have to learn to and eventually will if they don't rage quit until then. That is why there are so many people complaining about KOS because there are a lot of inexperienced players out there. And no, running in the middle of a highway is not taking a risk, it is stupidity and you are just asking for a bullet in the back of your head. I have been playing SA since 1 week after the release and have since been KOS'ed 2 maybe 3 times in 114 hours of game time. So when you are talking about the amount of KOS'ing being a problem, I have no idea wtf you are talking about.
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The General Survival Aspect Of The Game Needs To Be Made A Lot More Difficult
weedmasta replied to andrestor's topic in General Discussion
Let me touch up on your points there one by one: - Not to that degree but I agree, food should be scarcer. This will be balanced out though with the addition of hunting and increased zombie count as you will not be able to loot as easily as you can right now. - Bottles and Canteens could be scarcer as well, however once the damage system on them actually effects them, I am guessing that will balance it out somehow e.g. you will have to replace them or patch them up (maybe with duct tape) - Well you said it yourself, it will be implemented. - I don't think the first aid kid spawn rate is high myself. Besides there isn't really anything lifesaving in there and it will eventually be balanced once other aspects of the game are implemented such as infection from water sources. - Except the last part, that doesn't make any sense. Also loot spawns are not balanced, so making these assumptions are useless. Bases and such will be implemented, we will also be able to barricade buildings way before that. - I think that is just a bad idea. When infection is implemented, the amount of water sources will not matter. - Zombies are in their skeleton form right now because their AI and waypointing are being worked on and they are being optimized so higher numbers can be spawned on a server without your FPS going apeshit. TL;DR this is Alpha stfu and please watch some devblogs and read some of the topics on the announcement forums ;) -
Maybe that is because every thread about KOS says the same thing about KOS? Ever thought of that buddy?
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When I get told to not move, I charge in guns ablaze.
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For those complaining about development pace
weedmasta replied to Mdogg2005's topic in General Discussion
If you actually had read up on the development of the game, they rewrote chunks of Arma II engines code so they can do stuff that they couldn't do before. As for the it is "Alpha stfu", they are right. This forum section is not for posting bugs or reporting issues. If you have an issue with a feature you can post it on the Suggestion forums. If you are experiencing problems with a bug you can post it in the Bug tracker. Making a thread complaining/whinging about every single bug and issue no matter how big or minor, on the General forums is counter productive. -
If I Spawn In Solnichniy One More Time I'll Puke.
weedmasta replied to [email protected]'s topic in General Discussion
Give it a break then and go play the mod. Or even better help testing the game and report bugs instead of complaining on the forums and help the development of the game. Also he is not straying away from the mod. He is actually making the game he wanted initially with the mod but couldn't because of the limitations, i.e. a game that is focused on zombies and mainly on survival. -
I have found 3 so far all in residential and industrial areas.
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KOS is not a problem therefore does not require a solution. It has always been a part of the game (mod and SA) and always will be.
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When they remove Zombies?
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If I Spawn In Solnichniy One More Time I'll Puke.
weedmasta replied to [email protected]'s topic in General Discussion
Thank you kindly Sir :) Also I love jumping off the water tank at Solnichniy. Today as I was running towards it for the 3rd time, a black lady stopped me and tried to talk me out of jumping. While she was climbing up with me she somehow glitched out of the ladder and fell to her death :D -
Reading comprehension level -4
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If I Spawn In Solnichniy One More Time I'll Puke.
weedmasta replied to [email protected]'s topic in General Discussion
PARAGRAPHS! -
Not for me it isn't. At least 40-50% of my interactions with other people does not end up with anyone dead.
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Another thread about KOS would be a better name for this thread. Seriously there is already at least 2 threads on the FIRST PAGE of these forums about the exact same thing and your contribution is probably the worst of them all.
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Theoretically. Bloodbags In This Game Are Impossible
weedmasta replied to rydekk's topic in General Discussion
Don't worry, you can't use the blood and saline bags in the game, in real life. You are safe. -
Or you were switched at birth and those are not your real parents...HA-HA :D
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Sorry to disappoint you but you are wrong.
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Most of the long range scopes I have found before and after the patch were in residential and industrial areas.
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Not hating, just read up on what the Alpha stage of a game generally means, it may change your opinion.
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Haven't read anything about it but I think rather than make many smaller updates it seems they are trying to push less frequent larger updates right now.
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Not sure but I can tell you, the bug I reported privately (it was the "restarting the server at will by any player") 26 days ago still hasn't been answered, although the bug was fixed.
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You have to do a running jump into it.