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Everything posted by weedmasta
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This made me giggle :D
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They have been handling FPS like this for almost 1.5 decades. And it would be the Planetside 2 engine at that, which is atrocious.
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What Do You Think About The Long Spawning Time ?
weedmasta replied to Sir Trolle's topic in General Discussion
Necromeister -
found m4 suppressor and pistol suppressor in same tent..and....
weedmasta replied to shaeg's topic in General Discussion
Yes for me they did. -
found m4 suppressor and pistol suppressor in same tent..and....
weedmasta replied to shaeg's topic in General Discussion
I killed one with one shot to the head and they just kept spawning like mad. -
Overclocking is a risky business when you don't know what you are doing. I suggest you get some expert advice instead of asking around on the forums about it.
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im not sure upcoming features are "positive" to the game
weedmasta replied to bioned's topic in General Discussion
It isn't hard to make a bow and arrow as long as you have the resources. Sure it isn't going to be as effective as a manufactured one but... -
im not sure upcoming features are "positive" to the game
weedmasta replied to bioned's topic in General Discussion
Which you would have lost if the French hadn't helped you, whom you now label as cowards odd enough. It was the French who saved your asses. -
im not sure upcoming features are "positive" to the game
weedmasta replied to bioned's topic in General Discussion
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Calling it obscure, silly, stupid does not really clarify why you do not want it and why it is immersion breaking. You are talking about realism, you are fine with having M4's being available in an Eastern European country and yet you are against implementing weapons which armed forces, both military and civilian, use in this "part of the world". I call that favouritism rather than anything else. You have no arguments besides giving it adjectives and that isn't really an argument, it is a matter of taste.
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The reason Zombie clipping isn't fixed.
weedmasta replied to Dontstealmycheese's topic in General Discussion
bye -
The reason Zombie clipping isn't fixed.
weedmasta replied to Dontstealmycheese's topic in General Discussion
Well considering there are only a fixed number of building types, I don't see how it would be an obstacle for redesigning the map once you have all the planned buildings implemented. -
im not sure upcoming features are "positive" to the game
weedmasta replied to bioned's topic in General Discussion
Caveman see, caveman do. -
found m4 suppressor and pistol suppressor in same tent..and....
weedmasta replied to shaeg's topic in General Discussion
Even that seems to have a sound bug that makes it absurdly loud sometimes. And zombies seem to completely ignore the fact that it is suppressed. -
found m4 suppressor and pistol suppressor in same tent..and....
weedmasta replied to shaeg's topic in General Discussion
Yes they don't work at the moment. They haven't worked ever since the game was released. I don't know why they still haven't fixed it yet. -
It appears to be random and happens sometimes on second or third etc. stories of buildings. I'd advice moving cautiously when in a building, use walk instead of run.
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In before forum admins coming in and saying we are not allowed to discuss Frankie cheating. :D
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Certain Foods will hydrate or dehydrate you upon eating?
weedmasta replied to Irish.'s topic in General Discussion
Yup, I am not sure about tactical bacon but all other canned food does give you hydration, even tuna and sardines oddly. -
Well that is exactly it, they do serve a purpose despite their bugged nature. Also removing zombies would kinda defeat the whole purpose of playing a zombie apocalypse game now wouldn't it? As I said, I agree with you, yes they are bugged, terribly bugged BUT they do serve a purpose.
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As long as you have the proper settings you can even run the game decent on mid-range machines that are 2-3 years old.
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You have to lick it off his cheeks.
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Was that part of why you were so scared?
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Oh so you just want easier PVP, oh boo fucking hoo. Well at least you understand one of their primary roles, i.e. making it harder for people to loot and interact with other people in towns/cities.
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I have yet to be spotted by a zombie from 600 meters away... As for them being a true threat, they will be hopefully once they are fixed and the desired numbers are reached. Zombies were the background setting in the mod, if they wanted that, they would have just added the zombies from the mod instead of making them from scratch.
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You can craft a thermal scope with those!