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feriluce

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About feriluce

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    Helicopter Hunter
  1. You have a very distored view of reality if you think everyone is going to get the nearest gun and immediately shoot everyone they see. There would obviously be bandits in the post-apocalyptic world, thats a given. However I'd wager quite a bit that the majority of people would stick together with whoever other survivors they find. Apart from the whole psycological aspect of it, more people > more chance of survival.
  2. Because in Somalia, literally everyone is shooting everyone else. That is why there's no more people left there. I've yet to see a single person want to remove pvp. Not a single one. Why do you people keep claiming that people want that?
  3. feriluce

    DMZ My two cents...

    It really is though. Mainly due to lack of other things to do.
  4. Maybe they dont.. Maybe they realise they're not at a zombie apocalypse reenactment.... Reenactments are that way --> Thats where people wear silly hats and dresses and fire muskets loaded with nothing at... nothing right? MAYBE.. They realise they're playing a computer game and the most fun they can have is to deny you any. Maybe. You mad. [Also +1 to the guy who runs around with nothing. Thats balls of steel' date= even i wouldnt curb stomp you.. Well, maybe an ankle shot. ] What the balls are you talking about? I'm talking about the people who say "Lol, if it was the zombie apocalypse, like everyone would like just kill eachother." That clearly wouldn't be how it would go down.
  5. Its kinda interesting to see how many people think that if the apocalypse were to happen then everyone would immediately b-line for the nearest gun and shoot everything that moves.
  6. So yesterday I played this game with other people for the first time. I jumped on the TS with my old TG arma buddies, and the ~10 of us had cherno on lockdown, allowing us to freely raid, the firestation, church, store and hospital. It was quite fun and I did enjoy myself, however it also made me realize something. We had free access to all the supplies we could ever want, we had basically "won" the game. The other other thing we could do would be to try and find a car or helicopter and fix it up, but why would we need it? This brings me to my main point. I think there is a lack of goals you can set for yourself, or content if you will. I feel that there needs to be more things that groups of people can work towards. It would probably also help somewhat with the deathmatch situation at the coast. We were shooting everyone in cherno because we basically had nothing else to do. If we had had something meaningful to work towards we might have done that instead. One example I can come up with off the top of my head would be to have the ability to build some sort of fortified base, with various benefits to doing so. Edit: Before anyone yells at me that this is just an alpha. You're right, it is, and stuff like this may very well be in the works. I hope that is the case, but I still want to bring it up.
  7. feriluce

    Developer Interview

    I wonder how much importance rocket puts on player feedback and suggestions. That could be a question.
  8. feriluce

    Food, water, cola/pepsi. More relism please.

    Well that is a horrible idea. There is only what, 6-7 supermarkets on the entire map, and an entire 50 person server would be constantly trying to raid these in order to just stay alive. Think Cherno/elektro deathmatching is bad currently? Wait until everyone is trying to loot the exact same building in order to just stay alive. Especially new players, who wouldnt' have access to a hunting knife and only a single water bottle, will just flock to the coastal supermarkets. It would be like a shooting gallery.
  9. feriluce

    Hunger, Thirst, And Overheating

    There is definately some good ideas in there. However, the reason you have to eat/drink that often is not for realisms sake, its for gameplays sake. When you go through more supplies you're forced to put yourself in danger more often in order to regain those supplies. That said, however, I feel like the cycle currently is a bit too short as well. I do really like the idea of scaling adverse effects though. Seems really quite silly that you're either fine or spontaneously start bleeding if you dont get your hourly meal.
  10. feriluce

    Gender errors

    I'm not entirely sure what being new to arma 2 have to do with figuring out how to choose gender. The random frag is kinda hilarious though. What I mean is.... This isn't an MMO....you don't get to choose gender. Any more than you can choose gender on BF3 or COD. You really should read the patchnotes' date=' you know. Would make you look less stupid! * [NEW'] Players can choose to be a female survivor (once only per CD-Key)
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