vanrosemont
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Everything posted by vanrosemont
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Hotfix Build 1.7.2.4 Rolling Update
vanrosemont replied to rocket's topic in Mod Announcements & Info
Yeah this would be great if the zombies weren't totaly borked so it's just nonsense. Patch is a disaster because nothing is fixed except red yellow chains and the gameplay is even further hampered -
Hotfix Build 1.7.2.4 Rolling Update
vanrosemont replied to rocket's topic in Mod Announcements & Info
z's take 6 bullets to kill now from 1911 and graphical glitches are in every town making the game unplayable at the moment. z's still agro from 100's of meters away and they are still deaf. -
Hotfix Build 1.7.2.4 Rolling Update
vanrosemont replied to rocket's topic in Mod Announcements & Info
Yes had this too in berezino, was at the hospital is was like tron on acid. totaly unplayable, only got there because I know the way. Also i read the weapons have been nerfed, someone mentioned doing a headshot, but good luck doing that in an open field with the current animations. Annoying that an arma patch has this much influence on the mod gameplay. A good thing is server stability, have been on servers lately that had no chains in hours of gameplay. Great improvement. -
Hotfix Build 1.7.2.4 Rolling Update
vanrosemont replied to rocket's topic in Mod Announcements & Info
So, no temperature meter in the debug window and after 5 minutes of rain ive got an infection. raided 2 hospitals, no antibiotics to be found, have never found them ever to be honest, so im going to kill this character to save the group from disease. Weird change. Also z's now need about 5 m1911 rounds to the chest to be killed. bug or intentional ? -
Yes, everyone is passionate about. I'm playing since pong and c64 and just want to say I had probably the best gaming experience of my life tonight with a group of friends. This game is something else.
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Other than this weird issiue, great server _O_ stable and all. First server where my group seriously started pitching tents :)
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So it will be stand alone. That is great news. :thumbsup:
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Confirmed, can log in using sixupdater. cannot using ingame browser.
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Same problem. have it on gb #00 blabla ziip.com, before patch 95168 no problem, now have tried 95208 also and both don't work. will try sixlauncher and report back.
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Don't self censor, when hypocrites and "righteous" media want to attack you, they will. I think the no respawn isnt really a solution. People will simply walk to the nearest Z and let themselves be killed for a new spawnpoint.
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Rocket are you aware that z's sight seems broken? When using crouch running they are spotting you from hundreds of meters away yet others much closer do not notice you. 1.7.5's z's did not have this behaviour.
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Hotfix Build 1.7.2.3 Rolling Update
vanrosemont replied to rocket's topic in Mod Announcements & Info
I keep reading about players saying the latest arma beta's fix red and yellow chains, but me and friends have them at least 4/5 times an hour appearing. Are we frequenting the wrong servers or are people being lucky/expressing wishful thinking ? -
Hotfix Build 1.7.2.3 Rolling Update
vanrosemont replied to rocket's topic in Mod Announcements & Info
There really needs to be one do it all installer or guidelines from the dev team. Now it's a beta patch a day not counting hotfixes etc. It's a mess right now. -
Hotfix Build 1.7.2.3 Rolling Update
vanrosemont replied to rocket's topic in Mod Announcements & Info
anyway new beta doesnt do any of things I see claimed here. Still lag, fps drops and massive yellow and red chains on many servers. -
Hotfix Build 1.7.2.3 Rolling Update
vanrosemont replied to rocket's topic in Mod Announcements & Info
Because the Z detection system is broken. Crouch walking aggro's z's 100's of meters away since last hotfix. -
Arma2 patch build 94997 now running on some servers
vanrosemont replied to Ander (DayZ)'s topic in Mod Announcements & Info
When the arma 2 patch is finaly official please take a moment to level the playing field when it comes to server and dayz versions. It is such a mess out there. -
Arma 2 - GTX 690 Test - 10k View Distance Chernarus - Massive 150+ man paradrop!
vanrosemont replied to Ranger79's topic in DayZ Mod Gallery
Great vid. Made me seasick though. -
Some good points. A dedicated dayz world will make a world of difference.
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So about zombies breaking your bones...
vanrosemont replied to DarthVolga's topic in DayZ Mod General Discussion
:D -
I love the smart intensity you guys have in your vids, your friend is on fire. Love to see more vids. The seinfeld one is fucking gold.
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I would have lost, couldn´t remember Cosmo was Kramer´s first name. This was truly awesome. Seinfeld is so fucking brilliant, a show any connaisseur would know and love. And then the fucking karma with all of you dying. Best dayz vid I´ve seen yet. Dayz best game ever.
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NO SOUP FOR YOU KILLROY !!!
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My First Experience Playing DayZ - Live Action (Satire)
vanrosemont replied to Xtian's topic in DayZ Mod Gallery
Hahaha great. Loved the beans :D -
Haha brilliant, a friend and i were already scheming to do this with the jaws theme. Any chance on telling us what program you used ?
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(Video Series) The Mystery Machine Adventures
vanrosemont replied to 5hizzle's topic in DayZ Mod Gallery
Love that van. Needs to be a hippie version with a mounted gun on top :D