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Zombie Einstein

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About Zombie Einstein

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    On the Coast
  1. Zombie Einstein

    PvP and Game Theory

    I guess the skins add a form of cooperation, which breaks the prisoners dilemma, if you have some knowledge of the other players intention then you can act appropriately. In the parlance of game theory you've gone from a cooperative to a non-cooperative game. Althought I'm sure most bandits hate the idea that they're cooperating
  2. Zombie Einstein

    PvP and Game Theory

    Maybe they just wanted something more mathy looking. In which case for a player with n available strategies and opponent with m strategies and the payoff for the player uij where 0<i<n+1 and 0<j<m+1 strategy a strictly dominates strategy c if uaj>ucj for all j=1,2,...,m and thats why people kos
  3. Zombie Einstein

    PvP and Game Theory

    Not sure if troll, or joke but if not, yeah it's a very important field. See http://en.wikipedia.org/wiki/Game_theory for a start. At least three nobel prizes have been awarded for developments in game theory and it's used in lots of different fields. The stuff in the Pdf is one of the simplest examples possible, and is really intoductory game theory.
  4. Zombie Einstein

    PvP and Game Theory

    Ha, yeah I failed to include the intelligence and motivation of your average dayz player and the ability to altf4. The model would become far to unwieldy.
  5. Zombie Einstein

    PvP and Game Theory

    Similarily if the two prisoners can completely trust each other not to talk, then they get the best payoff. That trust is really the only way to get the best payoff.
  6. Zombie Einstein

    PvP and Game Theory

    Yeah if you have tents full of gear, and people to pick you up from the coast the loss in payoff from dieing is much lower, then you can afford to get into a firefight.
  7. Zombie Einstein

    PvP and Game Theory

    The main problem in the prisoner dillema is that the prisoners can't communicate. If they could tell each other that they will work together then that's the best option. But since they can't their best choice is to screw the other person. I guess in the same sense you can't trust a random stranger to do things properly, then it's really the same problem, then shooting them is still the obvious option. Either way the payoff for not shooting will still be lower and shooting on sight the dominant strategy. yes this is a very simple model, obviously if you're sat 1000m away with an As50 the risk to you is much lower, but again the this makes the payoff higher, as I say the values assigned to the payoffs very much depends on the situation.
  8. Zombie Einstein

    PvP and Game Theory

    The Prisoner Dillema really says that your best choice is to screw the other person, since you don't know what they will do. Working together is better but requires communication and trust between players.
  9. Zombie Einstein

    PvP and Game Theory

    A while ago a post mentioned the Prisoner Dillema with relation to people shooting on sight. The prisoner dillema is a classic problem in the mathematics field of game theory, in which one of the main aims is to analyze competing players and the choices they should make to get the best results. As such it's usefull for looking at hows players react in a game like dayz. The attached Pdf examines this concept and its relation to shooting on sight in Dayz in more detail. So if you're interested in a bit of recreational maths (don't worry it's not too complicated, it doesn't use any algebra and it's only a couple of pages long). Questions and Discussion are very welcome. (I know Einstein didn't work on game theory, I just really like the joke in the simpsons) PvP.pdf
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