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Your DayZ Team
[email protected]
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Everything posted by [email protected]
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This is a good Idea, i don't want to kill every one either, maybe rubber bullets that would just knock out people
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Ability to make wooden crossbow bolts with the hatchet
[email protected] replied to Tysn's topic in DayZ Mod Suggestions
Wooden bolts would actually fly farther' date=' if they were polished and calibrated, but deal less damage as they wouldn't penetrate as deep.Handmade bolts should have pretty bad accuracy. Instead i'd like the crossbow to take less space in a backpack. And maybe 3 bolts per general slot? [/quote'] penetration =/= damage. -
I love stalking players to see if they are good/bad (if they end up killing people i'll kill them, but if they are making friends i'll try to group up with them) though sometimes i'll loose them, it would be so cool if i could somehow find their tracks and refined them I support this idea!
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Way to make Zed more dangerous... easily
[email protected] replied to TrajanP's topic in DayZ Mod Suggestions
I don't see how Arma2 engine will work with grabbing, maybe just force you in to prone like you where knock down, I think if you where stuck and if you where by your self it would make it to hard -
Ability to make wooden crossbow bolts with the hatchet
[email protected] replied to Tysn's topic in DayZ Mod Suggestions
+1 I love the cross bow also I came up with this idea in a post a while back but it didn't catch tension so i let it drop Great minds think a like ;) I suggested in my post that Steel bolts should have greater range then wooden bolts. due to your suggest that you can't get them back, I think wooden bolts should do more damage since they can splinter and have less accuracy -
We want different skins back :/ (before 1.60)
[email protected] replied to vendaar's topic in DayZ Mod Suggestions
Everyone has passionately stood up against this idea, let it drop so new suggestions can pop up -
Electric and Natural lighting's V 4.0
[email protected] replied to [email protected]'s topic in DayZ Mod Suggestions
I think wind turbines would be cool, but that's a lot of maintenance work =0 I think it would just be easier to drive a MTRV Gas truck up to it, or a good amount of Jerry cans -
MERGED: ammo, ammunition, .22LR etc.
[email protected] replied to NinjaJake's topic in DayZ Mod Suggestions
I posted about the Rugger 10/22, and I would love to see this gun. But I would also like to see a 22 pistol. The .22 is such a useful survival round I think it would be nice to get both a long gun and a pistol Variant of it. -
Suggestion: Coke dehydrating you
[email protected] replied to TheCoolestCat's topic in DayZ Mod Suggestions
I like this idea, and how people are talking about Coke/Pepsi should give a temp boost in food, but shorten the time you get thirsty. But for those who only drink Pepsi/Coke, I use to only drink Pepsi, now I only drink water and i can tell you that it does dehydrate you, I don't drink no where near as much as i use to. Also if you only drink soda, you don't have anything to compare the effects too ;) Also i think this would go good with the water purification that people are talking about, Soda will not make you sick but have effects on your eating habits. Water could make you sick if you don't purify it, soda could be a good alt. option to drinking dirty water. -
If not allready, I think both mods would be a nice fit to DayZ I remember a post about STMovement but I don't remember the conclusion.
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Electric and Natural lighting's V 4.0
[email protected] replied to [email protected]'s topic in DayZ Mod Suggestions
Agree, if you read my other post in my sig, it addresses Objectives leading to more team work too This post gave birth to that one in a way. -
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MERGED: ammo, ammunition, .22LR etc.
[email protected] replied to NinjaJake's topic in DayZ Mod Suggestions
No, I meant like the little cardboard box that has a plastic thing inside with a bunch of slots for bullets, not like the can at all. Probably should have clarified. I assumed as much when i re-read. Still a good idea so you get my vote -
compound bow! screw that i want a re-curve bow ;) As big as a fan of the bow I am I think no one would use the bow, since animations are sketchy in this game. might just be a turn off to walk around with a drawn bow 24/7 Think this is why the X bow is in it Love to see the Mosin and I don't think Arma game engin can run melee weapons :-/
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MERGED: ammo, ammunition, .22LR etc.
[email protected] replied to NinjaJake's topic in DayZ Mod Suggestions
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Fallout 4? plus nukes cause a good amount of lag, and radiation and their is no way to tell where the nuke blew up at so you can't tell where the radiation is. Agree with JudgeX, no thanks
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An easier placement of tents.
[email protected] replied to ComboBreaker's topic in DayZ Mod Suggestions
i think they should just enable the tent placement in more places. If I'm going to use 3 slots in my inv for a tent, i'd like to be-able to use it -
MERGED: ammo, ammunition, .22LR etc.
[email protected] replied to NinjaJake's topic in DayZ Mod Suggestions
I really love this idea, honestly almost submitted it my self if I was busy tending my idea's ;) I think to stream line it a bit, you could have Ammo Cans(for those who don't know what a ammo can is http://www.cheaperthandirt.com/ZAA094-1.html ) to store your ammo and these ammo cans will take up 2 slots inv, and hold anywhere between 0 and 150 rounds/shells, and then you could just transfer them over. You can refill Ammo cans, and empty magazines in to them. so if you kill a bandit, you can just empty his magazines in to them. Edited: It also should take time to refill magazines (1 sec per bullet) -
Yeah, Left shoulder I think. but anything is better then having it take up half your screen ;)
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I really like this idea, but... I think the most that would happen is the weight/stamina system from ACE transfer to DayZ Unless your going to add weight to all items i think this is a silly idea. for exp: Coyote patrol pack, high endurance, high speed. What if I put a M107 in the pack? Now i'm carrying a M107 like its a feather weight, but IRL the M107 weights 15+ lbs more then the Coyote back pack.
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