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Your DayZ Team
[email protected]
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Everything posted by [email protected]
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Dogs are going to be added to the game. Why not just add dogs that are violent rather then zombie dogs. the infection is suppose to be only humans
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I add it because it's really creepy ;) I had a dream a couple nights with it, and it was more scarier then the real content of the dream haha I don't know, maybe a computer system that is re-activated or something How about if this was coupled with the Town Settling idea and if a town is settle in then the warning siren plays.
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That would be nice but a weather monitor wouldn't beable to track an airborne virus, since it's not caused by Heat or cold changes
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Ghillie Suit DayZ vs. CoD
[email protected] replied to B r a i N IL a g's topic in DayZ Mod Suggestions
Srysly what evs broo -
Electric and Natural lighting's V 4.0
[email protected] replied to [email protected]'s topic in DayZ Mod Suggestions
Team work is the main point of this post! Through I love the idea of lights being on for Navigation and atmospheric reasons Plus the other reasons lol. I really believe the solution to Shoot on sight tactics and other issues is Teamwork. -
No, Player zombies will be bias to player survivors.
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I fix it, the link was broken. It wasn't deleted =p
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ACE is nice and all, but the ACE dev said they are not interested in DayZ. so we're strictly talking Arma2 and DayZ
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Electric and Natural lighting's V 4.0
[email protected] replied to [email protected]'s topic in DayZ Mod Suggestions
I like to think so ;) -
It is a good idea through +1
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I've been around the block in Arma2 but i've never seen wind? I mean you can see the wind blowing around the trees a little but that's just looks.
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Great Idea!
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I normally support these horse suggestions but this is the 50th post about horses. use the search option.
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Electric and Natural lighting's V 4.0
[email protected] replied to [email protected]'s topic in DayZ Mod Suggestions
I think wood would be to easy. As the game stands right now lol I think gas is the only option. Maybe as it progresses in to something new with different resources it could change the mechanic that fuels the power plants and generators. but for now, I believe Gas is the best for the playability of the game, thought it's just a place holder -
Female characters = No ghillie suit = mad
[email protected] replied to Reppin Day Z's topic in DayZ Mod General Discussion
I think there are bigger issues. I do want there to be female skins even-truly but I think there's more important things they could be doing. We are just testing, the technicalities don't really mater. -
To someone in power: Suggestions of making it harder, without inflicting more pain on starters
[email protected] replied to SoulShaper2's topic in DayZ Mod Suggestions
I do agree putting the pain on only starters is silly. but I don't think weapon ammo should be more scarce. Maybe give more reasons to use your ammo rather then make it harder to find. or other PvE idea's ;) -
+1
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Your First Venture Into The City
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
Pretty awesome story here's mine ;) My 1st trip in to a town was in Sol. I entered the town from the North to find a couple zombies and some barb wire in a tent on the road I crawled up on the tent to see what it was, I didn't know what it was used for or anything at the time. I look up at the hill to the west and see a survivor staring right at me. As I type hi in the chat he shots at me with his makarov I rush to a house to get behind and take some pop shots back at him just to suppress. I forced him to run to my left while I fall back across the street and take a couple more shots but missed as he did the same, he moved up on me again. While he was in the middle of the street I shot his knee caps out and ran up the hill to the west. I could hear the sound of gun fire behind me, when I turned around I saw him on the road getting eaten by zombies. -
Waypoints?! What?
[email protected] replied to Partypants Pete's topic in DayZ Mod General Discussion
They should remove this feature for Expert/Vet servers. -
I haven't seen any yet. Can't wait till I can find one and bait someone in to it ;)
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How "safe" do you play ?
[email protected] replied to maxxenbraxxen's topic in DayZ Mod General Discussion
I don't play the game ;) That way I'll never die and loose my gear! just kidding, i play cautious most the time, but some times I like to get in your face! -
There should be infected that are in the mid stage of infection. I think this will add much to the fear factor of the game, and give more versatile infected rather then the same old infected, and 2 that are pretty much harmless. • They should mimic the hoppers stance, but be static unless agro, and should be twitchy. if agroed they run full blast like normal infected. •They will have better seances then normal infected. •They scream loudly in broken english, can be herd well outside of town •They attack both full-infected walkers and players. (berserk in a way) •Harder to kill since they still have human motivation. •Hide in dark corners. •They will have a radius that they can't leave, I don't want them to attack an entire town of infected and clear it out for the players. •500m Spawn radius. e.g. if someone walked with in 500m distance of these mid infected walkers, spawn points... they spawn. •Only 0-1 spawns at any time per town.
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Right you are! I think there should be more types of zombies to add to the fear factor and versatile to the zombies. But I do not want to go in to L4D world. I don't know about being taken down in 1 shot, maybe depending on the Cal. of the bullet. but I want it to cause panic and I don't think one shot kills would cause that.
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it would have to take longer then it does now too haha
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A sex system in the game?
[email protected] replied to slasher (DayZ)'s topic in DayZ Mod Suggestions
This has been posted before and has been locked by forum admins.